Difference between revisions of "Sega CS1"

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'''Sega Consumer Research and Development Dept. #1''' (nickanmed '''Sega CS1''', which it was officially renamed to in 1994){{magref|harmony|128|15}} was a video game research and development division within [[Sega]]. As the name suggests, it was the first "consumer"-specific R&D department created by [[Sega of Japan]], focusing on [[Mega Drive]] and [[Mega-CD]] software. Is is unknown exactly when it was founded, but was done so in the 90's, likely alongside the establishment of several AM divisions.
 
'''Sega Consumer Research and Development Dept. #1''' (nickanmed '''Sega CS1''', which it was officially renamed to in 1994){{magref|harmony|128|15}} was a video game research and development division within [[Sega]]. As the name suggests, it was the first "consumer"-specific R&D department created by [[Sega of Japan]], focusing on [[Mega Drive]] and [[Mega-CD]] software. Is is unknown exactly when it was founded, but was done so in the 90's, likely alongside the establishment of several AM divisions.
  
Its known managers are [[Minoru Kanari]] (in 1992){{magref|harmony|119|15}} and Yoji Ishii (in 1993 and 1994){{magref|harmony|119|15}}.
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Its known managers are [[Minoru Kanari]] (in 1992){{magref|harmony|119|15}} and Yoji Ishii (in 1993 and 1994){{magref|harmony|119|15}}. The department was located in the [[PK Building]].{{ref|https://web.archive.org/web/20230823160022/https://tzk-gamedesign.hatenablog.jp/entry/2023/04/23/012721}}
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CS1 produced a variety of diverse games, several with outside developers such as [[Shigeharu Isoda]] and others for ''[[Tougi Ou King Colossus]]'' and ''[[Bio-Hazard Battle]]'', [[Minato Giken]] for ''[[Columns III: Revenge of Columns]]'' and [[Compile]] for ''[[Dr. Robotnik's Mean Bean Machine]]''. The department's biggest project was ''[[Phantasy Star IV: The End of the Millennium]]'', which had a lengthy development period that completely occupied several staff members' focus.{{ref|https://web.archive.org/web/20230823160022/https://tzk-gamedesign.hatenablog.jp/entry/2023/04/23/012721}}
  
 
It was abolished in 1995 alongside every other separate consumer department and merged into a temporary single department, with a new [[Sega CS1 (1996-1999)|Sega CS1]] established in 1996.{{magref|ssmjp|1996-09|138}}
 
It was abolished in 1995 alongside every other separate consumer department and merged into a temporary single department, with a new [[Sega CS1 (1996-1999)|Sega CS1]] established in 1996.{{magref|ssmjp|1996-09|138}}

Revision as of 13:16, 23 August 2023

Notavailable.svg
Sega CS1
Division of Sega of Japan
Founded: 1991
Defunct: 1995
Headquarters:
Japan
1991
1995

Sega Consumer Research and Development Dept. #1 (nickanmed Sega CS1, which it was officially renamed to in 1994)[1] was a video game research and development division within Sega. As the name suggests, it was the first "consumer"-specific R&D department created by Sega of Japan, focusing on Mega Drive and Mega-CD software. Is is unknown exactly when it was founded, but was done so in the 90's, likely alongside the establishment of several AM divisions.

Its known managers are Minoru Kanari (in 1992)[2] and Yoji Ishii (in 1993 and 1994)[2]. The department was located in the PK Building.[3]

CS1 produced a variety of diverse games, several with outside developers such as Shigeharu Isoda and others for Tougi Ou King Colossus and Bio-Hazard Battle, Minato Giken for Columns III: Revenge of Columns and Compile for Dr. Robotnik's Mean Bean Machine. The department's biggest project was Phantasy Star IV: The End of the Millennium, which had a lengthy development period that completely occupied several staff members' focus.[3]

It was abolished in 1995 alongside every other separate consumer department and merged into a temporary single department, with a new Sega CS1 established in 1996.[4]

Softography

List of staff

References


Timeline of Sega of Japan research and development divisions








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