Difference between revisions of "Skies of Arcadia"

From Sega Retro

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*'''{{rolloverText|ナレーションコーディネート|Narration Coordinate}}:''' {{rolloverText|株式会社スタジオ・エコー|Studio Echo, Inc.}}
 
*'''{{rolloverText|ナレーションコーディネート|Narration Coordinate}}:''' {{rolloverText|株式会社スタジオ・エコー|Studio Echo, Inc.}}
 
*'''{{rolloverText|ナレーションディレクター|Narration Director}}:''' {{rolloverText|高橋 剛|Tsuyoshi Takahashi}}
 
*'''{{rolloverText|ナレーションディレクター|Narration Director}}:''' {{rolloverText|高橋 剛|Tsuyoshi Takahashi}}
*'''{{rolloverText|マーケティング&プロモーション|Marketing & Promotion}}:''' [[Tadashi Takezaki|竹崎 忠]], [[Seijiro Sannabe|参鍋 誠二郎]], [[Toyohisa Hiwatari|樋渡 豊久]], [[Hiroto Kikuchi|菊地 博人]], 大岡 直子, [[Kenji Kato|加藤 研二]], 清水 健, 秋山 公希
+
*'''{{rolloverText|マーケティング&プロモーション|Marketing & Promotion}}:''' [[Tadashi Takezaki|竹崎 忠]], [[Seijiro Sannabe|参鍋 誠二郎]], [[Toyohisa Hiwatari|樋渡 豊久]], [[Hiroto Kikuchi|菊地 博人]], [[Naoko Ooka|大岡 直子]], [[Kenji Kato|加藤 研二]], 清水 健, 秋山 公希
 
*'''{{rolloverText|パブリシティ|Publicity}}:''' [[Yasushi Nagumo|南雲 靖士]], [[Junji Yamazaki|山崎 純二]], [[Hiromichi Hisada|久田 祐通]], [[Tomohiko Hayashi|林 知彦]], 岡 ひとみ, 増田 美帆
 
*'''{{rolloverText|パブリシティ|Publicity}}:''' [[Yasushi Nagumo|南雲 靖士]], [[Junji Yamazaki|山崎 純二]], [[Hiromichi Hisada|久田 祐通]], [[Tomohiko Hayashi|林 知彦]], 岡 ひとみ, 増田 美帆
 
*'''{{rolloverText|マニュアル&パッケージデザイン|Manual & Package Design}}:''' [[Kaoru Ichigozaki|一期崎 芳]], [[Chieko Nakamura|中村 千恵子]], [[Toshiki Yamaguchi|山口 敏樹]]
 
*'''{{rolloverText|マニュアル&パッケージデザイン|Manual & Package Design}}:''' [[Kaoru Ichigozaki|一期崎 芳]], [[Chieko Nakamura|中村 千恵子]], [[Toshiki Yamaguchi|山口 敏樹]]

Revision as of 01:54, 12 February 2023

n/a

  • Sega Dreamcast
    NTSC-U/PAL
  • Sega Dreamcast
    NTSC-J
  • Nintendo GameCube
    NTSC-U/PAL
  • Nintendo GameCube
    NTSC-J

SkiesOfArcadia title.png

Notavailable.svg

Skies of Arcadia Legends, Title Screen.png

Notavailable.svg

Skies of Arcadia
System(s): Sega Dreamcast, GameCube
Publisher: Sega
Developer:
Distributor:
Nintendo GameCube
Infogrames (EU)
Peripherals supported:
Sega Dreamcast
Jump Pack, Dreamcast Modem Visual Memory Unit, Dreamcast VGA Box
Genre: RPG[1][2][3][4]

















Number of players: 1
Official in-game languages:
  • 日本語
  • English
  • Deutsch
  • Français
  • Español
  • Release Date RRP Code
    Sega Dreamcast
    JP
    ¥6,800 (7,140)6,800e[2] HDR-0076
    Sega Rating: All Ages
    Sega Dreamcast
    JP
    (Limited Box)
    ¥9,800 (10,290)9,800e[2] HDR-0109
    Sega Rating: All Ages
    Sega Dreamcast
    JP
    (@barai)
    ¥1,000 (1,050)1,000e[2] HDR-0119
    Sega Rating: All Ages
    Sega Dreamcast
    US
    $49.9949.99[7][8] 51052
    ESRB: Teen
    Sega Dreamcast
    EU
    MK-51052-50
    ELSPA: 11+ OK
    Sega Dreamcast
    DE
    MK-51052-50
    USK: 6
    Sega Dreamcast
    ES
    MK-51052-50
    aDeSe: 13+
    Sega Dreamcast
    FR
    MK-51052-50
    SELL: 12+
    Sega Dreamcast
    PT
    Sega Dreamcast
    UK
    £29.9929.99[9] MK-51052-50
    ELSPA: 11+ OK
    Sega Dreamcast
    AU
    Nintendo GameCube
    JP
    ¥6,800 (7,140)6,800 (7,140)[3] DOL-P-GEAJ
    DOL-GEAJ-JPN
    Nintendo GameCube
    JP
    (Okaidoku-ban)
    ¥2,800 (2,940)2,800 (2,940)[3] DOL-P-GEAJ
    DOL-GEAJ-JPN-1
    CERO: Free
    Nintendo GameCube
    US
    $49.9949.99[19][20] DOL-P-GEAE
    DOL-GEAE-USA
    ESRB: Teen
    Nintendo GameCube
    DE
    DOL-P-GEAP
    DOL-GEAP-EUR
    USK: 6
    Nintendo GameCube
    ES
    DOL-P-GEAP
    DOL-GEAP-EUU
    aDeSe: Todos los Publicos
    Nintendo GameCube
    FR
    DOL-P-GEAP
    DOL-GEAP-EUR
    SELL: Tous Publics
    Nintendo GameCube
    IT
    DOL-P-GEAP
    DOL-GEAP-EUU
    ELSPA: 11+ OK
    Nintendo GameCube
    UK
    DOL-P-GEAP
    DOL-GEAP-UKV
    ELSPA: 11+ OK
    Nintendo GameCube
    FI
    DOL-P-GEAP
    DOL-GEAP-UKV
    VET: 11+
    Nintendo GameCube
    AU

    Skies of Arcadia , released in Japan as Eternal Arcadia (エターナル アルカディア), is a console role-playing game developed by Overworks for the Sega Dreamcast and published by Sega in 2000. During development it was known as Project Ares.

    Gameplay

    Dungeons

    Most of gameplay in Skies of Arcadia takes place in dungeons. Controlling the male protagonist, Vyse, from a third-person view, players must traverse and defeat these dungeons in order to advance the storyline. Dungeons comprise of a network of pathways with treasure chests, puzzles, and ubiquitous monsters. Completing the dungeons is usually a matter of exploring each of the possible pathways presented to the player until the correct one is found. Treasure chests are commonplace and contain some of the most powerful items in the game. Throughout the dungeon gameplay the player meets compulsory random encounters. If the entire player party is defeated, progress is reset to the beginning of the dungeon. In the Dreamcast version, it was possible to slightly foresee these random encounters by noticing a loud spin-up of the console's GD-ROM drive. This gave the player time to open the start menu and prepare for the battle.

    Travel between the numerous dungeons is accomplished by piloting an airship through the overworld, a three dimensional sky with massive floating rocks forming islands and continents. Some islands are completely uninhabited, while others are filled with sprawling towns and cities. All dungeons are located on these islands and continents. There are two exceptions to this, where a dungeon is traversed whilst piloting the airship. This form of dungeon contains floating spherical objects instead of treasure chests, and vortex-like tunnels in place of corridors and doors in one case, and a single series of tunnels in the other.

    Overworld

    Overworld travel takes place entirely on the player's airship. The world is at first divided by impassable "sky rifts" which bar the player's passage. Throughout overworld travel, unavoidable random encounters occur as in the dungeons. These battles take place on the deck of the airship and are otherwise identical to their dungeon-based counterparts. Later in the game, however, an advanced mechanism is discovered for the player's ship which allows it to rise above the upper cloud layer and sink below the lower cloud layer of Arcadia, presenting two ways to avoid these encounters, and also provides the player the means to pass through sky rifts. In addition, ship-to-ship combat can occur whilst traveling through the overworld; however, the majority of these are unavoidable boss fights which advance the storyline. Random ship-to-ship battles can occur, but they are rare and avoidable.

    Discoveries

    The player can also find Discoveries hidden throughout the world while flying their airship. Information about discoveries can be sold at Sailor's Guilds located in cities throughout the game; the value of a discovery is determined by how well-hidden it is and how much time has elapsed since it was possible to find. When finding a new land, a discovery is recorded automatically, as these Discoveries are part of the storyline.

    Battle system

    Combat occurs frequently, especially during the overworld travel. It is not until late in the game that it becomes possible to avoid combat during overworld travel. Combat comprises two vastly different settings: those encountered in ship to ship combat, and character to monster combat. Ship to ship combat occurs relatively rarely compared to the common character-combat. This encounter rate was reduced for the GameCube re-release.

    Character combat

    Character combat occurs between one to four player characters and one to eight monsters or NPCs. Combat comprises seven main options: Run, Items (which can be used to change the characters' equipment as well), Guard, Attack, S.Move (Super Move), Magic and Focus. An eighth option, Crew Special, becomes available later in the game by meeting certain criteria (which replaces the Run command). After an action has been chosen for each character, the round will commence.

    Ship combat

    Ship combat is used when battling other ships and the extremely powerful gigas that are summoned throughout the game. Ship combat follows the same framework as character combat, however there are a few distinct differences. Each round in ship combat is divided into either three or four turns depending on how many characters are currently in the party. During each round, neither team has more than a single turn advantage over the opposition. Ship battles use a color-coded grid system to show each turn in the following two rounds, and the amount of fire the ship will come under during each turn.

    The same actions used in character combat are used here, albeit with small differences. The 'Attack' option now has the player pick between four different cannons that have been equipped to the ship. Cannons come in three different types - powerful main cannons, multi-firing secondary cannons, and delayed-effect torpedoes - and each one can only be used once per round. This same stipulation carries over to the S. Move command, which now uses a large, front-mounted cannon. In addition to the standard actions, the ship's crew can be called upon by one of the characters in the party. Whilst each of these can only be used once in each ship battle, the diversity and power of the crew's abilities can be very useful.

    History

    In Japan, there were also special Dreamcast releases of the game. Eternal Arcadia Limited Box bundled the game with a bandanna, three keychain figures, a mobile phone strap, a necklace with leather strap, and a glossy 64-page 'Visual Book' A4 artbook. There is also an "@barai" version, which for a small fee would allow the player to access a small portion of the game. The rest could be unlocked after payment via the Dreamcast's online service.

    Sequels and re-releases

    Skies of Arcadia Legends, or Eternal Arcadia Legend (エターナルアルカディア レジェンド) in Japan, is an enhanced port released for the GameCube in 2002. Legends was also in development for the PlayStation 2 and Windows. however, it was cancelled shortly before the GameCube release. The game's story focuses around Vyse, a young pirate in a Jules Verne-inspired fantasy world, and his friends as they attempt to stop the Valuan Empire from reviving ancient weapons with the potential to destroy the world.

    Cameo appearance

    Vyse and Aika appear also in the PlayStation 3 game, Valkyria Chronicles, made by the same team of Skies of Arcadia. They can be randomly recruited in Squad 7.

    Vyse also later appeared in Sonic & All-Stars Racing Transformed, with Rogue's Landing appearing as a raceable course.

    Versions

    Localised names

    Also known as
    Language Localised Name English Translation
    English Skies of Arcadia Skies of Arcadia
    English (US) Skies of Arcadia Skies of Arcadia
    Japanese エターナル アルカディア Eternal Arcadia

    Production credits

    Main article: Skies of Arcadia/Production credits.

    Dreamcast version

    キャスト
    • ヴァイス: 関 智一
    • アイカ: 川上 とも子
    • ファイナ: 堀江 由衣
    • ドラクマ: 麦人
    • エンリック: 保志 総一朗
    • ギルダー: 若本 規夫
    • テオドーラ: 小宮 和枝
    • アルフォンソ: 置鮎 龍太郎
    • グレゴリオ: 小山 武宏
    • ビゴロ: 菅原 正志
    • ベレーザ: 天野 由梨
    • デ・ロッコ: 二又 一成
    • ラミレス: 緑川 光
    • ガルシアン: 有本 欽隆
    ゲーム開発
    マップパート
    • パートリーダー: 前川 浩二
    • <プランナー>
    • マップ設計: 唐島 一宇, 相場 洋, 小川 卓哉
    • マップスクリプト: 和気 良介, 下間 雅朗, 徳永 隆明
    • <デザイナー>
    • 街マップ: 奥田 昌子, 久保 真紀子, 諸江 厚子, 保科 加代, 大木 正明, 岩瀬 正義
    • イベントマップ: 早川 義春, 杉山 ルナ, 小池田 朋子, 金子 晃宏
    • ダンジョンマップ: 川瀬 圭一, 喜多 健介, 田中 新兵, 深澤 準, 大辻 貴志, 荻原 健成, 鮫川 裕彦, 本間 寧, 菅原 信通, 梁瀬 雄二
    • 空マップ: 金澤 浩隆, 松浦 サエコ, 山下 和弘
    • ウインドウデザイン: 古橋 美恵
    • マップイメージ: 西尾 洋
    • <プログラマー>
    • マップシステムプログラミング: 松尾 力, 蛭田 健司, 押井 達寛
    • ウインドウプログラミング: 脇原 一雄, 矢野 克彦
    • VMプログラミング: 大澤 健二
    イベントパート
    • パートリーダー: 田中 俊太郎
    • <プランナー>
    • コーディネート: 鈴木 由布子
    • 演出: 清水 とおる, 若林 漢二
    • イベントスクリプト: 大坪 鉄弥, 坂詰 英紀, 斎藤 達雄, 福永 僚太郎, 小田島 浩史, 北村 英明, 三好 尚行, 水野 勉, 敬信 清, 吉野 敬信
    • <デザイナー>
    • キャラモデル: 東 真一, 椛谷 千加, 宮澤 由佳, 神田 志津代, 小栗 徹也, 山崎 朝子
    • イベントモーション: 小室 和生, 福井 基博, 谷口 成樹, 小倉 由章, 橋本 弘成, 高橋 雅也, 金子 好宏, 本間 隆宏, 原田 健一, 大田 誉士, 大村 忍, 宮澤 和宏, 遠藤 庸将, 内藤 貴之, 乙咩 孝仁
    • 村人モーション: 兼森 士郎, 井澤 賢一
    • イベントエフェクト: 及川 大祐, 藤井 泉信, 小野 智史
    戦闘パート
    • パートリーダー: 藤井 大輔
    • <プランナー>
    • 戦闘ステージ仕様: 木村 あずさ
    • エネミー仕様: 村上 航
    • <デザイナー>
    • エネミーモデル: 高松 俊行, 杉浦 舶, 横川 聡, 大嶺 忠, 大沢 清紀, 佐藤 茂, 渡邉 一行, 岩男 信人
    • エネミーモーション: 野村 健太郎, 遠山 尚
    • エフェクト: 伊藤 俊博, 田中 康隆, 渡邉 貴光, 田中 真, 西浦 悦史
    • 戦闘ステージ: 小村 一生
    • <プログラマー>
    • 戦闘システムプログラミング: 円藤 義秋, 野村 光一, 山本 健太郎
    砲撃戦パート
    • パートリーダー: 倉本 順郎
    • <プランナー>
    • スクリプト: 和智 孝, 武田 玄之, 大見 和永, 関根 保成, 宝槻 力
    • <デザイナー>
    • モデル&モーション: 真弓 毅, 南沢 賢一, 川合 彦毅, 伊東 正博, 和田 功, 遠山 元子
    • エフェクト: 荒井 悟, 稲葉 剛士
    • <プログラマー>
    • 砲撃戦システムプログラミング: 吉川 成晴, 佐藤 修, 石場 純一
    サウンドパート
    制作協力
    © Sega/Overworks, 2000
    Source:
    In-game credits (JP)


    Sega Europe, Ltd.
    Source:
    In-game credits (EU)

    GameCube version

    In Cooperation With ASPECT DIGITAL ENTERTAINMENT
    Voice Actors
    • Vyse: Christopher Sullivan
    • Akia: Victoria McCreary
    • Fina: Julissa Aguirre
    • Drachma: Joseph Hughes
    • Enrique: Robb McCulloch
    • Gilder: Jay Styne
    • Teodora: Fay Lumley
    • Alfonso: Jerry Lawrence
    • Gregorio: Steve Cloyes
    • Vigoro: Charles Martinet
    • Belleza: Andrea Satin
    • De Logo: Bill Broughton
    • Ramirez: Ian Reddoch
    • Galcian: Dennis Lancaster
    Original Development Staff
    Source:
    In-game credits (US)

    Magazine articles

    Main article: Skies of Arcadia/Magazine articles.

    Promotional material

    Main article: Skies of Arcadia/Promotional material.

    Artwork

    Physical scans

    Dreamcast version

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    100% Consoles (FR) PAL
    90
    [23]
    576 Konzol (HU)
    85
    [24]
    Ação Games (BR)
    87
    [25]
    Bonus (YU) PAL
    97
    [26]
    Consoles + (FR) NTSC-J
    92
    [27]
    Consoles + (FR) PAL
    98
    [28]
    Dreamcast Magazine (JP) NTSC-J
    90
    [29]
    Dreamcast Magazine (UK) PAL
    94
    [30]
    Dorimaga (JP) NTSC-J
    94
    [31]
    Edge (UK)
    80
    [32]
    Electronic Gaming Monthly (US) NTSC-U
    93
    [33]
    Entsiklopediya igr dlya Dreamcast (RU)
    83
    [34]
    GamePlay RPG (FR) NTSC-U
    98
    [35]
    GamePlay RPG (FR) PAL
    96
    [36]
    GamePro (US) NTSC-U
    90
    [8]
    Game Station (UK)
    80
    [37]
    Game Informer (US) NTSC-U
    89
    [38]
    Gamers' Republic (US) NTSC-U
    100
    [39]
    GameWEEK (US) NTSC-U
    83
    [40]
    Hyper (AU) PAL
    90
    [41]
    MAN!AC (DE) NTSC-U
    87
    [42]
    MAN!AC (DE) PAL
    87
    [43]
    Neo Plus (PL)
    70
    [44]
    Next Generation (US) NTSC-U
    75
    [45]
    Official Dreamcast Magazine (UK) PAL
    80
    [46]
    Playbox (FR) PAL
    93
    [47]
    PSX Extreme (PL)
    83
    [48]
    PSX Extreme (PL) PAL
    70
    [49]
    Ready! (ES)
    91
    [50]
    Revista Oficial Dreamcast (ES) PAL
    90
    [51]
    Silicon Mag (US) NTSC-U
    93
    [52]
    Strana Igr (RU)
    90
    [53]
    Video Games (DE) NTSC-U
    90
    [54]
    Sega Dreamcast
    88
    Based on
    33 reviews

    Skies of Arcadia

    Dreamcast, JP
    SkiesofArcadia DC JP Box Back.jpgSkiesofArcadia DC JP Box Front.jpg
    Cover
    SkiesofArcadia DC JP spinecard.jpg
    Spinecard
    EternalArcadia DC JP Disc1.jpg
    Disc 1
    EternalArcadia DC JP Disc2.jpg
    Disc 2
    SkiesofArcadia DC JP Manual.pdf
    Manual
    SkiesofArcadia DC JP RegCard.pdf
    Reg Card
    Error creating thumbnail: libgomp: Thread creation failed: Resource temporarily unavailable
    Extra 1
    SkiesofArcadia DC JP extra01.jpg
    Extra 2
    Dreamcast, JP (Limited Box)
    SkiesofArcadia DC JP Limited Box Front.jpg
    Cover
    Dreamcast, JP (@barai)
    SkiesofArcadia DC JP Barai Box.jpg
    Cover
    Eternal Arcadia DC JP Disc 1.jpg
    Disc 1
    Eternal Arcadia DC JP Disc 2.jpg
    Disc 2
    Dreamcast, US
    SkiesofArcadia DC US Box Back.jpgSkiesofArcadia DC US Box Front.jpg
    Cover
    SkiesofArcadia DC US Disc1.jpg
    Disc 1
    SkiesofArcadia DC US Disc2.jpg
    Disc 2
    SkiesofArcadia DC US Manual.pdf
    Manual
    SkiesofArcadiaDCUSInlay.jpg
    Inlay
    Dreamcast, EU
    Skies dc eu back cover.jpgSkies dc eu front cover.jpg
    Cover
    Skies dc eu disc1.jpg
    Disc 1
    Skies dc eu disc2.jpg
    Disc 2

    GameCube version

    Sega Retro Average 
    Publication Score Source
    100 GameFan
    90 February 2003, p100
    80 TechTV
    Nintendo GameCube
    90
    Based on
    3 reviews
    Sega Retro Average 
    Publication Version Score
    big.N (DE) NTSC-U
    88
    [55]
    Consoles + (FR) PAL
    93
    [56]
    Cube (UK) PAL
    90
    [57]
    Electronic Gaming Monthly (US) NTSC-U
    92
    [58]
    GameNOW (US) NTSC-U
    100
    [59]
    Game Play 128 (FR) PAL
    93
    [60]
    GamePro (US) NTSC-U
    90
    [61]
    GMR (US)
    90
    [20]
    Hyper (AU) PAL
    84
    [62]
    NGC Magazine (UK) PAL
    90
    [63]
    Nintendo Official Magazine (UK) PAL
    80
    [64]
    Nintendo Official Magazine (UK) PAL
    82
    [65]
    Nintendo Power (US) NTSC-U
    90
    [66]
    N-Zone (DE) PAL
    88
    [67]
    The Official Nintendo Magazine (UK) PAL
    85
    [68]
    Play (US) NTSC-U
    80
    [69]
    Nintendo GameCube
    88
    Based on
    16 reviews

    Skies of Arcadia

    GameCube, JP
    SkiesofArcadia GC JP Box Back.jpgSkiesofArcadia GC JP Box.jpg
    Cover
    Eternal Arcadia GC JP Disc.jpg
    Disc
    GameCube, JP (Okaidoku-ban)
    EternalArcadiaLegends GC JP Box Front Alt.jpg
    Cover
    GameCube, US
    SoAL GC US Box.jpg
    Cover
    SkiesofArcadia GC US Disc.jpg
    Disc
    GameCube, UK
    SoAL GC EU Box.jpg
    Cover
    SkiesofArcadia GC EU Disc.jpg
    Disc
    GameCube, FR/DE
    SkiesofArcadia GC FR-DE Box.jpg
    Cover
    SkiesofArcadia GC EU Disc.jpg
    Disc
    GameCube, ES/IT
    SkiesofArcadia GC ES-IT cover.jpg
    Cover
    SkiesofArcadia GC EU Disc.jpg
    Disc

    Technical information

    VMU Features

    Game saves can keep track of game progress. Up to 7 save files came be created on one VMU. Each additional save provides a different icon. There are also Downloadable Quests as well as a VMU mini game that can be obtained once certain criteria in the main game has been met.

    Skies of Arcadia Save Data
    Name File Name Comment File Size Icon
    Arcadia Save File ARCADIA_E001 Arcadia [Game Location] 27 blocks Skies vmu.png
    Arcadia Save File ARCADIA_E002 Arcadia [Game Location] 27 blocks Skies vmu2.png
    Arcadia Save File ARCADIA_E003 Arcadia [Game Location] 27 blocks Skies vmu3.png
    Arcadia Save File ARCADIA_E004 Arcadia [Game Location] 27 blocks Skies vmu4.png
    Arcadia Save File ARCADIA_E005 Arcadia [Game Location] 27 blocks Skies vmu5.png
    Arcadia Save File ARCADIA_E006 Arcadia [Game Location] 27 blocks Skies vmu6.png
    Arcadia Save File ARCADIA_E007 Arcadia [Game Location] 27 blocks Skies vmu7.png
    Arcadia Download File 1 ARCADIA_ED01 Arcadia Download 4 blocks Skies vmuDL1.gif
    Arcadia Download File 2 ARCADIA_ED02 Arcadia Download 4 blocks Skies vmuDL2.gif
    Arcadia Download File 3 ARCADIA_ED03 Arcadia Download 4 blocks Skies vmuDL3.gif
    Arcadia Pinta_Quest ARCADIA_E_VM Arcadia VMgame 83 blocks Skies vmuPinta.gif

    GameCube Memory Card Features

    Game saves can keep track of game progress.

    Skies of Arcadia Legends Save Data
    Title Comment Blocks Icon Banner
    Skies of Arcadia Legends [Game Location] 3 blocks

    Skies gc mem.png

    Skies gc memBanner.png

    Technical information

    ROM dump status

    System Hash Size Build Date Source Comments

    External links

    References

    1. File:SkiesofArcadia DC JP Box Back.jpg
    2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 http://sega.jp/dc/000904/ (Wayback Machine: 2008-01-02 07:17)
    3. 3.0 3.1 3.2 3.3 3.4 http://sega.jp/gc/ealegend/ (Wayback Machine: 2004-08-21 12:28)
    4. https://sega.jp/history/hard/dreamcast/software.html (Wayback Machine: 2020-11-07 20:31)
    5. http://www.sega.com:80/games/dreamcast/post_dreamcastgame.jhtml?PRODID=170 (Wayback Machine: 2003-12-09 14:10)
    6. Sega Magazin, "November 2000" (DE; 2000-10-02), page 9
    7. Official Dreamcast Magazine, "Holiday 2000" (US; 2000-11-28), page 57
    8. 8.0 8.1 GamePro, "January 2001" (US; 200x-xx-xx), page 123
    9. 9.0 9.1 9.2 http://www.dreamcast-europe.com:80/english/news/000012/000012.php (Wayback Machine: 2001-05-02 09:37)
    10. http://www.chipsworld.co.uk:80/detProd.asp?ProductCode=3886 (Wayback Machine: 2001-06-22 19:19)
    11. http://www.amazon.co.uk:80/exec/obidos/tg/stores/static/-/videogames/bs-dreamcast/ (Wayback Machine: 2001-06-12 12:06)
    12. https://groups.google.com/g/uk.games.video.dreamcast/c/7emjRVslhcA/m/4EjYc3HNAhEJ
    13. http://www.micromania.fr/zooms/?ref=18678 (Wayback Machine: 2001-07-08 04:00)
    14. http://www.amazon.fr:80/exec/obidos/tg/browse/-/557786/ref=vg_br_dp_2_lf/ (Wayback Machine: 2001-07-15 11:15)
    15. http://www.amazon.de/exec/obidos/ASIN/B00005B95D (Wayback Machine: 2006-06-21 06:12)
    16. http://www.centromail.es/top/ficha.asp?codmail=16795 (Wayback Machine: 2001-06-12 17:33)
    17. http://www.gameswarehouse.com.au:80/longpage.asp?gameid=5199 (Wayback Machine: 2001-08-22 01:09)
    18. Pokémon World, "Nº 3, Maio 2001" (PT; 2001-05), page 21
    19. 19.0 19.1 Press release: 2003-01-28: SEGA's Skies of Arcadia Legends Ships Out for Nintendo GameCube; Critically Acclaimed Role Playing Game Receives 'Director's Cut'
    20. 20.0 20.1 20.2 GMR, "February 2003" (US; 2003-01-07), page 70
    21. https://www.amazon.fr/S%C3%A9ga-Skies-of-Arcadia-Legends/dp/B000087JMH/ (Wayback Machine: 2019-05-18 00:38)
    22. http://www.amazon.de:80/Bandai-Namco-Entertainment-Arcadia-Legends/dp/B000087JMH? (Wayback Machine: 2016-04-05 07:02)
    23. 100% Consoles, "Avril 2001" (FR; 2001-0x-xx), page 90
    24. 576 Konzol, "Október 2001" (HU; 2001-xx-xx), page 44
    25. Ação Games, "Fevereiro 2001" (BR; 2001-xx-xx), page 50
    26. Bonus, "5/2001" (YU; 2001-06-25), page 38
    27. Consoles +, "Novembre 2000" (FR; 2000-1x-xx), page 106
    28. Consoles +, "Avril 2001" (FR; 2001-0x-xx), page 68
    29. Dreamcast Magazine, "2000-32 (2000-10-13)" (JP; 2000-09-29), page 28
    30. Dreamcast Magazine, "No. 20" (UK; 2001-03-22), page 46
    31. Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 32
    32. Edge, "January 2001" (UK; 2000-12-28), page 92
    33. Electronic Gaming Monthly, "January 2001" (US; 2000-12-05), page 195
    34. Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 207
    35. GamePlay RPG, "Décembre 2000" (FR; 2000-1x-xx), page 38
    36. GamePlay RPG, "Mars 2001" (FR; 2001-0x-xx), page 46
    37. Game Station (UK) (+0:00)
    38. Game Informer, "January 2001" (US; 200x-xx-xx), page 108
    39. Gamers' Republic, "January 2001" (US; 2000-12-20), page 62
    40. GameWEEK, "October 16, 2000" (US; 2000-10-16), page 22
    41. Hyper, "August 2001" (AU; 2001-06-27), page 68
    42. MAN!AC, "02/2001" (DE; 2001-01-03), page 44
    43. MAN!AC, "04/2001" (DE; 2001-03-07), page 76
    44. Neo Plus, "Czerwiec 2001" (PL; 2001-xx-xx), page 56
    45. Next Generation, "February 2001" (US; 2001-01-18), page 72
    46. Official Dreamcast Magazine, "May 2001" (UK; 2001-04-05), page 68
    47. Playbox, "Mars 2001" (FR; 2001-0x-xx), page 42
    48. PSX Extreme, "06/2001" (PL; 2001-0x-xx), page 29
    49. PSX Extreme, "09/2001" (PL; 2001-0x-xx), page 54
    50. Ready!, "08-01" (ES; 2001-0x-xx), page 66
    51. Revista Oficial Dreamcast, "Mayo 2001" (ES; 2001-04-17), page 34
    52. Silicon Mag, "January 2001" (US; 200x-xx-xx), page 21
    53. Strana Igr, "Dekabr 2000 2/2" (RU; 2000-xx-xx), page 16
    54. Video Games, "01/2001" (DE; 2000-12-06), page 108
    55. big.N, "Oktober 2002" (DE; 2002-09-18), page 38
    56. Consoles +, "Mai 2003" (FR; 2003-0x-xx), page 104
    57. Cube, "Issue Twenty" (UK; 2003-06-05), page 76
    58. Electronic Gaming Monthly, "February 2003" (US; 2003-01-07), page 150
    59. GameNOW, "February 2003" (US; 2003-01-21), page 50
    60. Game Play 128, "Juillet-Août 2003" (FR; 2003-0x-xx), page 50
    61. GamePro, "February 2003" (US; 2003-0x-xx), page 102
    62. Hyper, "July 2003" (AU; 2003-06-04), page 70
    63. NGC Magazine, "June 2003" (UK; 2003-05-15), page 50
    64. Nintendo Official Magazine, "May 2003" (UK; 2003-04-11), page 60
    65. Nintendo Official Magazine, "September 2003" (UK; 2003-08-15), page 120
    66. Nintendo Power, "February 2003" (US; 2003-0x-xx), page 154
    67. N-Zone, "06/03" (DE; 2003-05-21), page 50
    68. The Official Nintendo Magazine, "March 2006" (UK; 2006-02-16), page 125
    69. Play, "March 2003" (US; 2003-xx-xx), page 44


    Skies of Arcadia

    SkiesOfArcadia title.png

    Main page | Comparisons | Credits | Hidden content | Development | Magazine articles | Video coverage | Reception | Promotional material | Merchandise | Technical information | Bootlegs


    Books: Eternal Arcadia Kuuzoku Vice Sanjou! (2000) | Eternal Arcadia Best Navigation Guide (2000) | Eternal Arcadia Perfect Guide (2000) | Eternal Arcadia Legend Hisshou Kouryaku Guide (2002) | Eternal Arcadia Legend Perfect Guide (2003) | Prima's Official Strategy Guide: Skies of Arcadia Legends (2003)
    Music: Eternal Arcadia Original Sound Track (2000) | Skies of Arcadia Eternal Soundtrack (2019)
    Audiobooks: Eternal Arcadia Drama CD Vol. 1 (2001) | Eternal Arcadia Drama CD Vol. 2 (2001) | Eternal Arcadia Drama CD Vol. 3 (2001)

    Sega Dreamcast
    Prototypes: 2000-05-09 | 09-12 | 09-18 | 11-15



    Skies of Arcadia/Eternal Arcadia series of games
    Sega Dreamcast
    Skies of Arcadia (2000)
    Nintendo GameCube
    Skies of Arcadia Legends (2002)
    Skies of Arcadia/Eternal Arcadia related media
    Music
    Eternal Arcadia Original Sound Track (2000)
    Audiobook
    Eternal Arcadia Drama CD Vol. 1 (2001) | Eternal Arcadia Drama CD Vol. 2 (2001) | Eternal Arcadia Drama CD Vol. 3 (2001)
    Book
    Eternal Arcadia Kuuzoku Vice Sanjou! (2000) | Eternal Arcadia Best Navigation Guide (2000) | Eternal Arcadia Perfect Guide (2000) | Eternal Arcadia Legend Hisshou Kouryaku Guide (2002) | Eternal Arcadia Legend Perfect Guide (2003) | Prima's Official Strategy Guide: Skies of Arcadia Legends (2003)