Difference between revisions of "Hiroshi Aso"

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| company=[[Sega of Japan]]
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| employment={{Employment
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| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
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| start=1985{{ref|https://archive.ph/9RIf5|https://twitter.com/okunari/status/811424498356391936}}
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| divisions=[[Sega R&D 1]], [[Sega R&D 2]], [[Sega CS2]]{{magref|harmony|127|15}}{{magref|harmony|128|15}}, [[Sega CS3]]{{magref|harmony|128|15}}, [[Sega CS]]{{magref|ssmjp|1995-10|64}}
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}}
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{{Employment
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| company=Aso{{fileref|SegaAges2500_V14_PS2_JP_Leaflet.pdf|page=2}}
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| notsega=yes
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| role=Producer
 
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{{sub-stub}}'''{{PAGENAME}}''' (麻生 宏) is an Executive Supervisor for [[Sega]] employed since the late '80s. He acted as a director during the late [[Master System]] era and a producer during the late [[Mega Drive]] and early [[Saturn]] eras. For ''[[Shenmue]]'', his last major title with the company, he served as Production Manager.
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{{sub-stub}}'''{{PAGENAME}}''' (麻生 宏) is a former Executive Supervisor for [[Sega]] employed since the mid '80s. He began as an arcade game designer, making his 1985 debut with ''[[Heavy Metal]]''{{ref|https://archive.ph/9RIf5|https://twitter.com/okunari/status/811424498356391936}}, with notable ensuing titles including ''[[Space Harrier]]'', the wrestling games ''[[Body Slam]]'' and ''[[Wrestle War]]'', ''[[Alien Syndrome]]'' and ''[[Thunder Blade]]''. He switched to 8-bit game development at [[Sega R&D 2]] come the release of the [[Game Gear]], for which he directed the majority of launch titles, and ensuing games like ''[[Kuni Chan no Game Tengoku]]'' 1 & 2, ''[[Batman Returns (Game Gear)|Batman Returns]]'' and the 2 ''[[Astérix]]'' games.
  
Some of Aso's most noteworthy titles include ''[[Ristar]]'', ''[[Knuckles' Chaotix]]'', ''[[Dragon Force]]'' and ''[[The House of the Dead]]''.
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In 1994, his role changed to producer of [[Sega CS3]], so oversaw many of the teams responsible for [[Mega Drive]] and [[32X]] titles released alongside the new [[Sega Saturn]] console. After several corporate restructures in 1995/1996, Aso remained producer, but for second-party Saturn developers. He left Sega sometime around 2000, and was part of the fittingly named company Aso.
  
 
==Production history==
 
==Production history==
{{multicol|
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{{ProductionHistory|Hiroshi Aso|Asohy|Asou-san|H.Aso|Hiroshi Asoh|Hiroshi Asou|Aso Hiroshi|Aso|Shy Guy Aso|Asohi|Asohiy|麻生 宏|ASOさん}}
{{ProductionHistory|Hiroshi Aso|Asohy|Asou-san|H.Aso|Hiroshi Asoh|Hiroshi Asou|Shy Guy Aso|麻生 宏|Aso}}
 
  
* ''[[Heavy Metal]]''{{ref|1=https://vgmdb.net/db/covers.php?do=view&cover=262201}} (1985)
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[[Category:Uncredited role]]
* ''[[Body Slam]]'' (1986) — Planning{{ref|1=https://vgmdb.net/db/covers.php?do=view&cover=262201}}
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[[Category:Use ProductionHistory template]]
* ''[[Alien Syndrome]]''{{ref|1=https://vgmdb.net/db/covers.php?do=view&cover=262201}} (1987)
 
* ''[[Wrestle War]]''{{ref|1=https://vgmdb.net/db/covers.php?do=view&cover=262201}} (1989) — Planning{{ref|1=https://vgmdb.net/db/covers.php?do=view&cover=262229}}
 
* ''[[Sonic the Hedgehog 2 (8-bit)|Sonic the Hedgehog 2]]'' (Master System and Game Gear Versions) (1992) — Thanks (as '''Asohy''')
 
* ''[[Sonic Drift]]'' (1994) — Producer (as '''Asohy''')
 
* ''[[Torarete Tamaruka!?]]'' (1994) — Producer (as '''Asohy''')
 
* ''[[Knuckles' Chaotix]]'' (1995) — Producer
 
* ''[[Sonic Blast]]'' (1996) — Producer
 
 
* ''[[Sega Ages: Volume 1]]'' (1996) — Special Thanks (Sega) (OutRun), Special Thanks (Sega) (After Burner II), Special Thanks (Sega) (Space Harrier)
 
* ''[[Sega Ages: Volume 1]]'' (1996) — Special Thanks (Sega) (OutRun), Special Thanks (Sega) (After Burner II), Special Thanks (Sega) (Space Harrier)
* ''[[Sega Ages 2500 Series Vol. 14: Alien Syndrome]]'' (2004) — Executive Supervisor
 
}}
 
  
 
==Magazine articles==
 
==Magazine articles==

Latest revision as of 03:06, 25 March 2024

Hiroshi-aso.jpg
Hiroshi Aso
Employment history:
Divisions:
Aso[5]
Role(s): Producer

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Hiroshi Aso (麻生 宏) is a former Executive Supervisor for Sega employed since the mid '80s. He began as an arcade game designer, making his 1985 debut with Heavy Metal[1], with notable ensuing titles including Space Harrier, the wrestling games Body Slam and Wrestle War, Alien Syndrome and Thunder Blade. He switched to 8-bit game development at Sega R&D 2 come the release of the Game Gear, for which he directed the majority of launch titles, and ensuing games like Kuni Chan no Game Tengoku 1 & 2, Batman Returns and the 2 Astérix games.

In 1994, his role changed to producer of Sega CS3, so oversaw many of the teams responsible for Mega Drive and 32X titles released alongside the new Sega Saturn console. After several corporate restructures in 1995/1996, Aso remained producer, but for second-party Saturn developers. He left Sega sometime around 2000, and was part of the fittingly named company Aso.

Production history

Games

Music

  • Sega Ages: Volume 1 (1996) — Special Thanks (Sega) (OutRun), Special Thanks (Sega) (After Burner II), Special Thanks (Sega) (Space Harrier)

Magazine articles

Main article: Hiroshi Aso/Magazine articles.

References

  1. 1.0 1.1 @okunari on Twitter (archive.today)
  2. Harmony, "1994 4" (JP; 1994-04-01), page 15
  3. 3.0 3.1 Harmony, "1994 5-6" (JP; 1994-05-23), page 15
  4. Sega Saturn Magazine, "October 1995" (JP; 1995-09-08), page 64
  5. File:SegaAges2500_V14_PS2_JP_Leaflet.pdf, page 2
  6. File:ThunderBlade Best10Ranking.png
  7. File:G-LOC GG credits.pdf
  8. File:Dragon Crystal GG credits.pdf
  9. File:GG Shinobi GG credits.pdf
  10. File:Moonwalker SMS credits.pdf
  11. File:Asterix SMS credits.pdf
  12. File:Crystal Warriors GG credits.pdf
  13. File:Defenders of Oasis GG credits.pdf
  14. 14.0 14.1 File:Batman Returns GG credits.pdf
  15. File:Sonic the Hedgehog 2 GG credits.pdf
  16. File:Sonic the Hedgehog 2 SMS credits.pdf
  17. 17.0 17.1 File:Jurassic Park SMS credits.pdf
  18. File:Asterix and the Secret Mission GG credits.pdf
  19. File:Yuu Yuu Hakusho Gaiden MD credits.pdf
  20. File:Sonic Drift GG credits.pdf
  21. File:Dynamite Headdy MD JP credits.pdf
  22. File:Space Harrier 32X credits.pdf
  23. File:TomcatAlley MCD JP SSCredits JP.pdf
  24. File:After Burner 32X credits.pdf
  25. File:Ristar MD credits.pdf
  26. File:Tempo 32X credits.pdf
  27. File:Chaotix 32X good ending credits.pdf
  28. File:Stellar Assault 32X credits.pdf
  29. File:Kisuishou Densetsu Astal Saturn credits.pdf
  30. File:Zaxxon's Motherbase 32X credits.pdf
  31. File:GakkounoKaidan_Saturn_JP_SSEnding.pdf
  32. 32.0 32.1 File:Pro Striker Final Stage MD credits.pdf
  33. File:Wing Arms Saturn credits.pdf
  34. File:Hang-On GP Saturn credits.pdf
  35. File:F-1 Live Information Saturn credits.pdf
  36. File:BattleArenaToshindenR Saturn JP SSEnding.pdf
  37. File:Batr sat us manual.pdf, page 30
  38. File:GodzillaRS_Saturn_JP_SSEnding.pdf
  39. File:Pepenga Pengo MD credits.pdf
  40. File:Kidou Senshi Gundam Saturn credits.pdf
  41. File:Guardian Heroes JP Saturn credits.pdf
  42. File:NinkuTYnD_Saturn_JP_SSEnding.pdf
  43. File:Linkle Liver Story Saturn credits.pdf
  44. File:Dragon Force JP Saturn credits.pdf
  45. File:Sega Ages Space Harrier Saturn credits.pdf
  46. File:AgesOutrun_Saturn_JP_SSEnding.pdf
  47. File:AgesAfterBurnerII_Saturn_JP_SSEnding.pdf
  48. File:Virtua Fighter 2 MD credits.pdf
  49. File:Cyber Troopers Virtual On Saturn credits.pdf
  50. 50.0 50.1 File:Sonic Blast GG credits.pdf
  51. File:JinzouNHakaider_Saturn_JP_SSEnding.pdf
  52. File:Sega Ages Fantasy Zone Saturn credits.pdf
  53. File:Fighter'sHistoryD Saturn JP SSEnding.pdf
  54. File:Sega Touring Car Championship Saturn credits.pdf
  55. File:STCC PC US Manual.pdf, page 37
  56. File:House of the Dead Saturn credits.pdf
  57. File:Super Tempo Saturn credits.pdf
  58. File:ShenmueOST CD JP Booklet.pdf, page 15
  59. File:SS16CSTV1 Album JP Booklet.pdf, page 12
  60. File:SS16CSTV2 Album JP Booklet.pdf, page 12
  61. File:SS16CSTV3 Album JP Booklet.pdf, page 8