Difference between revisions of "Virgin Interactive Entertainment"

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In 1987, Virgin Games bought a minority stake in budget label cash-strapped [[Mastertronic]], as Virgin Games wanted to be in the budget computer games business{{intref|Interview: Nick Alexander (2008-09-17) by Sega-16}}. Mastertronic, set to be the official distributor of the [[Sega Master System]] in the UK, suffered a setback after Sega delivered the first order of consoles too late, leading to Virgin Games acquiring the company in full later in the year, creating '''Virgin Mastertronic, Ltd.''' in the process{{intref|Interview: Nick Alexander (2008-09-17) by Sega-16}}.
 
In 1987, Virgin Games bought a minority stake in budget label cash-strapped [[Mastertronic]], as Virgin Games wanted to be in the budget computer games business{{intref|Interview: Nick Alexander (2008-09-17) by Sega-16}}. Mastertronic, set to be the official distributor of the [[Sega Master System]] in the UK, suffered a setback after Sega delivered the first order of consoles too late, leading to Virgin Games acquiring the company in full later in the year, creating '''Virgin Mastertronic, Ltd.''' in the process{{intref|Interview: Nick Alexander (2008-09-17) by Sega-16}}.
  
Virgin Mastertronic, essentially given free reign over Sega's products after they left Japan, was extremely successful at marketing the Master System in the region. It took over distribution in France and Germany in mid-1988, with Spain to follow in 1990{{intref|Interview: Nick Alexander (2008-09-17) by Sega-16}}. Whilst in mid-1989 they tied up a 5 year extension for their European [[Sega Master System]] distribution rights, also adding the [[Sega Mega Drive]] rights, which they would eventually release in 1990. The deal was said to be worth £100 million{{magref|nce|31|2}}, and included over one million units of hardware and seven million units of software{{magref|tgm|20|8}} until 1994, figures that they would sail through by just the end of 1990.
+
Virgin Mastertronic, essentially given free reign over Sega's products after they left Japan, was extremely successful at marketing the Master System in the region. It took over distribution in France and Germany in mid-1988{{magref|pcw|363|2}}, with Spain to follow in 1990{{intref|Interview: Nick Alexander (2008-09-17) by Sega-16}}. Whilst in mid-1989 they tied up a 5 year extension for their European [[Sega Master System]] distribution rights, also adding the [[Sega Mega Drive]] rights, which they would eventually release in 1990. The deal was said to be worth £100 million{{magref|nce|31|2}}, and included over one million units of hardware and seven million units of software{{magref|tgm|20|8}} until 1994, figures that they would sail through by just the end of 1990.
  
 
In 1990 Sega appointed Virgin as a third party publisher{{magref|nce|99|9}}.
 
In 1990 Sega appointed Virgin as a third party publisher{{magref|nce|99|9}}.

Revision as of 15:01, 29 March 2024

https://retrocdn.net/images/4/4e/VirginInteractiveEntertainment_logo.png

VirginInteractiveEntertainment logo.png
Virgin Interactive Entertainment
Founded: 1983[1]
T-series code: T-70
Merged into: Titus (UK division), EA (US division)
Headquarters:
London, England, United Kingdom
Irvine, California, United States

Virgin Interactive was a British video game developer and publisher. Founded in 1983[1] as Virgin Games Ltd., it was the Virgin Group's first foray into the video game market.

History

In its initial form, Virgin Games, like many British video game companies of the day, developed and published video games for home computer platforms, such as the ZX Spectrum and Commodore 64.

In 1987, Virgin Games bought a minority stake in budget label cash-strapped Mastertronic, as Virgin Games wanted to be in the budget computer games business[1]. Mastertronic, set to be the official distributor of the Sega Master System in the UK, suffered a setback after Sega delivered the first order of consoles too late, leading to Virgin Games acquiring the company in full later in the year, creating Virgin Mastertronic, Ltd. in the process[1].

Virgin Mastertronic, essentially given free reign over Sega's products after they left Japan, was extremely successful at marketing the Master System in the region. It took over distribution in France and Germany in mid-1988[2], with Spain to follow in 1990[1]. Whilst in mid-1989 they tied up a 5 year extension for their European Sega Master System distribution rights, also adding the Sega Mega Drive rights, which they would eventually release in 1990. The deal was said to be worth £100 million[3], and included over one million units of hardware and seven million units of software[4] until 1994, figures that they would sail through by just the end of 1990.

In 1990 Sega appointed Virgin as a third party publisher[5].

Seeing its success, Sega acquired the publishing arm of Virgin Mastertronic in 1991, turning it into Sega Europe[6][1]. The development arm, which Sega was not interested in, returned to its original name as Virgin Games. Over the next few years, Virgin Games would see a string of successes, the most notable of which being the hand-animated Disney's Aladdin which redefined computer animation in games.

1993 saw the company rename itself as Virgin Interactive Entertainment. During this period it capitalised on the work of Westwood Studios (which it acquired), among others. It became a wholly-owned subsidary of Blockbuster Entertainment in 1994[7].

Virgin Interactive would transition more towards a publishing and distribution company in the years which followed. In late 1995 it acquired the distribution rights for Capcom titles in Europe[8].

The British studio operations were acquired in a management buyout led by former Managing Director Tim Chaney in 1998. The U.S. operations were sold to Electronic Arts as part of its acquisition of Westwood Studios that same year.

French publisher Titus Software acquired a majority interest in Interplay in 1999[9], which at this time owned 50% of Virgin Interactive. Titus would acquire most of the remaining shares in October 1999, absorbing the company completely by 2001[9].

A management buy-out of the Spanish arm of Virgin Interactive in June 2002 led to the short lived Virgin Play[9]. The rest of the company would be renamed Avalon Interactive on July 1, 2003.

Softography

Master System

Mega Drive

Game Gear

Mega-CD

32X

Commodore 64

IBM PC

Amstrad CPC

ZX Spectrum

Atari ST

Amiga

Saturn

Dreamcast

Promotional material

Logo-pdf.svg
Mega Drive/Master System software library print advert in Computer & Video Games (UK) #134: "January 1993" (1992-12-15)
Logo-pdf.svg

Logos

References

Necretro-round.svg
NEC Retro has more information related to Virgin Interactive Entertainment


Timeline of Sega distributors in Western Europe








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