Difference between revisions of "Mega-Tech System"

From Sega Retro

 
Line 16: Line 16:
  
 
==Hardware==
 
==Hardware==
The unit features eight internal cartridge slots, allowing the arcade operator to change what games were available to play. The hardware was tweaked to disallow cheaper retail Mega Drive games to be played on the system, and likewise, Mega-Tech games will not run properly on a home Mega Drive console (and as the cartridges use the Japanese Mega Drive mould, they will not physically fit into western systems). The cabinet houses two monitors; the game itself rus on the bottom screen while the top screen displays information including gameplay time remaining (which flashes green when time runs short), the list of games available, gameplay instructions, and a short synopsis of each game.
+
The unit features eight internal cartridge slots, allowing the arcade operator to change what games were available to play. The hardware was tweaked to disallow cheaper retail Mega Drive games to be played on the system, and likewise, Mega-Tech games will not run properly on a home Mega Drive console (and as the cartridges use the Japanese Mega Drive mould, they will not physically fit into western systems). The cabinet houses two monitors; the game itself runs on the bottom screen while the top screen displays information including gameplay time remaining (which flashes green when time runs short), the list of games available, gameplay instructions, and a short synopsis of each game.
  
 
The Mega-Tech launched with some of the best titles available at the time, including ''[[Thunder Force II]]'', ''[[Altered Beast]]'', ''[[Tetris]]'', ''[[Last Battle]]'', ''[[Space Harrier II]]'', ''[[Golden Axe]]'' and ''[[The Revenge of Shinobi]]''. Other popular Mega Drive games became available as time passed, such as ''[[sonic:Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' and ''[[sonic:Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]''. Eventually a few [[Master System]] games were ported, but the amount of games ported was small. Apart from providing additional data for the top screen the games were unchanged from the original releases, so cheats still worked and extra lives or continues could be collected during play.
 
The Mega-Tech launched with some of the best titles available at the time, including ''[[Thunder Force II]]'', ''[[Altered Beast]]'', ''[[Tetris]]'', ''[[Last Battle]]'', ''[[Space Harrier II]]'', ''[[Golden Axe]]'' and ''[[The Revenge of Shinobi]]''. Other popular Mega Drive games became available as time passed, such as ''[[sonic:Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' and ''[[sonic:Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]''. Eventually a few [[Master System]] games were ported, but the amount of games ported was small. Apart from providing additional data for the top screen the games were unchanged from the original releases, so cheats still worked and extra lives or continues could be collected during play.

Latest revision as of 23:31, 19 September 2023

For the UK Magazine, see MegaTech.


MegaTech logo.png
MegaTech.jpg
Mega-Tech System
Manufacturer: Sega
Distributor: R.H. Belam[1] (US) Unidesa (ES)
Release Date RRP Code
Arcade
US
$? ?
Arcade
UK
£? ?
Arcade
FR
? ?
Arcade
ES
? ?





































The Mega-Tech System is an arcade cabinet released by Sega in 1989, and Western counterpart to the Mega 6. It was based on the Sega Mega Drive home console, and was designed similarly to Nintendo's PlayChoice-10: players chose games from a menu of eight titles, with credits buying more play time (usually 1 minute per credit) rather than extra lives or continues; reaching a game over screen does not end the play session, and players can start over or choose a different game as long as there was some play time remaining.

Hardware

The unit features eight internal cartridge slots, allowing the arcade operator to change what games were available to play. The hardware was tweaked to disallow cheaper retail Mega Drive games to be played on the system, and likewise, Mega-Tech games will not run properly on a home Mega Drive console (and as the cartridges use the Japanese Mega Drive mould, they will not physically fit into western systems). The cabinet houses two monitors; the game itself runs on the bottom screen while the top screen displays information including gameplay time remaining (which flashes green when time runs short), the list of games available, gameplay instructions, and a short synopsis of each game.

The Mega-Tech launched with some of the best titles available at the time, including Thunder Force II, Altered Beast, Tetris, Last Battle, Space Harrier II, Golden Axe and The Revenge of Shinobi. Other popular Mega Drive games became available as time passed, such as Sonic the Hedgehog and Sonic the Hedgehog 2. Eventually a few Master System games were ported, but the amount of games ported was small. Apart from providing additional data for the top screen the games were unchanged from the original releases, so cheats still worked and extra lives or continues could be collected during play.

The Mega-Tech was succeeded by the Mega Play, which reduced the game menu from eight to four titles and changed to a more standard system of credits buying lives or continues rather than time. Mega Play games were heavily modified due to this, with cheats and extra lives no longer being available. The Mega Play cabinet shares many features with the Mega-Tech one, and with some modifications a Mega-Tech cabinet can be converted to a Mega Play machine without too much trouble. Mega-Tech and Mega Play cartridges are not interchangeable.

The Mega-Tech hardware consists of what is essentially a Mega Drive modified to include a timer control for arcade operations. It lacks expansion hardware support and so cannot be connected to the 32X and Mega-CD. The board also features eight cartridge ports which take cartridges similar to those used in Japanese Mega Drive consoles. The Mega-Tech uses no-frills silver and red cartridges as unlike a home console, the user isn't meant to see them.

Though the cartridges are the same shape, standard Mega Drive games do not work with the Mega-Tech hardware, and likewise Mega-Tech cartridges are not compatible with home consoles due to the extra information stored on them for the second monitor. Tiertex released an adaptor allowing Mega Drive games to be run on Mega-Tech hardware. A prototype adaptor has also currently been made by Rob Scott with the same function.

With Mega-Tech cartridges, the top screen rom is piggybacked to the game rom, the latter often being exactly the same as that found with ordinary Mega Drive cartridges.

List of games


In addition to this list, a number of games were seemingly announced in promotional flyers, but have not been proven to exist. These include the Mega Drive games Air Diver[2], After Burner II[3], Alex Kidd in the Enchanted Castle[3], Assault Suit Leynos[2], Curse[2], Ka-Ge-Ki[2] and Psy-O-Blade[2] and the Master System games Black Belt[3], Kujakuou [3] and Power Strike II[3] (and two unknown games; "World Masters"[3] and "Dream Island"[2]).

Magazine articles

Main article: Mega-Tech System/Magazine articles.

Promotional material

MegaTechSystem Arcade Export Flyer 1.pdf

PDF
Export flyer (1)
MegaTechSystem Arcade Export Flyer 1.pdf

MegaTechSystem Arcade Export Flyer 2.pdf

PDF
Export flyer (2)
MegaTechSystem Arcade Export Flyer 2.pdf

MegaTechSystem Arcade Export Flyer 3.pdf

PDF
Export flyer (3)
MegaTechSystem Arcade Export Flyer 3.pdf

MegaTechSystem Arcade FR Flyer.pdf

PDF
FR flyer
MegaTechSystem Arcade FR Flyer.pdf
MegaTechSystem Arcade ES Flyer.jpg
ES flyer
MegaTechSystem Arcade ES Flyer.jpg

Photo gallery

Physical scans

UK
MegaTechSystem UK Manual.pdf
Manual

References


Sega arcade boards
Originating in arcades









Console-based hardware








84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14









































PC-based hardware








05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
23





























Sega Mega Drive
Topics Technical specifications (Hardware comparison) | History | List of games | Magazine articles | Promotional material | Merchandise | Cartridges | TradeMark Security System
Hardware Japan | North America | Western Europe | Eastern Europe | South America | Asia | South Korea | Australasia | Africa
EZ Games | Genesis 3 | LaserActive | Mega Jet | Mega PC | Mega Play | Mega-Tech System | Mega 6 | Nomad | Teradrive | Mega Drive Mini | Mega Drive Mini 2
New Mega Drive | Tianli VCD/DVD Players | "Consoles on a chip" | Licensed clones (Magic 2 | Mega Game II | Power Pegasus | Super Bitman)
Unlicensed clones
Add-ons Game Box | Power Base Converter | Mega-CD | 32X (Mega-CD 32X) | Mega Modem | Demo System DS-16
Cases Sega Genesis Nomad Carrying Case | System Carry Case
Controllers Control Pad | Six Button Control Pad | 6 Button Arcade Pad | Arcade Power Stick 6B | Konami Justifier | MK-1470
Action Chair | Activator | Arcade Power Stick | Keyboard | MegaFire | Mouse | Mega Stick | Menacer | Remote Arcade System | Ten Key Pad | Third Party Controllers
Accessories 4 Way Play | AC adaptor | Cleaning System | Control Pad Extension Cord | Game Factory | Genesis Speakers | Headset | HeartBeat Catalyst | Microphone | Region converter cartridges | Mega Terminal | Nomad PowerBack | RF Unit | SCART Cable | Stereo Audio Video Cable | Team Player | Video Monitor Cable | Third-party AC adaptors | Third Party Accessories
Network services Sega Channel | Sega Game Toshokan | Mega Anser | Mega Net | TeleBradesco Residência | XB∀ND
Development tools ERX 308P | ERX 318P | Sprobe | SNASM68K | SNASM2 (Mega Drive) | SNASM2 (32X) | PSY-Q Development System (Mega Drive) | PSY-Q Development System (32X) | 32X CartDev | Sega Mars Development Aid System | Sega 32X Development Target
Unreleased Edge 16 | Floppy Disk Drive | Mega Play 1010 | Sega VR | Teleplay System | Video Jukebox