Difference between revisions of "Sega CS2"

From Sega Retro

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==List of staff==
 
==List of staff==
 
{{StaffList|Sega CS2}}
 
{{StaffList|Sega CS2}}
 
==Magazine articles==
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 
 
==External links==
 
* [http://web.archive.org/web/20010819183520/http://www.o-works.co.jp/game/softhistory.html Sega CS2 history on the Overworks website (Japanese, Internet Archive)]
 
  
 
==References==
 
==References==

Revision as of 17:33, 1 September 2023

Notavailable.svg
Sega CS2
Division of Sega of Japan
Founded: 1991
Defunct: 1995
Headquarters:
Japan
1991
1995

Sega Consumer Research and Development Dept. #2 (nicknamed Sega CS2, which it was officially renamed to in 1994)[1] was a video game research and development division within Sega. As the name suggests, it was the second "consumer"-specific R&D department created by Sega Enterprises.

In 1992, the department could in some ways be divided in 2, with several developers in section 1, headed by Noriyoshi Ohba and Tomohiro Kondo (both design), Keiichi Yamamoto (programming) and Hiroyuki Kawaguchi (art). It also housed many developers who frequently worked on Game Gear software (and by proxy, Master System software), which were instead part of its 2nd section, headed by Hiroshi Aso and Katsuhiro Hasegawa (both design, deputy in the latter's case), Eiro Nagata (art) and an unknown programming section manager. Game Gear became the department's sole focus in 1993, with section managers Hiroshi Aso (software development), Junichi Tsuchiya (producer of design), Katsuhiro Hasegawa (design development) and Eiro Nagata (art), the section 1 managers all transferred to CS1 or CS3.[2]

With the approach of the Sega Saturn, CS1 and CS2 were assigned to develop software for the hardware, Game Gear development spun off into the new Sega CS5.[3][4] As producer Makoto Oshitani is the only person currently confirmed a member of CS2 at the time, this indicates Astal as one the department's games, as well as possibly co-developing Kanzen Chuukei Pro Yakyuu Greatest Nine with CS1 and developing World Advanced Daisenryaku: Koutetsu no Senpuu on its own.

It was abolished in 1995 alongside every other separate consumer department and merged into a temporary single department, with a new Sega CS2 established in 1996.[5]

Softography

List of staff

References


Timeline of Sega of Japan research and development divisions








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