Difference between revisions of "Amusement Vision"
From Sega Retro
m (Text replacement - "{{Company |" to "{{CompanyBob |") |
|||
Line 34: | Line 34: | ||
==Softography== | ==Softography== | ||
{{multicol| | {{multicol| | ||
− | + | {{CompanyHistoryAll|Amusement Vision}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Revision as of 12:33, 8 January 2020
Amusement Vision | ||
---|---|---|
Founded: 2000-04-21[1] | ||
Defunct: 2004-07-01 (as Subsidiary)[2],2005-04-01 (as Division) | ||
Merged into: New Entertainment R&D Dept. | ||
Headquarters:
|
This teeny-tiny article needs some work. You can help us by expanding it.
Amusement Vision (アミューズメントヴィジョン) was a research and development division within Sega.
It was created in 2000 to act as a replacement for Sega Software R&D Dept. #4 (formerly known as Sega AM11)[3]. Just like the newly formed WOW Entertainment, Hitmaker and Sega Rosso, Amusement Vision were given a more home-centric purpose, in addition to catering the arcade market.
Sega AM2's Toshihiro Nagoshi managed the studio, with his brainchild Daytona USA seeing an Amusement Vision-led upgrade in the form of Daytona USA 2001.Amusement Vision's big success was the Monkey Ball franchise, one of the most notable post-Dreamcast successes. They were also responsible for the critically acclaimed F-Zero GX. Based on these successes, Nagoshi was allowed to further develop home console projects in the future, while other studios returned to be arcade-centric.
Following a corporate restructure, Amusement Vision would become New Entertainment R&D Dept. in 2005.
Contents
Members
Softography
NAOMI
- Slashout (2000)
NAOMI GD-ROM
- Spikers Battle (2001)
NAOMI 2
- Virtua Striker 3 (2001)
NAOMI 2 GD-ROM
- Virtua Striker 3 (2001)
Hikaru
- Planet Harriers (2000)
Triforce
- Virtua Striker 3 Ver. 2002 (2002)
Dreamcast
- Daytona USA 2001 Taikenban (2000)
- Daytona USA 2001 (2000)
Game Boy Advance
GameCube
- Super Monkey Ball (2001)
- Virtua Striker 3 Ver. 2002 (2002)
- Super Monkey Ball 2 (2002)
- F-Zero GX (2003)
- Super Monkey Ball 2 Pack (2004)
N-Gage
- Super Monkey Ball (2003)
Magazine articles
- Main article: Amusement Vision/Magazine articles.
External links
References
Timeline of Sega of Japan research and development divisions |
---|
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
|