Bugs
From Sega Retro
A bug, sometimes referred to as a glitch, is a term generally used to describe programming faults or mistakes in computer/console software or systems. Bugs can range from very minor oddities, such as a palette or animation error or a sort-term quirk in gameplay, to more serious cases such as a massive decline in performance or a crash. Some bugs may not be apparent, often requiring the player to go out of their way and do things the programmers likely wouldn't have expected the player to do. Some bugs in a game are fixed in later regional/revisional releases or, in the case of more recent games, official patches distributed online by Sega.
Whether they are minor or game-breaking, they are all documented in the pages under this category. To add a bug to a page, use the Bug template.
Pages in category "Bugs"
The following 98 pages are in this category, out of 98 total.
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- Samurai Shodown/Bugs
- Sega MultiMedia Studio (demo)/Bugs
- Sega Rally Championship/Bugs
- Sega Smash Pack Volume 1/Bugs
- Sega Smash Pack/Bugs
- Sega World Tournament Golf/Bugs
- Shadow Dancer/Bugs
- Shining Force Gaiden: Final Conflict/Bugs
- Skeleton Warriors/Bugs
- Slave Zero/Bugs
- Socket/Bugs
- SoulCalibur/Bugs
- Star Mobile/Bugs
- The Story of Thor: A Successor of the Light/Bugs
- Streets of Rage/Bugs
- Super Donkey Kong 99/Bugs
- Super Fantasy Zone/Bugs
- Super Monkey Ball Jr./Bugs
- Super Monkey Ball/Bugs
- Sword of Vermilion/Bugs