Difference between revisions of "Sega AM1 (2005-2011)"

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{{CompanyBob
 
{{CompanyBob
| logo=SegaRandD1 logo.png
+
| logo=
| division=[[Sega of Japan]]
+
| name=Sega AM1
 +
| division=[[Sega Corporation (2000-2015)|Sega Corporation]]
 
| founded=2004-07-01{{fileref|IR EN 2004-05-18.pdf}}
 
| founded=2004-07-01{{fileref|IR EN 2004-05-18.pdf}}
 
| headquarters=Japan
 
| headquarters=Japan
 
| prevdate=2004-07-01
 
| prevdate=2004-07-01
 
| prev=[[Sega WOW]]
 
| prev=[[Sega WOW]]
 +
| nextdate=2011
 +
| next=[[Sega R&D1 (2011-2015)|Sega R&D1]]
 
}}
 
}}
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'''AM R&D Dept. #1'''{{fileref|IR EN 2005-03-31.pdf}} (第一AM研究開発部) was the first arcade division of [[Sega Corporation (2000-2015)|Sega Corporation]]. It was part of the '''AM Software R&D Group''' of '''Amusement R&D Div''', alongside [[Sega AM2 (2004)|AM R&D Dept. #2]] and [[Sega AM3 (2005-2008)|AM R&D Dept. #3]]{{fileref|IR EN 2005-03-31.pdf}}.
  
'''Sega AM1''' is the first arcade division of [[Sega Interactive (Japan)|Sega Interactive]].
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After the [[Sega Sammy Holdings]] restructure, the various studios established in July of 2000 got the corporate names again in April of 2005. [[Sega WOW]] employees were split into consumer and arcade studios, with latter becoming Sega AM1. However a lot of the development staff came from the [[Overworks]] side ([[Yasuhiro Nishiyama]] and [[Atsushi Seimiya]], for example), due to many senior developers of [[WOW Entertainment]] joining the game company [http://www.mobygames.com/company/paon-corporation-ltd Paon]. In addition, many developers of late [[Sega AM3 (2005-2008)|Sega AM3]] joined AM1 in April of 2009. It also absorbed many software-focused developers from [[Sega Mechatro]] and [[Family Entertainment]] in 2009 and 2010 respectively.
  
After the [[Sega Sammy Holdings]] restructure, the various studios established in July of 2000 got the corporate names again in April of 2005. [[Sega WOW]] employees were split into consumer and arcade studios, with latter becoming Sega AM1. However alot of the development staff came from the [[Overworks]] side ([[Yasuhiro Nishiyama]]), due to many senior developers of [[WOW Entertainment]] joining the game company [http://www.mobygames.com/company/paon-corporation-ltd Paon]. In addition many developers of late [[Sega AM3 (2005-2008)|Sega AM3]] joined AM1 in April of 2009.
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It was rebranded as [[Sega R&D1|R&D1]] in 2011.
  
The current AM1 ultimately became Sega's most successfull division, having a large amount of cash-cows across arcades and mobile, and a big amount of titles in different genres in general. Sega AM1 has many of Sega's and Japan's most popular brands on arcade and mobile, such as ''[[Initial D Arcade Stage]]'', ''[[:category:World Club Champion Football|World Club Champion Football]]'', ''[[Maimai]]'', ''[[Sangokushi Taisen]]'' and ''[[Chain Chronicle]]''. Sega AM1 has produced novel and innovative arcade machinery such as the ''[[Toylet]]'' or ''[[Nail Puri]]''.
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==Sections==
 
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*Produce Section (プロデュースセクション){{ref|https://web.archive.org/web/20080921235938/http://www.itmedia.co.jp/enterprise/articles/0809/17/news002.html}}
In comparision to sister division [[Sega AM2]], AM1 also still has international arcade releases with various rail-shooters such as ''[[The House of the Dead 4]]'', ''[[Let's Go Island: Lost on the Island of Tropics]]'' , or most recently the arcade edition of ''[[Mario & Sonic at the Rio 2016 Olympic Games]]''.
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*Planning Development Section (企画開発セクション){{ref|https://web.archive.org/web/20110214162437/http://www.4gamer.net/specials/sangokutaiint/sangokutaiint_02.shtml}}
 
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*Sound Section (サウンドセクション){{ref|https://web.archive.org/web/20230827115906/https://media.vgm.io/albums/29/4992/4992-1429695566.jpg}}{{ref|https://web.archive.org/web/20170222002604/http://www.noisycroak.co.jp/special/gmcm/prof.html}}
==Members==
 
{{multicol|
 
*[[Jun Matsunaga]]
 
*[[Kenji Arai]]
 
*[[Masaru Kohayakawa]]
 
*[[Makatsu Watanabe]]
 
*[[Maasaki Ito]]
 
*[[Naoyuki Sato]]
 
*[[Takashi Hiraro]]
 
*[[Takashi Oda]]
 
*[[Toru Ohara]]
 
*[[Tomohiro Kashiwada]]
 
*[[Yasuhiro Nishiyama]]
 
*[[Daisuke Kubota]]
 
|cols}}
 
 
 
==Former Members==
 
 
 
*[[Atsushi Seimiya]]
 
*[[Shinichi Osagawara]]
 
  
 
==Softography==
 
==Softography==
 
{{CompanyHistoryAll|Sega AM1 (2005-2011)}}
 
{{CompanyHistoryAll|Sega AM1 (2005-2011)}}
 
  
 
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*''[[Hummer: Extreme Edition]]'' (2009)
 
*''[[Hummer: Extreme Edition]]'' (2009)
 
*''[[StarHorse 2 Fifth Expansion]]'' (2009)
 
*''[[StarHorse 2 Fifth Expansion]]'' (2009)
*''[[Ami No.3]]'' (2010)
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*''[[Ami No. 3]]'' (2010)
*''[[StarHorse 3: Final Destination]]'' (2010)
 
  
 
=== [[RingEdge]] ===
 
=== [[RingEdge]] ===
 
*''[[Sengoku Taisen: 1560 Owari no Fuuunji]]'' (2010)
 
*''[[Sengoku Taisen: 1560 Owari no Fuuunji]]'' (2010)
*''[[StarHorse 2 Final Destination]]'' (2010)
 
 
*''[[Sengoku Taisen: 1570 Maou Jouraku su]] (2011)
 
*''[[Sengoku Taisen: 1570 Maou Jouraku su]] (2011)
  
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==List of staff==
 
==List of staff==
{{StaffList|Sega AM1 (2005-current)}}
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{{StaffList|Sega AM1 (2005-2011)}}
  
 
==References==
 
==References==
 
<references />
 
<references />
 
==External links==
 
* [http://buzz.sega.jp/ Official website]
 
* [http://www.twitter.com/sega_rd1 Sega R&D 1 on Twitter]
 
  
 
==References==
 
==References==

Latest revision as of 06:25, 26 January 2024

Notavailable.svg
Sega AM1 (2005-2011)
Division of Sega Corporation
Founded: 2004-07-01[1]
Headquarters:
Japan
2004-07-01
2011

AM R&D Dept. #1[2] (第一AM研究開発部) was the first arcade division of Sega Corporation. It was part of the AM Software R&D Group of Amusement R&D Div, alongside AM R&D Dept. #2 and AM R&D Dept. #3[2].

After the Sega Sammy Holdings restructure, the various studios established in July of 2000 got the corporate names again in April of 2005. Sega WOW employees were split into consumer and arcade studios, with latter becoming Sega AM1. However a lot of the development staff came from the Overworks side (Yasuhiro Nishiyama and Atsushi Seimiya, for example), due to many senior developers of WOW Entertainment joining the game company Paon. In addition, many developers of late Sega AM3 joined AM1 in April of 2009. It also absorbed many software-focused developers from Sega Mechatro and Family Entertainment in 2009 and 2010 respectively.

It was rebranded as R&D1 in 2011.

Sections

  • Produce Section (プロデュースセクション)[3]
  • Planning Development Section (企画開発セクション)[4]
  • Sound Section (サウンドセクション)[5][6]

Softography


List of staff

References

References



Timeline of Sega of Japan research and development divisions








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