Difference between revisions of "Toughman Contest"
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System(s): Sega Mega Drive, Sega 32X | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Electronic Arts | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: High Score Productions Visual Concepts | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Sports[1] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Toughman Contest is a Sega Mega Drive boxing game developed by High Score Productions and published by Electronic Arts. Released in Europe in March 1995, it was later released in the United States that July. Based on the titular amateur boxing competition, the game was ported to the Sega 32X by developer Visual Concepts and published worldwide in June 1995.
Contents
Gameplay
Toughman Contest is an over-the-shoulder boxing game, featuring a player character represented by a green wireframe, and dodge-punch gameplay directly based on Nintendo's 1984 arcade game Punch-Out!!.
Versions
The Sega 32X version of Toughman Contest boasts higher quality speech samples and expanded background colors over the Sega Mega Drive original.
Production credits
Mega Drive version
- Designed by: Michael Rubinelli
- Developed by: Visual Concepts Entertainment, Inc.
- Programming by: Tim Meekins
- Lead Artist: Colin Silverman
- Graphic Artists: Heather Snitzer, Peter Wong, Nelson Wang, Dale Henderscheid, Matthew Crysdale
- Project Manager: Jeff Thomas
- Technical Assistance: Stephen Theodore Chiang
- Sound & Music: Brian Schmidt
- Executive Producer: Scott Orr
- Producer: Michael Rubinelli
- Assistant Producer: Scott Wilkinson
- Testers: Foster Birch, Marc Gilliland
- Technical Director: Dave Walker
- Product Manager: H. Erik Whiteford
- Licensed by: Adore Ltd.
- Special Thanks: Arthur Dore Sr., Kevin C. Hogan, Eric 'Butter Bean' Esch, Gordon Bellamy, Coolio, Spoon, Shelly Haute, Cheri Fischer
- Package Design: E.J Sarraille Design Group
- Package Photography: David Martinez
- Package Art Direction: Nancy Waisanen
- Documentation: David "Boom-Boom" Lee, Paul "Knuckle-Dragger" Armatta
- Documentation Layout: Robert Gin
- Testing Manager: Al Roireau
- Product Testing: Foster Birch, Marc Gilliland, Rich Rogers, Michael Caldwell
- Quality Assurance: Mike Gong
- Special Thanks To: Joe Bob
32X version
- Designed by: Michael Rubinelli
- Developed by: Visual Concepts Entertainment, Inc.
- Programming by: Tim Meekins
- 32X Programming by: Roderick L. Mann
- Lead Artist: Colin Silverman
- Graphic Artists: Heather Snitzer, Peter Wong, Nelson Wang, Dale Henderscheid, Matthew Crysdale
- Project Manager: Jeffrey J. Thomas
- Technical Assistance: Stephen Theodore Chiang
- Sound & Music: Brian Schmidt
- Executive Producer: Scott Orr
- Producer: Michael Rubinelli
- Assistant Producer: Scott Wilkinson
- Testers: Foster Birch, Marc Gilliland, Sean House, Michael Caldwell
- Technical Director: Dave Walker
- Product Manager: H. Erik Whiteford
- Licensed by: Adore Ltd.
- Special Thanks: Arthur Dore Sr., Kevin Hogan, Eric 'Butter Bean' Esch, Gordon Bellamy, Coolio, Spoon, Shelly Haute, Cheri Fischer
- Package Design: E.J. Sarraille Design Group
- Package Photo: David Martinez
- Package Art Director: Nancy Waisanen
- Documentation: Paul "Knuckle-Dragger" Armatta & David "Buzz-Saw" Lee
- Documentation Layout: Tom Peters and The Gin Brothers
- Testing Manager: Al Roireau
- Quality Assurance: James "Saved-by-the-Bell" Abney, Mike Gong
- Special Thanks To: Joe Bob
Magazine articles
- Main article: Toughman Contest/Magazine articles.
Promotional material
Physical scans
Mega Drive version
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73 | |
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Based on 28 reviews |
Mega Drive, PT |
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32X version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
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73 | |
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Based on 10 reviews |
Technical information
- Main article: Toughman Contest/Technical information.
References
- ↑ File:ToughmanContest MD SE Box Rental.jpg
- ↑ 2.0 2.1 GamePro, "May 1995" (US; 1995-xx-xx), page 44
- ↑ 3.0 3.1 3.2 3.3 Mean Machines Sega, "April 1995" (UK; 1995-02-28), page 79
- ↑ 4.0 4.1 4.2 Sega Magazine, "April 1995" (UK; 1995-03-15), page 80
- ↑ 5.0 5.1 Computer & Video Games, "April 1995" (UK; 1995-03-15), page 88
- ↑ 6.0 6.1 6.2 6.3 Sega Pro, "July 1995" (UK; 1995-06-08), page 50
- ↑ Games World Magazin, "" (DE; 1995-0x-xx), page 79
- ↑ File:Toughman Contest MD credits.pdf
- ↑ File:Toughman Contest MD US Manual.pdf, page 16
- ↑ File:Toughman Contest 32X credits.pdf
- ↑ File:Toughman 32x us manual.pdf, page 28
- ↑ GamesMaster, "April 1995" (UK; 1995-xx-xx), page 63
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 250
- ↑ Consoles +, "Avril 1995" (FR; 1995-0x-xx), page 90
- ↑ Digitiser (UK) (1995-05-22)
- ↑ Electronic Games (1992-1995), "June 1995" (US; 1995-0x-xx), page 82
- ↑ Game Players, "Vol. 8 No. 5 May 1995" (US; 1995-0x-xx), page 40
- ↑ Game Informer, "April 1995" (US; 1995-0x-xx), page 18
- ↑ Game Informer, "September 1999" (US; 1999-0x-xx), page 104
- ↑ Joypad, "Avril 1995" (FR; 1995-0x-xx), page 60
- ↑ MAN!AC, "05/95" (DE; 1995-04-12), page 60
- ↑ Mega Fun, "05/95" (DE; 1995-04-19), page 68
- ↑ Mega Play, "June/July 1995" (US; 1995-0x-xx), page 49
- ↑ Micro Kid's Multimédia, "Mai 1995" (FR; 1995-0x-xx), page 60
- ↑ Magazina Igrushek, "4/1995" (RU; 1995-xx-xx), page 68
- ↑ Next Generation, "May 1995" (US; 1995-04-18), page 101
- ↑ Player One, "Avril 1995" (FR; 1995-0x-xx), page 102
- ↑ Power Up!, "Saturday, April 08, 1995" (UK; 1995-04-08), page 1
- ↑ Score, "Duben 1995" (CZ; 1995-04-01), page 38
- ↑ Sega Power, "May 1995" (UK; 1995-03-16), page 42
- ↑ Sega Pro, "April 1995" (UK; 1995-02-23), page 54
- ↑ Sega Mega Drive Review, "2" (RU; 1996-01-03), page 153
- ↑ Todo Sega, "Mayo 1995" (ES; 1995-0x-xx), page 47
- ↑ Top Consoles, "Mai 1995" (FR; 1995-0x-xx), page 118
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 205
- ↑ VideoGames, "May 1995" (US; 1995-0x-xx), page 92
- ↑ GameFan, "Volume 3, Issue 6: June 1995" (US; 1995-xx-xx), page 111
- ↑ GamePro, "June 1995" (US; 1995-xx-xx), page 66
- ↑ Game Informer, "June 1995" (US; 1995-0x-xx), page 50
- ↑ Hyper, "October 1995" (AU; 1995-xx-xx), page 68
- ↑ MAN!AC, "08/95" (DE; 1995-07-12), page 49
- ↑ Mega Fun, "08/95" (DE; 1995-07-19), page 73
- ↑ Sega Magazin, "August 1995" (DE; 1995-07-12), page 16
- ↑ Sega Magazine, "August 1995" (UK; 1995-07-13), page 90
- ↑ VideoGames, "July 1995" (US; 1995-0x-xx), page 98
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