Difference between revisions of "Sega Sammy Holdings"

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{{Company
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{{CompanyBob
| logo=Segasammy.svg
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| logo=SegaSammy logo 2018.svg
| width=200
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| founded=2004-10-01{{ref|https://web.archive.org/web/20240118060243/https://www.segasammy.co.jp/ja/corp/profile/}}
| founded=2004
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| headquarters=[[wikipedia:Shinagawa|Sumitomo Fudosan Osaki Garden Tower, 1-1-1 Nishi-Shinagawa, Shinagawa, Tokyo 141-0033, Japan]]{{ref|https://web.archive.org/web/20240118060243/https://www.segasammy.co.jp/ja/corp/profile/}}
| defunct=
 
| tseries=
 
| mergedwith=
 
| mergedinto=
 
| headquarters=
 
 
}}
 
}}
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{{sub-stub}}'''{{PAGENAME}} Inc.''' (セガサミーホールディングス株式会社) is a Japanese holding company formed after the merger of [[Sega Corporation (2000-2015)|Sega Corporation]] and [[Sammy Corporation]] in 2004. It is the current parent company of [[Sega Corporation (2020)|Sega Corporation]]. The board of Sega Sammy Holdings oversees operations for all its subsidiaries; the '''Sega Sammy Group'''.
  
{{sub-stub}}'''Sega Sammy Holdings''' (セガサミーホールディングス株式会社) is the parent company of [[Sega]]. It was formed in 2004 after a merger between Sega and [[Sammy Corporation]]. It is the holder of various companies originally owned by Sega or Sammy and has interests in many others.
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Sega Sammy considers itself to be active in three main areas; Pachislot and pachinko machines (Sammy), "entertainment contents" (Sega) and resorts, although it has had interests in many other areas over its lifespan.
  
Under the Sega Sammy regime, Sega and Sammy still operate independantly, though Sammy dropped its video game operations to concentrate on its successful Pachinko operations in Japan, and Sega took over Sammy's smaller video game division. Sega is the bigger and most well known of the two main companies involved, however was forced to look into the option of merging due to various unsuccessful endeavours (mostly the [[Sega Dreamcast]]) put them in financial troubles. The Pachinko and Pachislot markets are the holding company's biggest source of revenue, accounting for 54% of sales in 2011.
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==Company==
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===Sega Sammy Group===
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{{multicol|
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*[[Atlus]]
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*[[Attic Arcade]]
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*[[Dartslive]]
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*Ginza
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*Hive Creation
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*[[Marza Animation Planet]]
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*MPandC
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*m2R
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*Phoenix Resort
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*Play Heart
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*[[RODEO (company)|Rodeo]]
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*[[Sammy]]
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*Sammy Digital Security
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*[[Sammy Networks]]
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*Sammy Facility Service
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*[[Sega]]
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*[[Sega Logistics Service]]
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*Sega Sammy Business Support
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*[[Sega Sammy Creation]]
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*Sega Sammy Golf Entertainment
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*Sega Fave
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*Sun Rockers
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*[[Taiyo Elec]]
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*[[Telecom Animation Film]]
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*[[TMS Entertainment]]
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*TMS Jinni's
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*TMS Music
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*TOMS Photo
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* Toon Additional Pictures
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* Toon Harbor Works
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*[[Wave Master]]
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|cols=3}}
  
According to its website, Sega's blue colour scheme stands for "success and growth" while the green of Sammy stands for "stability and permanence".
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==Gallery==
 
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<gallery>
==Structure==
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Segasammy.svg||Logo (2004-2018). The blue of Sega represents "success and growth" while the green of Sammy stands for "stability and permanence".
 
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</gallery>
===Pachislot and Pachinko machine business===
 
*[[Sammy Corporation]]
 
*Ginza Corporation
 
*RODEO Co., Ltd.
 
*Taiyo Elec Co., Ltd.
 
 
 
===Entertainment contents business===
 
*'''Holding companies'''
 
**[[Sega|Sega Holdings Co, Ltd.]]
 
*'''Video game software'''
 
**[[Sega|Sega Games Co., Ltd.]]
 
***Sega of America, Inc.
 
****[[Atlus USA]]
 
****[[Demiurge Studios]]
 
****[[Relic Entertainment]]
 
***Sega Europe Ltd.
 
****[[Amplitude Studios]]
 
****[[Creative Assembly]]
 
*****[[Creative Assembly Sofia]]
 
****[[Sports Interactive]]
 
***Sega Korea Co., Ltd.
 
***Sega Shanghai Co., Ltd.
 
***[[Atlus]]
 
*'''Digital contents'''
 
**Butterfly Corporation
 
**f4samurai, Inc.
 
**[[Sammy Corporation|Sammy NetWorks Co., Ltd.]]
 
**[[Sega Digital Studio]]
 
* '''Amusement machine production'''
 
**[[Sega|Sega Interactive Co., Ltd.]]
 
**Sega Logistics Service Co., Ltd.
 
***Sega Amusements Europe Ltd.
 
***Sega Amusements Taiwan Ltd.
 
**Dartslive Co., Ltd.
 
***DARTSLIVE INTERNATIONAL Ltd
 
***iDarts Group Ltd.
 
***DARTSLIVE ASIA Ltd.
 
***DARTSLIVE USA, INC
 
***DARTSLIVE EUROPE LTD.
 
* '''Amusement center operations'''
 
**Sega Entertainment Co.,Ltd.
 
***Oasis Park Co., Ltd.
 
*'''Animation and related Production'''
 
**[[TMS Entertainment|TMS Entertainment Co., Ltd.]]
 
***TMS Entertainment USA, Inc.
 
****TMS Music Co., Ltd.
 
****TMS Music (HK) Ltd.
 
****TMS Music (UK) Ltd.
 
****TMS Photo Co., Ltd.
 
****TOCSIS INC.
 
****Liverpool Co., Ltd.
 
****Telecom Animation Film Co., Ltd.
 
****Jinni's Inc.
 
**[[Marza Animation Planet|Marza Animation Planet, Inc.]]
 
*'''Toy Production'''
 
**[[Sega Toys|Sega Toys Ltd.]]
 
***Sega Toys (Hk) Co., Ltd.
 
*'''Casino machines'''
 
** Sega Sammy Creation Inc.
 
 
 
===Resort business===
 
* '''Theme parks'''
 
**[[Sega Live Creation|Sega Live Creation Inc.]]
 
* '''Resorts'''
 
** PHOENIX RESORT CO.,LTD.
 
** PARADISE SEGASAMMY Co.,Ltd.
 
** Sega Sammy BUSAN INC.
 
** Sega Sammy Golf Entertainment Inc.
 
 
 
===Others===
 
*'''Call Center Outsourcing, Human Resources, Temporary Staffing, and other Business holdings'''
 
**Japan Multimedia Services Corporation
 
**HONEST Co.,LTD.
 
**InfiniTalk Co.,Ltd.
 
**patina Co., Ltd.
 
*'''Development of Stage and Performance programs'''
 
**D×L CREATION Co., Ltd.
 
  
 
==External links==
 
==External links==
 
* [http://www.segasammy.co.jp/english/ Official website]
 
* [http://www.segasammy.co.jp/english/ Official website]
 
*[http://biz.yahoo.com/ic/136/136117.html Yahoo! - Sega Sammy Holdings Inc. Company Profile]
 
*[http://biz.yahoo.com/ic/136/136117.html Yahoo! - Sega Sammy Holdings Inc. Company Profile]
[[Category:Companies]]
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==References==
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<references/>
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{{SoJ}}
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{{SegaOverseas}}

Latest revision as of 10:32, 2 July 2024


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Sega Sammy Holdings Inc. (セガサミーホールディングス株式会社) is a Japanese holding company formed after the merger of Sega Corporation and Sammy Corporation in 2004. It is the current parent company of Sega Corporation. The board of Sega Sammy Holdings oversees operations for all its subsidiaries; the Sega Sammy Group.

Sega Sammy considers itself to be active in three main areas; Pachislot and pachinko machines (Sammy), "entertainment contents" (Sega) and resorts, although it has had interests in many other areas over its lifespan.

Company

Sega Sammy Group

Gallery

External links

References

  1. 1.0 1.1 https://www.segasammy.co.jp/ja/corp/profile/ (Wayback Machine: 2024-01-18 06:02)


Timeline of Sega of Japan research and development divisions








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Overseas Sega companies, studios and subsidiaries
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CSK Sega Sammy Holdings
Sega of America
Sega Technical Institute
Sega Away Team
Sega Europe
Sega France Sega France
Sega Consumer Products S.A Sega Spain
Sega Vertriebsgesellschaft Sega Austria
Sega Interactive
Sega Deutschland Sega Germany
Sega Amusements Taiwan Sega Taiwan
Sega Denmark
Sega Belgium
Sega Netherlands
Sega Multimedia Studio
Sega Midwest Studio
Sega Amusements USA
Deith Leisure Sega Amusements Europe Sega Amusements International
Sega Total Solutions
Sega Prize Europe
Sega Music Group
SegaSoft
Sega Entertainment
Hyundai-Sega Entertainment
Sega Enterprises Israel
No Cliche
Sega of America Dreamcast
Sonic Team USA Sega Studios USA
Visual Concepts
Sega.com
Sega.com Asia
Sega of China
Sega Mobile Sega Networks Inc.
Sega Publishing Korea
The Creative Assembly
Sega (China) Network Technology Co., Ltd
Sega Benelux
Sega Studios San Francisco
Sports Interactive
Sega Studios Australia
Three Rings Design
Relic Entertainment
Atlus USA
Demiurge Studios
Go Game
Sonic Studio
Amplitude Studios
Sonic Team USA