Difference between revisions of "Sega CS2"
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− | {{ | + | {{CompanyBob |
| logo= | | logo= | ||
− | | | + | | division=[[Sega Enterprises, Ltd.|Sega Enterprises]] |
− | | founded= | + | | founded=1991 |
− | | defunct= | + | | defunct=1995 |
| headquarters=Japan | | headquarters=Japan | ||
+ | | prevdate=1991 | ||
+ | | prev=[[Sega R&D 2]] | ||
+ | | prev2=[[Sega R&D 6]] | ||
+ | | nextdate=1995 | ||
+ | | next=[[Sega CS]] | ||
}} | }} | ||
+ | '''Sega Consumer Research and Development Dept. #2''' (nicknamed '''Sega CS2''', which it was officially renamed to in 1994){{magref|harmony|128|15}} was a video game research and development division within [[Sega]]. As the name suggests, it was the second "consumer"-specific R&D department created by [[Sega Enterprises]]. It was responsible for first-party [[Sega Game Gear]] titles, certain [[Sega Mega Drive]] titles with international appeal, RPGs for the [[Mega-CD]], and certain early [[Sega Saturn]] titles. Notable developers who got their start at CS2 include [[Tadashi Ihoroi]], [[Kazufumi Ohashi]] and [[Shinichi Higashi]]. It was later followed up by another department named [[Sega CS2 (1996-1999)|Sega CS2]]. | ||
− | + | ==History== | |
+ | Consumer Research and Development Dept. #2 was founded in 1991 as a continuation of both [[Sega R&D 2]], which handled [[Sega Game Gear]] and [[Sega Master System]] title, and [[Sega R&D 6]], one of the departments working on [[Sega Mega Drive]] titles. While the teams would generally stay in the same lanes as before, certain projects would have input from both previous departments' developers, such as ''[[Sonic the Hedgehog 2 (8-bit)|Sonic the Hedgehog 2]]'' and ''[[World of Illusion Starring Mickey Mouse and Donald Duck]]''. CS2 was also the department which developed somewhat early RPG titles for [[Sega Mega-CD]], but many of the developers behind these titles were transferred to [[Sega CS3]] around 1993 or so to continue focusing on Mega-CD and Mega Drive. | ||
− | + | With the approach of the [[Sega Saturn]], CS1 and CS2 were assigned to develop software for the new hardware, Game Gear development spun off into the new [[Sega CS5]].{{ref|https://web.archive.org/web/20230620153953/https://news.denfaminicogamer.jp/interview/190909a/2}}{{ref|https://web.archive.org/web/20230819073044/https://www.mirai-idea.jp/post/segasaturn01}} As producer [[Makoto Oshitani]] is the only person currently confirmed a member of CS2 at the time, this indicates ''[[Astal]]'' as one the department's games, and which features several developers Oshitani had with worked on [[Sega CS3]] games like ''[[Streets of Rage 3]]'' and ''[[J.League Pro Striker 2]]''. By the same logic, CS2 possibly co-developed ''[[Clockwork Knight]]'' and ''[[Kanzen Chuukei Pro Yakyuu Greatest Nine]]'' with CS1 and developed ''[[World Advanced Daisenryaku: Koutetsu no Senpuu]]'' on its own. | |
− | + | It was abolished in 1995 alongside every other separate consumer department and merged into a temporary single department, with a new [[Sega CS2 (1996-1999)|Sega CS2]] established in 1996.{{magref|ssmjp|1996-09|138}} This new CS2 acted as both a successor to the previous CS2 and [[Sega RPG Production]]. | |
− | == | + | ==Management== |
− | + | In 1992, the department could in some ways be divided in 2, with several developers in section 1, headed by [[Noriyoshi Ohba]] and [[Tomohiro Kondo]] (both design), [[Keiichi Yamamoto]] (programming) and [[Hiroyuki Kawaguchi]] (art). It also housed many developers who frequently worked on [[Game Gear]] software (and by proxy, [[Master System]] software), which were instead part of its 2nd section, headed by [[Hiroshi Aso]] and [[Katsuhiro Hasegawa]] (both design, deputy in the latter's case), [[Eiro Nagata]] (art) and an unknown programming section manager. Game Gear became the department's sole focus in 1993, with section managers Hiroshi Aso (software development), [[Junichi Tsuchiya]] (producer of design), Katsuhiro Hasegawa (design development) and Eiro Nagata (art), the section 1 managers all transferred to [[CS1]] or [[CS3]].{{magref|harmony|119|15}} | |
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− | == | + | ==Softography== |
− | + | {{CompanyHistoryAll|Sega CS2}} | |
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− | === | + | ==List of staff== |
− | + | {{StaffList|Sega CS2}} | |
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+ | ==References== | ||
+ | <references /> | ||
− | {{ | + | {{SoJ}} |
Latest revision as of 03:41, 14 January 2024
Sega CS2 Division of Sega Enterprises | ||
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Founded: 1991 | ||
Defunct: 1995 | ||
Headquarters:
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1991 1995
Sega CS →
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Sega Consumer Research and Development Dept. #2 (nicknamed Sega CS2, which it was officially renamed to in 1994)[1] was a video game research and development division within Sega. As the name suggests, it was the second "consumer"-specific R&D department created by Sega Enterprises. It was responsible for first-party Sega Game Gear titles, certain Sega Mega Drive titles with international appeal, RPGs for the Mega-CD, and certain early Sega Saturn titles. Notable developers who got their start at CS2 include Tadashi Ihoroi, Kazufumi Ohashi and Shinichi Higashi. It was later followed up by another department named Sega CS2.
Contents
History
Consumer Research and Development Dept. #2 was founded in 1991 as a continuation of both Sega R&D 2, which handled Sega Game Gear and Sega Master System title, and Sega R&D 6, one of the departments working on Sega Mega Drive titles. While the teams would generally stay in the same lanes as before, certain projects would have input from both previous departments' developers, such as Sonic the Hedgehog 2 and World of Illusion Starring Mickey Mouse and Donald Duck. CS2 was also the department which developed somewhat early RPG titles for Sega Mega-CD, but many of the developers behind these titles were transferred to Sega CS3 around 1993 or so to continue focusing on Mega-CD and Mega Drive.
With the approach of the Sega Saturn, CS1 and CS2 were assigned to develop software for the new hardware, Game Gear development spun off into the new Sega CS5.[2][3] As producer Makoto Oshitani is the only person currently confirmed a member of CS2 at the time, this indicates Astal as one the department's games, and which features several developers Oshitani had with worked on Sega CS3 games like Streets of Rage 3 and J.League Pro Striker 2. By the same logic, CS2 possibly co-developed Clockwork Knight and Kanzen Chuukei Pro Yakyuu Greatest Nine with CS1 and developed World Advanced Daisenryaku: Koutetsu no Senpuu on its own.
It was abolished in 1995 alongside every other separate consumer department and merged into a temporary single department, with a new Sega CS2 established in 1996.[4] This new CS2 acted as both a successor to the previous CS2 and Sega RPG Production.
Management
In 1992, the department could in some ways be divided in 2, with several developers in section 1, headed by Noriyoshi Ohba and Tomohiro Kondo (both design), Keiichi Yamamoto (programming) and Hiroyuki Kawaguchi (art). It also housed many developers who frequently worked on Game Gear software (and by proxy, Master System software), which were instead part of its 2nd section, headed by Hiroshi Aso and Katsuhiro Hasegawa (both design, deputy in the latter's case), Eiro Nagata (art) and an unknown programming section manager. Game Gear became the department's sole focus in 1993, with section managers Hiroshi Aso (software development), Junichi Tsuchiya (producer of design), Katsuhiro Hasegawa (design development) and Eiro Nagata (art), the section 1 managers all transferred to CS1 or CS3.[5]
Softography
Master System
- Astérix (1991)
- Ayrton Senna's Super Monaco GP II (1992)
- Sonic the Hedgehog 2 (1992)
- Astérix and the Secret Mission (1993)
- Jurassic Park (1993)
- Dr. Robotnik's Mean Bean Machine (1994)
- Deep Duck Trouble Starring Donald Duck (1994)
Mega Drive
- QuackShot Starring Donald Duck (1991)
- World of Illusion Starring Mickey Mouse and Donald Duck (1992)
- Sports Talk Baseball (1992)
- Streets of Rage 2 (1992)
Game Gear
- Ax Battler: A Legend of Golden Axe (1991)
- Kuni Chan no Game Tengoku (1991)
- Crystal Warriors (1991)
- Ayrton Senna's Super Monaco GP II (1992)
- Batman Returns (1992)
- Sonic the Hedgehog 2 (1992)
- Hyper Pro Yakyuu '92 (1992)
- Defenders of Oasis (1992)
- Shinobi II: The Silent Fury (1992)
- Kuni Chan no Game Tengoku Part 2 (1992)
- Jurassic Park (1993)
- Pro Yakyuu GG League (1993)
- Dr. Robotnik's Mean Bean Machine (1993)
- Taisen Mahjong HaoPai 2 (1993)
- Astérix and the Secret Mission (1994)
- Sonic Drift (1994)
- Torarete Tamaruka!? (1994)
Mega-CD
- Seima Densetsu 3x3 Eyes (1993)
- Dark Wizard (1993)
Saturn
- Clockwork Knight (1994)
- Kanzen Chuukei Pro Yakyuu Greatest Nine (1995)
- Iron Storm (1995)
List of staff
- Bon (artist)
- Gen Adachi
- Jyouoh Akk
- Shun Arai
- Hiroshi Aso
- Chata
- K Dash
- Tadashi Eda
- Tomozou Endo
- Hiromi Fukuda
- Hisato Fukumoto
- Masanori Hara
- Katsuhiro Hasegawa
- Masayuki Hasegawa
- Shinichi Higashi
- Motoshige Hokoyama
- Nobuhiko Honda
- Yasumaro Hotta
- Tadashi Ihoroi
- Masaya Kaneko
- Norihito Kato
- Hiroyuki Kawaguchi
- Takako Kawaguchi
- 7LY Big King
- Masahide Kobayashi
- Tomohiro Kondo
- Kyuzou
- LLG
- Sat Man
- Namie Manabe
- Mikarin
- Matsuhide Mizoguchi
- Hiroshi Momota
- Muimui
- Kazuyuki Mukaida
- Akihiko Mukaiyama
- Eiro Nagata
- Koichi Nagata
- Nandemo
- Yasuhiro Nishimoto
- Yoshiki Nozaki
- Katsuhiko Ogikubo
- Kazufumi Ohashi
- Noriyoshi Ohba
- Makoto Oshitani
- Raizou
- Rice
- Suu Sang
- Manabu Sato
- Atsushi Seimiya
- Masato Shimamura
- Takashi Shoji
- Siva
- Go Sugai
- Junichi Suto
- Tomio Takami
- Makoto Takanashi
- Yasushi Takeuchi
- Tamun
- Atsushi Tomari
- Yoshihiko Toyoshima
- U.D.K.
- Kenei Unoki
- Usankusazou
- Wahaha
- Emiko Yamamoto
- Keiichi Yamamoto
- Yoshio Yoshida
- Takashi Yuda
References
- ↑ Harmony, "1994 5-6" (JP; 1994-05-23), page 15
- ↑ https://news.denfaminicogamer.jp/interview/190909a/2 (Wayback Machine: 2023-06-20 15:39)
- ↑ https://www.mirai-idea.jp/post/segasaturn01 (Wayback Machine: 2023-08-19 07:30)
- ↑ Sega Saturn Magazine, "1996-09 (1996-06-14)" (JP; 1996-05-24), page 138
- ↑ Harmony, "1993 5-6" (JP; 1993-05-20), page 15
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