Difference between revisions of "Sega AM1 (2005-2011)"

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'''AM R&D Dept. #1'''{{fileref|IR EN 2005-03-31.pdf}} (第一AM研究開発部) was the first arcade division of [[Sega Corporation (2000-2015)|Sega Corporation]]. It was part of the '''AM Software R&D Group''' of '''Amusement R&D Div''', alongside [[Sega AM2 (2004)|AM R&D Dept. #2]] and [[Sega AM3 (2005-2008)|AM R&D Dept. #3]]{{fileref|IR EN 2005-03-31.pdf}}.
'''AM R&D Dept. #1'''{{fileref|IR EN 2005-03-31.pdf}} (第一AM研究開発部) was the first arcade division of [[Sega Corporation (2000-2015)|Sega Corporation]]. It was part of the '''AM Software R&D Group''' of '''Amusement R&D Div''', alongside [[Sega AM3 (2005-2008)|AM R&D Dept. #2]] and [[Sega AM2 (2004)|AM R&D Dept. #2]]{{fileref|IR EN 2005-03-31.pdf}}.
 
  
 
After the [[Sega Sammy Holdings]] restructure, the various studios established in July of 2000 got the corporate names again in April of 2005. [[Sega WOW]] employees were split into consumer and arcade studios, with latter becoming Sega AM1. However a lot of the development staff came from the [[Overworks]] side ([[Yasuhiro Nishiyama]] and [[Atsushi Seimiya]], for example), due to many senior developers of [[WOW Entertainment]] joining the game company [http://www.mobygames.com/company/paon-corporation-ltd Paon]. In addition, many developers of late [[Sega AM3 (2005-2008)|Sega AM3]] joined AM1 in April of 2009. It also absorbed many software-focused developers from [[Sega Mechatro]] and [[Family Entertainment]] in 2009 and 2010 respectively.
 
After the [[Sega Sammy Holdings]] restructure, the various studios established in July of 2000 got the corporate names again in April of 2005. [[Sega WOW]] employees were split into consumer and arcade studios, with latter becoming Sega AM1. However a lot of the development staff came from the [[Overworks]] side ([[Yasuhiro Nishiyama]] and [[Atsushi Seimiya]], for example), due to many senior developers of [[WOW Entertainment]] joining the game company [http://www.mobygames.com/company/paon-corporation-ltd Paon]. In addition, many developers of late [[Sega AM3 (2005-2008)|Sega AM3]] joined AM1 in April of 2009. It also absorbed many software-focused developers from [[Sega Mechatro]] and [[Family Entertainment]] in 2009 and 2010 respectively.
  
 
It was rebranded as [[Sega R&D1|R&D1]] in 2011.
 
It was rebranded as [[Sega R&D1|R&D1]] in 2011.
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==Sections==
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*Produce Section (プロデュースセクション){{ref|https://web.archive.org/web/20080921235938/http://www.itmedia.co.jp/enterprise/articles/0809/17/news002.html}}
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*Planning Development Section (企画開発セクション){{ref|https://web.archive.org/web/20110214162437/http://www.4gamer.net/specials/sangokutaiint/sangokutaiint_02.shtml}}
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*Sound Section (サウンドセクション){{ref|https://web.archive.org/web/20230827115906/https://media.vgm.io/albums/29/4992/4992-1429695566.jpg}}{{ref|https://web.archive.org/web/20170222002604/http://www.noisycroak.co.jp/special/gmcm/prof.html}}
  
 
==Softography==
 
==Softography==
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*''[[Hummer: Extreme Edition]]'' (2009)
 
*''[[Hummer: Extreme Edition]]'' (2009)
 
*''[[StarHorse 2 Fifth Expansion]]'' (2009)
 
*''[[StarHorse 2 Fifth Expansion]]'' (2009)
*''[[Ami No.3]]'' (2010)
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*''[[Ami No. 3]]'' (2010)
  
 
=== [[RingEdge]] ===
 
=== [[RingEdge]] ===

Latest revision as of 06:25, 26 January 2024

Notavailable.svg
Sega AM1 (2005-2011)
Division of Sega Corporation
Founded: 2004-07-01[1]
Headquarters:
Japan
2004-07-01
2011

AM R&D Dept. #1[2] (第一AM研究開発部) was the first arcade division of Sega Corporation. It was part of the AM Software R&D Group of Amusement R&D Div, alongside AM R&D Dept. #2 and AM R&D Dept. #3[2].

After the Sega Sammy Holdings restructure, the various studios established in July of 2000 got the corporate names again in April of 2005. Sega WOW employees were split into consumer and arcade studios, with latter becoming Sega AM1. However a lot of the development staff came from the Overworks side (Yasuhiro Nishiyama and Atsushi Seimiya, for example), due to many senior developers of WOW Entertainment joining the game company Paon. In addition, many developers of late Sega AM3 joined AM1 in April of 2009. It also absorbed many software-focused developers from Sega Mechatro and Family Entertainment in 2009 and 2010 respectively.

It was rebranded as R&D1 in 2011.

Sections

  • Produce Section (プロデュースセクション)[3]
  • Planning Development Section (企画開発セクション)[4]
  • Sound Section (サウンドセクション)[5][6]

Softography


List of staff

References

References



Timeline of Sega of Japan research and development divisions








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