Difference between revisions of "OutRunners"
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{{stub}}'''''{{PAGENAME}}''''' (アウトランナーズ) is a [[System 32]] driving game developed by [[Sega AM1]]{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=127}} and manufactured by [[Sega]]. The sequel to the classic 1986 arcade game ''[[OutRun]]'', it was first released to Japanese arcades in May 1993{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=127}}, and like its predecessor, features extensive sprite scaling to simulate three-dimension scenery. | {{stub}}'''''{{PAGENAME}}''''' (アウトランナーズ) is a [[System 32]] driving game developed by [[Sega AM1]]{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=127}} and manufactured by [[Sega]]. The sequel to the classic 1986 arcade game ''[[OutRun]]'', it was first released to Japanese arcades in May 1993{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=127}}, and like its predecessor, features extensive sprite scaling to simulate three-dimension scenery. | ||
− | The following year, ''OutRunners'' was ported to the [[Mega Drive]] courtesy of [[Sega | + | The following year, ''OutRunners'' was ported to the [[Mega Drive]] courtesy of [[Sega CS3]], and is most notable for its downgraded presentation and forced splitscreen. |
==Gameplay== | ==Gameplay== |
Revision as of 09:29, 10 September 2023
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OutRunners | ||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega System Multi 32, Sega Mega Drive | ||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega Sega (Japan) Data East (US) | ||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega AM1[1] Sega CS3 | ||||||||||||||||||||||||||||||||||||||||||||
Sound driver: SMPS Z80 | ||||||||||||||||||||||||||||||||||||||||||||
Genre: Racing[2][3] | ||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-4 1-2 | ||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
OutRunners (アウトランナーズ) is a System 32 driving game developed by Sega AM1[1] and manufactured by Sega. The sequel to the classic 1986 arcade game OutRun, it was first released to Japanese arcades in May 1993[1], and like its predecessor, features extensive sprite scaling to simulate three-dimension scenery.
The following year, OutRunners was ported to the Mega Drive courtesy of Sega CS3, and is most notable for its downgraded presentation and forced splitscreen.
Contents
Gameplay
OutRunners follows a similar format to OutRun, in which the player is tasked with driving across the world within a specified amount of time. There are, however, twice as many areas as OutRun in OutRunners, as the world is divided into east and west (selectable after the first stage). Whereas OutRun took place in Europe and Turbo OutRun North America, OutRunners spans the entire globe.
The superior System 32 hardware allow for vastly improved graphics, eight selectable cars (a scrapped plan for the original OutRun) and more music tracks (including those featured in the original OutRun game). It was always distributed as a two player deluxe cabinet (hence the "System Multi 32" name), and it is possible to link two cabinets together to create a four-player racing experience. It was the first OutRun game to allow more than one player to compete at once.
Cars
Easy Handling | |
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Smooth Operator | |
Bad Boy | |
Road Monster | |
Quick Reactor | |
Wild Chaser | |
Mad Power | |
Speed Buster | |
The Ferrari Testarossa from the original OutRun, albeit with any unlicensed Ferrari badges removed and some differences in bodywork. |
Track Layout
Like the original OutRun, the journey in OutRunners contains many forks in the road, leading to one of ten possible endings. Players all begin at the same location, but are given a choice whether they want to take the eastern or the western routes. Some areas are repeated for both sides, though it is impossible to visit the same location twice in one outing.
Goal | Stage Number | Goal | ||||||||||
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5 | 4 | 3 | 2 | 1 | 0 | 1 | 2 | 3 | 4 | 5 | ||
A | Northern Europe | Russia | F | |||||||||
Germany | Germany | |||||||||||
B | Switzerland | China | Switzerland | China | G | |||||||
France | Hawaii | Niagara Falls | France | |||||||||
C | Atlantic Ocean Underwater Tunnel | Japan | San Francisco | Start | Grand Canyon | Atlantic Ocean Underwater Tunnel | Japan | H | ||||
Mediterranean Sea | Pacific Ocean Crossway Bridge | South America | Mediterranean Sea | |||||||||
D | Spain | Hong Kong | Spain | Hong Kong | I | |||||||
Egypt | Egypt | |||||||||||
E | Kenya | Australia | J |
Versions
Though it was the most popular game for Sega's Multi 32 hardware, unlike its predecessors OutRunners only received one home console port, to the Sega Mega Drive in 1994. In this port, the screen is split horizontally into two in an attempt to mimic the two screens of the System Multi 32 platform. This, along with the reduced graphics quality and scaled back special effects, meant this version of the game is often the subject to harsh criticism. For some reason, Data East published the game in the US; it was not released in Europe.
There would not be another OutRun game released until 2003, when OutRun 2 was brought to Sega Chihiro hardware.
Comparisons
- Main article: OutRunners/Comparisons.
Production credits
- Main article: OutRunners/Production credits.
Arcade version
- Planner: Makoto Sugawara
- Programmer: Kazunari Tsukamoto, Hidetoshi "Wiz" Takeshita, Yoshimi Aikawa, Kazutomo "Manchi" Sanbongi
- Designer: Masaki Kondoh, Taku Makino, Takahiro Ohtsuka, Kazunori Hidaka, Yuiko Aki, Atsushi Shimamura, Tetsu Nakajima, Akira Watanabe, Toshiyuki Mukaiyama, Katsuhisa Satoh
- Sound Composer: Takayuki Nakamura, Hiroshi Miyauchi, Takenobu Mitsuyoshi
Additionally, the name Miyu Tsukamoto is present in the ROMs.
Mega Drive version
Digital manuals
Magazine articles
- Main article: OutRunners/Magazine articles.
Promotional material
- Main article: OutRunners/Promotional material.
Artwork
Photo gallery
Physical scans
System 32 version
Arcade, JP | ||||
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Arcade, DE | ||||
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Mega Drive version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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52 | |
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Based on 23 reviews |
Mega Drive, AS† (NTSC) |
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Technical information
- Main article: OutRunners/Technical information.
References
- ↑ 1.0 1.1 1.2 1.3 Sega Arcade History, Enterbrain, page 127
- ↑ File:Outrunners md jp cover.jpg
- ↑ 3.0 3.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
- ↑ https://archive.org/details/gambler_magazine-1997-04/page/n39/mode/2up?view=theater
- ↑ Harmony, "1994 5-6" (JP; 1994-05-23), page 39
- ↑ 6.0 6.1 6.2 GamePro, "August 1994" (US; 1994-xx-xx), page 46
- ↑ @gosokkyu on Twitter (Wayback Machine: 2023-08-13 12:15)
- ↑ Beep! MegaDrive, "June 1994" (JP; 1994-05-07), page 18
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 150
- ↑ Computer & Video Games, "August 1994" (UK; 1994-07-15), page 97
- ↑ Digitiser (UK) (1994-07-21)
- ↑ Electronic Games (1992-1995), "July 1994" (US; 1994-0x-xx), page 70
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 346
- ↑ Famitsu, "1994-05-20" (JP; 1994-05-06), page 38
- ↑ Game Players, "Vol. 7 No. 8 August 1994" (US; 1994-0x-xx), page 50
- ↑ Hippon Super, "June 1994" (JP; 1994-04-30), page 62
- ↑ Joypad, "Septembre 1994" (FR; 1994-0x-xx), page 38
- ↑ Mega, "July 1994" (UK; 1994-06-16), page 47
- ↑ Mega Fun, "08/94" (DE; 1994-07-20), page 62
- ↑ MegaTech, "July 1994" (UK; 1994-06-16), page 48
- ↑ Mean Machines Sega, "August 1994" (UK; 1994-06-30), page 64
- ↑ Power Unlimited, "Jaagang 3, Jul/Aug 1995" (NL; 1995-06-28), page 54
- ↑ Sega Pro, "July 1994" (UK; 1994-06-16), page 44
- ↑ Sega Zone, "July 1994" (UK; 1994-06-xx), page 38
- ↑ Sega Mega Drive Review, "1" (RU; 1995-04-03), page 109
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 131
- ↑ Video Games, "11/94" (DE; 1994-10-26), page 116
- ↑ VideoGames, "October 1994" (US; 1994-xx-xx), page 74
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