Difference between revisions of "Unreleased Mega Drive games"
From Sega Retro
Line 64: | Line 64: | ||
|?? (probably [[Sega Interactive]]) | |?? (probably [[Sega Interactive]]) | ||
|drx released [http://www.hidden-palace.org/?releases/628 three] [http://www.hidden-palace.org/?releases/627 prototype] [http://www.hidden-palace.org/?releases/626 builds] of this game as part of his 23 February 2008 release. Otherwise, nothing is known about it (one build has the same serial number as ''[[Eternal Champions]]'' which leads to the Sega Interactive assumption). | |drx released [http://www.hidden-palace.org/?releases/628 three] [http://www.hidden-palace.org/?releases/627 prototype] [http://www.hidden-palace.org/?releases/626 builds] of this game as part of his 23 February 2008 release. Otherwise, nothing is known about it (one build has the same serial number as ''[[Eternal Champions]]'' which leads to the Sega Interactive assumption). | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|Yes | |Yes | ||
|- | |- | ||
Line 110: | Line 100: | ||
|Amiga game that Psygnosis canned for the MD. To be released in December 1994 according to German SEGA Magazin 6/1994. | |Amiga game that Psygnosis canned for the MD. To be released in December 1994 according to German SEGA Magazin 6/1994. | ||
|No | |No | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|''[[Bill's Tomato Game]]'' | |''[[Bill's Tomato Game]]'' | ||
Line 150: | Line 135: | ||
|[https://web.archive.org/web/19980127072612/http://www.rspinc.inter.net:80/titles.htm Info on this page is all that's known.] | |[https://web.archive.org/web/19980127072612/http://www.rspinc.inter.net:80/titles.htm Info on this page is all that's known.] | ||
|No | |No | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|''[[Chessmaster 2100]]'' | |''[[Chessmaster 2100]]'' | ||
Line 164: | Line 144: | ||
|[[Samsung]] | |[[Samsung]] | ||
|All that's known comes from [http://www.hardcoregaming101.net/korea/specials/special-lost.htm this Hardcore Gaming 101 article]: Developed by the ''[[Uzu Keobukseon]]'' team and intended for international release; it was cancelled because the then-new South Korean game censorship laws were so confusing that they got lost trying to censor the otherwise completed game. | |All that's known comes from [http://www.hardcoregaming101.net/korea/specials/special-lost.htm this Hardcore Gaming 101 article]: Developed by the ''[[Uzu Keobukseon]]'' team and intended for international release; it was cancelled because the then-new South Korean game censorship laws were so confusing that they got lost trying to censor the otherwise completed game. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|No | |No | ||
|- bgcolor="#00CCCC" | |- bgcolor="#00CCCC" | ||
Line 216: | Line 191: | ||
|Cancelled for unknown reasons. DreamTR acquired a copy of the prototype and sent it to [http://www.sega-16.com/forum/showthread.php?17959-Danny-Sullivan-s-Indy-Heat MrMark0673, who combined text on the prototype with art from the released NES version of the game to form a 50-copy reproduction run that ran in the summer of 2011. Whether or not a ROM dump from the original or pictures of the original will come has yet to be determined.] | |Cancelled for unknown reasons. DreamTR acquired a copy of the prototype and sent it to [http://www.sega-16.com/forum/showthread.php?17959-Danny-Sullivan-s-Indy-Heat MrMark0673, who combined text on the prototype with art from the released NES version of the game to form a 50-copy reproduction run that ran in the summer of 2011. Whether or not a ROM dump from the original or pictures of the original will come has yet to be determined.] | ||
|No | |No | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|''[[Devil Buster]]'' | |''[[Devil Buster]]'' | ||
Line 246: | Line 216: | ||
|[http://www.unseen64.net/2010/04/17/dnaction-the-new-breed-snes-genesis-cancelled/ Shown in Games World #1, Banzzai Magazine #21, GamePro #56, and Player One #4.] Cancelled for unknown reasons. To be released in autumn 1994 according to German SEGA Magazin. | |[http://www.unseen64.net/2010/04/17/dnaction-the-new-breed-snes-genesis-cancelled/ Shown in Games World #1, Banzzai Magazine #21, GamePro #56, and Player One #4.] Cancelled for unknown reasons. To be released in autumn 1994 according to German SEGA Magazin. | ||
|No | |No | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|''[[Doctor Who]]'' | |''[[Doctor Who]]'' | ||
Line 295: | Line 260: | ||
|[[Sega]] | |[[Sega]] | ||
|Cancelled for unknown reasons. Platform game from Sega to be released in autumn 1994 according to a list in German SEGA Magazin 6/94. Hard to say it changed name. This is probably the same ''Feel'' known to have evolved into ''[[Ristar]]''. | |Cancelled for unknown reasons. Platform game from Sega to be released in autumn 1994 according to a list in German SEGA Magazin 6/94. Hard to say it changed name. This is probably the same ''Feel'' known to have evolved into ''[[Ristar]]''. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|No | |No | ||
|- | |- | ||
Line 330: | Line 285: | ||
|[[Codemasters]] | |[[Codemasters]] | ||
|Cancelled for unknown reasons. A Master System version was also in progress. Should have been almost complete because it was in a list in German SEGA Magazin 6/94 (June) and set to be released in July the same year. Belived to be "Ernie Els Golf" that only came to the Game Gear. | |Cancelled for unknown reasons. A Master System version was also in progress. Should have been almost complete because it was in a list in German SEGA Magazin 6/94 (June) and set to be released in July the same year. Belived to be "Ernie Els Golf" that only came to the Game Gear. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|No | |No | ||
|- | |- | ||
Line 426: | Line 376: | ||
|Announced at Summer CES 1994, mentioned in ''[[Mean Machines Sega]]'' #23. Sequel to ''[[Super Off Road]]'', only released on SNES. 1994-11{{fileref|GamePlayers US 0710.pdf|page=12}} | |Announced at Summer CES 1994, mentioned in ''[[Mean Machines Sega]]'' #23. Sequel to ''[[Super Off Road]]'', only released on SNES. 1994-11{{fileref|GamePlayers US 0710.pdf|page=12}} | ||
|No | |No | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|''[[Jesse 'The Body' Ventura Wrestling Superstars]]'' | |''[[Jesse 'The Body' Ventura Wrestling Superstars]]'' | ||
Line 441: | Line 386: | ||
|A rather elusive game; [http://www.unseen64.net/2010/04/25/jester-mega-drive-genesis-cancelled/ very] [http://forums.sonicretro.org/index.php?showtopic=20662&hl= little] is known about it (though SOA did advertise it). Cancelled for unknown reasons. | |A rather elusive game; [http://www.unseen64.net/2010/04/25/jester-mega-drive-genesis-cancelled/ very] [http://forums.sonicretro.org/index.php?showtopic=20662&hl= little] is known about it (though SOA did advertise it). Cancelled for unknown reasons. | ||
|No | |No | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|''[[Jimmy Connors Tennis]]'' | |''[[Jimmy Connors Tennis]]'' | ||
Line 551: | Line 491: | ||
| [[Sage's Creation]] | | [[Sage's Creation]] | ||
|Featured at Winter CES 1992 and mentioned in GamePro #33{{fileref|GamePro US 033.pdf|page=24}}. | |Featured at Winter CES 1992 and mentioned in GamePro #33{{fileref|GamePro US 033.pdf|page=24}}. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|''[[Michael Jordan: Chaos in the Windy City]]'' | |''[[Michael Jordan: Chaos in the Windy City]]'' | ||
Line 606: | Line 536: | ||
|Said to be released to both MD & M-CD in January 1995 according to German SEGA Magazin 6/94. A SNES ROM exists at least. | |Said to be released to both MD & M-CD in January 1995 according to German SEGA Magazin 6/94. A SNES ROM exists at least. | ||
|No | |No | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|''[[Ninja Gaiden IV]]'' | |''[[Ninja Gaiden IV]]'' | ||
Line 712: | Line 637: | ||
|[http://www.sega-16.com/feature_page.php?id=281&title=Interview:%20Scott%20Berfield Cancelled because the project was too ambitious and the developer chosen (unknown) produced a prototype that did not impress EA managers.] | |[http://www.sega-16.com/feature_page.php?id=281&title=Interview:%20Scott%20Berfield Cancelled because the project was too ambitious and the developer chosen (unknown) produced a prototype that did not impress EA managers.] | ||
|No | |No | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|''[[Search for Ramses II]]'' | |''[[Search for Ramses II]]'' | ||
Line 781: | Line 701: | ||
|[[Probe]], [[Hudson Soft]] | |[[Probe]], [[Hudson Soft]] | ||
|{{fileref|MeanMachinesSega34UK.pdf|page=12}} | |{{fileref|MeanMachinesSega34UK.pdf|page=12}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|No | |No | ||
|- | |- | ||
Line 806: | Line 721: | ||
|[[Ocean]] | |[[Ocean]] | ||
|Mentioned in ''[[Mean Machines Sega]]'' #33. | |Mentioned in ''[[Mean Machines Sega]]'' #33. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|No | |No | ||
|- | |- | ||
Line 856: | Line 766: | ||
|Shown at Winter CES 1992{{fileref|GamePro US 033.pdf|page=26}} | |Shown at Winter CES 1992{{fileref|GamePro US 033.pdf|page=26}} | ||
| No | | No | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|''[[Walker]]'' | |''[[Walker]]'' | ||
Line 881: | Line 786: | ||
|[http://www.guardiana.net/MDG-Database/Mega%20Drive/Whizz/ in Guardiana, some picture is available , it needs to be Upload] | |[http://www.guardiana.net/MDG-Database/Mega%20Drive/Whizz/ in Guardiana, some picture is available , it needs to be Upload] | ||
|???? | |???? | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|''[[Wimbledon II]]'' | |''[[Wimbledon II]]'' | ||
Line 911: | Line 811: | ||
|Mentioned in ''[[Mean Machines Sega]]'' #31. Originally an Amiga game. Supposedly 90% complete. | |Mentioned in ''[[Mean Machines Sega]]'' #31. Originally an Amiga game. Supposedly 90% complete. | ||
|No | |No | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
Line 931: | Line 826: | ||
:http://basiscape.com/arts_sakimoto.html quite a few here; possibly also other basiscape artists | :http://basiscape.com/arts_sakimoto.html quite a few here; possibly also other basiscape artists | ||
− | |||
− | |||
of note: http://www.guardiana.net/MDG-Database/Mega%20Drive/Teki%20Paki/ | of note: http://www.guardiana.net/MDG-Database/Mega%20Drive/Teki%20Paki/ | ||
[[Category:Unreleased Mega Drive games| ]] | [[Category:Unreleased Mega Drive games| ]] |
Revision as of 16:51, 25 August 2018
This article is deprecated. There is a new automated version: List of unreleased Mega Drive games which will read data from the pages themselves. Do not bother to update this list - make pages and add the details there. This list will get shorter as time goes on. When it is empty, this page will be deleted. |
Over the course of the Sega Mega Drive's lifetime, a number of games went unreleased. Sega VR games are not listed here — see the main article for details. This list also omits games that did not make it past the concept phase, like Spinny and Spike.
Note: the Mega Drive Command & Conquer ROM, long believed to be an unreleased port, is actually an unfinished pirate.
"Concept and Design Only"
might as well
- Spinny & Spike (TODO find those references again
- http://vgmdb.net/album/1818 someone (Ancient?) may have been working on a game called The Stickman is Back
- http://turbo-boing.com/about Arena?
- Zaxxon's Motherbase 2000 protos have SVP support strings
- http://www.gamengai.com/cmnt_inf.php?id=1436&type=0
- http://basiscape.com/arts_sakimoto.html quite a few here; possibly also other basiscape artists
of note: http://www.guardiana.net/MDG-Database/Mega%20Drive/Teki%20Paki/
- ↑ File:MeanMachines UK 02.pdf, page 25
- ↑ 2.0 2.1 2.2 2.3 File:GamePro US 033.pdf, page 22
- ↑ 3.0 3.1 File:BeepMD JP 1992-04.pdf, page 49
- ↑ 4.0 4.1 File:BeepMD JP 1992-04.pdf, page 24
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 File:MeanMachines UK 17.pdf, page 12
- ↑ File:GamePro US 031.pdf, page 42
- ↑ 7.0 7.1 7.2 File:GamePro US 050.pdf, page 141
- ↑ 8.0 8.1 File:GamePro US 045.pdf, page 111
- ↑ File:GamePlayers US 0710.pdf, page 12
- ↑ File:Starflight MD US Poster.pdf, page 2
- ↑ File:GamePro US 031.pdf, page 44
- ↑ 12.0 12.1 File:GamePro US 033.pdf, page 24
- ↑ File:SegaVisions US 11.pdf, page 100
- ↑ 14.0 14.1 File:SegaVisions US 25.pdf, page 100
- ↑ File:MeanMachinesSega34UK.pdf, page 12
- ↑ File:GamePro US 033.pdf, page 26
- ↑ File:GamePro US 054.pdf, page 224
- ↑ File:GamePro US 045.pdf, page 110