Difference between revisions of "New Entertainment R&D Dept."
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− | {{ | + | {{CompanyBob |
| logo= | | logo= | ||
− | | | + | | division=[[Sega Corporation (2000-2015)|Sega Corporation]] |
− | | founded= | + | | founded=2004-07-01{{fileref|IR EN 2004-05-18.pdf}} |
| defunct=2008-05-01 | | defunct=2008-05-01 | ||
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| headquarters= | | headquarters= | ||
+ | | prevdate=2004-07-01 | ||
+ | | prev=[[Amusement Vision]] | ||
+ | | prev2=[[Smilebit]] | ||
+ | | nextdate=2008-05-01 | ||
+ | | next=[[Sega CS1 (2008-current)|Sega CS1]] | ||
}} | }} | ||
− | '''New Entertainment R&D Dept.''' was a development division within [[Sega]] formed after a restructuring of Sega (and [[Sammy]]) in | + | '''New Entertainment R&D Dept.''' (NEソフト研究開発部) was a development division within [[Sega]] formed after a restructuring of Sega (and [[Sammy]]) in 2005. The division was effectively a continuation of [[Amusement Vision]], with the Amusement Vision moniker dropped. Non sports staff of the former [[Smilebit]] studio also ended up at the studio, with sports game developers going to [[Sports Design R&D Dept.]]. |
− | As the name suggests, New Entertainment was responsible for developing brand new products for Sega, specifically those aimed at the consumer (home) market. By far its biggest success in this regard was the release of ''[[Yakuza]]'', which went on to spawn | + | As the name suggests, New Entertainment was responsible for developing brand new products for Sega, specifically those aimed at the consumer (home) market. By far its biggest success in this regard was the release of ''[[Yakuza]]'', which went on to spawn an entire franchise. It also continued the ''Super Monkey Ball'' line of games. |
− | In 2008 it continued as Sega CS1. | + | In 2008 it continued as [[Sega CS1 (2008-current)|Sega CS1]]. |
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+ | ==Sections== | ||
+ | *Program Section (プログラムセクション){{ref|https://web.archive.org/web/20170822220342/http://www.cri-mw.co.jp/product/interview/2008/ryu-ga-gotoku/2nt4hm0000000a0n.html}} | ||
+ | *Sound Section (サウンドセクション){{ref|https://web.archive.org/web/20160308143625/http://sonic.sega.jp/SonicChannelOld/creators/004/index.html}} | ||
+ | *Sound Section 2 (サウンドセクション2){{ref|https://web.archive.org/web/20151224163237/http://sonic.sega.jp/SonicChannelOld/creators/014/index.html}}{{ref|https://web.archive.org/web/20151224163252/http://sonic.sega.jp/SonicChannelOld/creators/020/index.html}}{{ref|https://web.archive.org/web/20151224163302/http://sonic.sega.jp/SonicChannelOld/creators/023/index.html}}{{ref|https://web.archive.org/web/20080215194723/http://nights.sega.jp/nights1/ps2/image/memory/vol03/home.html}}{{ref|https://web.archive.org/web/20080215194733/http://nights.sega.jp/nights1/ps2/image/memory/vol05/home.html}}{{ref|https://web.archive.org/web/20081011202944/http://nights.sega.jp/nights1/ps2/image/memory/vol08/home.html}} | ||
+ | Sound Section was responsible for games developed by NE R&D Dept., whereas Sound Section 2 worked with [[Global Entertainment R&D Dept. 1|GE1]], [[Global Entertainment R&D Dept. 2|GE2]] and [[Sega Sports Design R&D Dept.|Sports Design]]. | ||
==Softography== | ==Softography== | ||
+ | {{CompanyHistoryAll|New Entertainment R&D Dept.}} | ||
− | === | + | ==List of staff== |
− | + | {{StaffList|New Entertainment R&D Dept.}} | |
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==References== | ==References== |
Latest revision as of 17:10, 8 November 2024
New Entertainment R&D Dept. Division of Sega Corporation |
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Founded: 2004-07-01[1] |
Defunct: 2008-05-01 |
2004-07-01 2008-05-01
Sega CS1 →
← Smilebit
|
New Entertainment R&D Dept. (NEソフト研究開発部) was a development division within Sega formed after a restructuring of Sega (and Sammy) in 2005. The division was effectively a continuation of Amusement Vision, with the Amusement Vision moniker dropped. Non sports staff of the former Smilebit studio also ended up at the studio, with sports game developers going to Sports Design R&D Dept..
As the name suggests, New Entertainment was responsible for developing brand new products for Sega, specifically those aimed at the consumer (home) market. By far its biggest success in this regard was the release of Yakuza, which went on to spawn an entire franchise. It also continued the Super Monkey Ball line of games.
In 2008 it continued as Sega CS1.
Contents
Sections
- Program Section (プログラムセクション)[2]
- Sound Section (サウンドセクション)[3]
- Sound Section 2 (サウンドセクション2)[4][5][6][7][8][9]
Sound Section was responsible for games developed by NE R&D Dept., whereas Sound Section 2 worked with GE1, GE2 and Sports Design.
Softography
List of staff
- Yuji Saito (animator)
- Chiharu Ariga
- Yukinobu Arikawa
- Takashi Atsu
- Hisashi Endo
- Toshihiro Fujimaki
- Mitsunori Fujimoto
- Yuri Fukuda
- Norio Haga
- Maiko Hagiwara
- Eiji Hamatsu
- Fumiaki Hara
- Yosuke Harada
- Kazuhisa Hasuoka
- Naofumi Hataya
- Yoshiaki Hattori
- Mikio Hayashi
- Yuichi Higuchi
- Michiko Hirasako
- Yukie Hisadomi
- Yuu Honya
- Ryosuke Horii
- Hirohito Horino
- Kazuki Hosokawa
- Makoto Ichimura
- Masaharu Ijichi
- Yuuki Inagawa
- Youichi Ishikawa
- Eisuke Ito
- Yutaka Ito
- Takashi Iwade
- Kazuhiro Izaki
- Shinki Kagawa
- Tetsuya Kaku
- Tatsuya Kato
- Shoji Katsuragawa
- Mariko Kawase
- Masayoshi Kikuchi
- Takeo Kimata
- Kenichiro Kimizuka
- Fumie Kumatani
- Tatsuyuki Maeda
- Tamotsu Maeno
- Nobuaki Mitake
- Yuji Miyata
- Hideki Naganuma
- Takashi Nagasaka
- Toshihiro Nagoshi
- Teruhiko Nakagawa
- Tomoyasu Nakai
- Miho Nakamura
- Tomoaki Nakamura
- Yukio Oda
- Hitoshi Ohta
- Shinpei Okamoto
- Tadashi Okuda
- Shin Oonoda
- Jun Orihara
- Kazunori Oyama
- Hiroyuki Sakamoto
- Kumiko Sakurai
- Daisuke Sato
- Kota Sato
- Tomonori Sawada
- Yusuke Sekine
- Masaru Setsumaru
- Yukie Shimizu
- Fumiyoshi Shimohara
- Michio Shirako
- Masao Shirosaki
- Hidenori Shoji
- Naoki Someya
- Takayuki Sorimachi
- Hisaya Suzuki
- Tatsuo Suzuki
- Eiji Takaki
- Yutaka Takeda
- Asami Takeo
- Kazunobu Takeuchi
- Tomohiko Takeuchi
- Mari Tamayose
- Kazuhito Tamukai
- Kohichiro Tamura
- Takeshi Tanaka
- Toshinori Tanizawa
- Koji Tokieda
- Jun Tokuhara
- Haruyoshi Tomita
- Daisuke Tomoda
- Daiki Tsuchimoto
- Manabu Tsukamoto
- Tsuyoshi Tsunoi
- Gyou Ueda
- Masaaki Wanifuchi
- Takahiro Yamada
- Yoko Yamazaki
- Masayoshi Yokoyama
- Tetsu Yoshimitsu
- Tatsuya Zaizen
- Keisuke Zama
References
- ↑ File:IR EN 2004-05-18.pdf
- ↑ http://www.cri-mw.co.jp/product/interview/2008/ryu-ga-gotoku/2nt4hm0000000a0n.html (Wayback Machine: 2017-08-22 22:03)
- ↑ http://sonic.sega.jp/SonicChannelOld/creators/004/index.html (Wayback Machine: 2016-03-08 14:36)
- ↑ http://sonic.sega.jp/SonicChannelOld/creators/014/index.html (Wayback Machine: 2015-12-24 16:32)
- ↑ http://sonic.sega.jp/SonicChannelOld/creators/020/index.html (Wayback Machine: 2015-12-24 16:32)
- ↑ http://sonic.sega.jp/SonicChannelOld/creators/023/index.html (Wayback Machine: 2015-12-24 16:33)
- ↑ http://nights.sega.jp/nights1/ps2/image/memory/vol03/home.html (Wayback Machine: 2008-02-15 19:47)
- ↑ http://nights.sega.jp/nights1/ps2/image/memory/vol05/home.html (Wayback Machine: 2008-02-15 19:47)
- ↑ http://nights.sega.jp/nights1/ps2/image/memory/vol08/home.html (Wayback Machine: 2008-10-11 20:29)
https://www13.atwiki.jp/game_staff/pages/603.html#id_3d7108ad
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