Difference between revisions of "Makoto Osaki"

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{{PersonBob
 
{{PersonBob
 
| image=Makoto Osaki.png
 
| image=Makoto Osaki.png
| birthplace=
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| birthplace=Iwakuni, Yamaguchi prefecture, Japan
| dob=1970-03-27{{ref|1=https://twitter.com/makoosa?lang=en}}
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| dob=1970-03-26
 
| dod=
 
| dod=
| company=[[Sega AM2]]
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| employment={{Employment
| role=
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| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
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| divisions=[[Sega AM2]],{{ref|http://web.archive.org/web/20190620101540/https://sega.jp/fb/segavoice/040826/01.html}}[[Sega Software R&D Dept. 2]],[[AM2 of CRI]]
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| start=1993-04
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}}
 +
{{Employment
 +
| company=[[Sega-AM2 (company)|Sega-AM2]]{{ref|https://web.archive.org/web/20091219123904/http://sega.jp/segamoba/about/column.html}}
 +
}}
 +
{{Employment
 +
| company=[[Sega Corporation (2000-2015)|Sega]]
 +
| divisions=[[Sega AM2 (2004-2011)|Sega AM2]], [[Sega R&D2 (2011-2015)|Sega R&D2]]{{ref|https://web.archive.org/web/20231121034937/https://www.nintendo.co.jp/3ds/interview/creators/vol14/index.html}}
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}}
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{{Employment
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| company=[[Sega Interactive (Japan)|Sega Interactive]]{{intref|Interview: Hiroshi Utsumi, Makoto Osaki, Motoshi Takabe (2015-05-28) by Famitsu.com}}
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| divisions=[[Sega Interactive R&D2|R&D2]]
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}}
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{{Employment
 +
| company=[[Sega Corporation (2020)|Sega]]
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| divisions=[[Sega AJ5]]{{fileref|MakotoOsaki LinkedIn screenshot 2021-04-30.jpg}}, [[Sega GCS1]]{{fileref|MakotoOsaki LinkedIn screenshot 2021-04-30.jpg}}, [[Sega 1st Div.]]
 +
}}
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| role=Designer, Director, Producer
 
| education=University of Tsukuba (Engineering){{ref|1=https://www.facebook.com/makoto.osaki.777/about?section=education&pnref=about}}{{ref|https://www.linkedin.com/in/makoosa}}
 
| education=University of Tsukuba (Engineering){{ref|1=https://www.facebook.com/makoto.osaki.777/about?section=education&pnref=about}}{{ref|https://www.linkedin.com/in/makoosa}}
 
}}
 
}}
'''Makoto Osaki''' (大崎 誠) is a developer at [[AM2]] mainly involved with the "Virtua" games as well as its racing titles. Originally involved with stage design work, his first major project was ''[[Virtua Fighter Kids]]'', where he served as Director. He would later shift to racers such as ''[[Scud Race]]'' and ''[[Daytona USA 2]]'' (serving again as Director for the latter).
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'''{{PAGENAME}}''' (大崎 誠) joined Sega in April 1993 and is attached to the [[AM2]] division. Since his participation in ''[[Daytona USA]]'' as a planner, he has been involved in almost all the driving games developed at AM2. While doing producer work overseeing multiple projects, he served as director for ''[[OutRun 2]]'' and ''[[Virtua Fighter Cyber Generation: Judgment Six no Yabou]]''. He has been exclusively credited as Producer from about 2010 onwards.
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==Production history==
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{{ProductionHistory|Makoto Osaki|Makoto Ohsaki|大崎 誠}}
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[[Category:Use ProductionHistory template]]
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* ''[[Hatsune Miku: Project DIVA Arcade]]'' (2010) — Producer
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==Magazine articles==
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{{mainArticle|{{PAGENAME}}/Magazine articles}}
  
Towards the end of the '90s, Osaki's role shifted again to that of a supervisor, showing the most prominence in ''[[Shenmue II]]''.  Following this, though, he would take on many executive roles as a producer (''[[The King of Route 66]]'') and once more as a director (''[[OutRun 2]]'', ''[[Virtua Quest]]'', ''[[Virtua Fighter 5]]'').
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==Interviews==
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{{InterviewList|Makoto Osaki}}
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{{mirror}}
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* [https://web.archive.org/web/20050310003109/http://www.sega-am2.co.jp/jp/wam2/2003/2003_03_04/2003_03_04_2.html {{PAGENAME}} & Shinichi Yoshino interview by Weekly-AM2 (March 4, 2003)]
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* [https://web.archive.org/web/20050307052623/http://www.sega-am2.co.jp/jp/wam2/2003/2003_12_16/2003_12_16_1.html {{PAGENAME}} & Shin Ishikawa interview by Weekly-AM2 (December 16, 2003)]
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* [https://sega.jp/fb/creators/vol_26/1.html {{PAGENAME}} interview by Sega (December 25, 2003)]
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* [https://sega.jp/fb/segavoice/040826/01.html {{PAGENAME}} interview by SEGA VOICE (August 26, 2004)]
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* [https://web.archive.org/web/20081007205405/http://sega.jp/segavoice/vol51/ ''SEGA VOICE'' interview with {{PAGENAME}}, Daichi Katagiri & Taku Kihara (August 31, 2006)]
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* [[Interview: Hiroshi Utsumi, Makoto Osaki, Motoshi Takabe (2015-05-28) by 4Gamer.net‎]]
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* [[Interview: Hiroshi Utsumi, Makoto Osaki, Motoshi Takabe (2015-05-28) by CNET Japan]]
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* [[Interview: Hiroshi Utsumi, Makoto Osaki, Motoshi Takabe (2015-05-28) by Famitsu.com‎]]
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* [[Interview: Hiroshi Utsumi, Makoto Osaki, Motoshi Takabe (2015-05-28) by Gamer]]
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* [https://sega-interactive.co.jp/interview/5608/ {{PAGENAME}} interview by Sega Interactive (November 16, 2016)]
  
==Production History==
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==Photographs==
* ''[[Virtua Cop]]'' (Arcade version) (1994) — Design Support
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:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]]
* ''[[Virtua Fighter 2]]'' (Arcade version) (1994) — Stage designer (Designers)
 
* ''[[Virtua Fighter Kids]]'' (1996) — Director
 
* ''[[Scud Race]]'' (1996) — Designer
 
* ''[[Daytona USA 2: Battle on the Edge]]'' (1998) — Director
 
* ''[[Daytona USA 2: Power Edition]]'' (1998) — Director
 
* ''[[F355 Challenge: Passione Rossa]]'' (Arcade and Dreamcast Versions) (1999/2000) — Supervisor
 
* ''[[Shenmue]]'' (1999) — Supervisor (Periodical Motion Data Unit) (Planning), Supervisor (R&D Dept. #2) (Development Support)
 
* ''[[Charge 'N Blast]]'' (2000) — Producer (Original Crew Expert Mode)
 
* ''[[Shenmue II]]'' (Dreamcast Version) (2001) — Total Adviser
 
* ''[[Propeller Arena: Aviation Battle Championship]]'' (2001; unreleased) — Director
 
* ''[[Beach Spikers: Virtua Beach Volleyball]]'' (2002/2003) — Producer
 
* ''[[The King of Route 66]]'' (2002/2003) — Producer
 
* ''[[F355 Challenge: Passione Rossa]]'' (PS2 Version) (2002) — Director (AM2/Sega Unit)
 
* ''[[Sega Arcade Gallery]]'' (2003) — Special Thanks
 
* ''[[OutRun 2]]'' (Arcade version) (2003) — Director
 
* ''[[OutRun 2 (Xbox)|OutRun 2]]'' (Xbox Version) (2004) — Director, Senior Supervisor (AM2) (Sega Japan) [NOTE: Manual credit]
 
* ''[[Virtua Quest]]'' (2004) — Game Director (SEGA-AM2 Division) (Sega Corporation (Japan))
 
* ''[[OutRun 2 SP]]'' (2004/2007) — Special Thanks
 
* ''[[Sega Ages 2500 Series Vol. 16: Virtua Fighter 2]]'' (2004) — Stage designer (Designers)
 
* ''[[OutRun 2006: Coast 2 Coast]]'' (2006) — Special Thanks, Supervisor (Sega of Japan) [NOTE: Manual credit]
 
* ''[[OutRun 2 SP SDX]]'' (2006) — Special Thanks (Original Staff)
 
* ''[[Virtua Fighter 5 R]]'' (2008) — Director
 
* ''[[Virtua Fighter 5 Final Showdown]]'' (2010/2012) — Director
 
* ''[[Daytona USA]]'' (PSN & XBLA Versions) (2011) — Director (Sega Racing Classic Staff)
 
  
 
==External links==
 
==External links==
* [https://twitter.com/makoosa?lang=en {{PAGENAME}} on Twitter]
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* [https://www.facebook.com/makoto.osaki.777 {{PAGENAME}} on Facebook]
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* [https://twitter.com/makoosa {{PAGENAME}} on Twitter]
  
 
==References==
 
==References==
 
<references/>
 
<references/>

Latest revision as of 09:02, 28 March 2024

Makoto Osaki.png
Makoto Osaki
Place of birth: Iwakuni, Yamaguchi prefecture, Japan
Date of birth: 1970-03-26 (age 54)
Employment history:
Sega Enterprises (1993-04 – )
Divisions:
Divisions:
Divisions:
Divisions:
Role(s): Designer, Director, Producer
Education: University of Tsukuba (Engineering)[6][7]

Makoto Osaki (大崎 誠) joined Sega in April 1993 and is attached to the AM2 division. Since his participation in Daytona USA as a planner, he has been involved in almost all the driving games developed at AM2. While doing producer work overseeing multiple projects, he served as director for OutRun 2 and Virtua Fighter Cyber Generation: Judgment Six no Yabou. He has been exclusively credited as Producer from about 2010 onwards.

Production history

Games

Videos

Music

Magazine articles

Main article: Makoto Osaki/Magazine articles.

Interviews

No results

Some or all of the following content should be mirrored on Sega Retro (or Retro CDN).

Photographs

Main article: Photos of Makoto Osaki

External links

References