Difference between revisions of "History of Sega in South Korea"
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− | | distributors=[[Oacs]] (198x-198x), [[Samsung]] (198x-199x), [[SKC]] (199x-199x), [[Wizard Soft]] (199x-200x), [[Sonokong]] (200x-200x), [[Sega Korea]] (2003-present) | + | | distributors=[[Oacs]] (198x-198x), [[Samsung]] (198x-1997), [[Kama Entertainment]] (1997-199x), [[Korea Data Systems]] (1997-199x), [[Hyundai]] (200x-200x), [[SKC]] (199x-199x), [[Wizard Soft]] (199x-200x), [[Sonokong]] (200x-200x), [[Sega Korea]] (2003-present) |
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[[Oacs]] were responsible for the official distribution of the [[Sega Mark III]]. | [[Oacs]] were responsible for the official distribution of the [[Sega Mark III]]. | ||
− | Most of Sega's home consoles were distributed in South Korea by [[Samsung]]. | + | Most of Sega's home consoles were distributed in South Korea by [[Samsung]].The names were changed because the Japanese products were illegal in this region and thats why the [[Sega Master System]] was sold as '''Aladdin Boy''' (the second model also known as '''Super Gam * Boy II'''), [[Sega Mega Drive]] as '''Super Gam * Boy''' (later as '''Super Aladdin Boy'''), [[Sega Mega CD]] as '''CD Aladdin Boy''', [[Sega Game Gear]] as '''Handy Gam * Boy''', [[Sega 32X]] as '''Super 32X''' and [[Sega Saturn]] as '''Samsung Saturn'''. |
In 1996 Sega formed a partnership with Hyundai, creating [[Hyundai-Sega Entertainment]] to bring arcade games and components to the country. The move was expected to produce $25 million USD in revenue for the two companies{{fileref|UltraGamePlayers US 095.pdf|page=16}}. | In 1996 Sega formed a partnership with Hyundai, creating [[Hyundai-Sega Entertainment]] to bring arcade games and components to the country. The move was expected to produce $25 million USD in revenue for the two companies{{fileref|UltraGamePlayers US 095.pdf|page=16}}. | ||
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+ | In February 1997, after poor Saturn sales Samsung exit from gaming the gaming business.In September 1997, Sega Saturn returned this time under its original name. The distributor was [[Kama Entertainment]] and [[Korea Data Systems]]. Both companies also brought Sega Mega Drive under the original name.[[Wooyoung Systems]] translated games into Korean. Some of the games released by Samsung have been released for the second time. | ||
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+ | [[Sega Dreamcast]] also reached Korea thanks to Hyundai. 25,000 units were sent to Korea before the company refused to cooperate with Sega for unknown reasons. | ||
Since 2003, [[Sega Korea]] is a representative of Sega in South Korea. | Since 2003, [[Sega Korea]] is a representative of Sega in South Korea. |
Revision as of 07:01, 29 September 2018
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History of Sega in South Korea |
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Official Sega distributor(s): Oacs (198x-198x), Samsung (198x-1997), Kama Entertainment (1997-199x), Korea Data Systems (1997-199x), Hyundai (200x-200x), SKC (199x-199x), Wizard Soft (199x-200x), Sonokong (200x-200x), Sega Korea (2003-present) |
Oacs were responsible for the official distribution of the Sega Mark III.
Most of Sega's home consoles were distributed in South Korea by Samsung.The names were changed because the Japanese products were illegal in this region and thats why the Sega Master System was sold as Aladdin Boy (the second model also known as Super Gam * Boy II), Sega Mega Drive as Super Gam * Boy (later as Super Aladdin Boy), Sega Mega CD as CD Aladdin Boy, Sega Game Gear as Handy Gam * Boy, Sega 32X as Super 32X and Sega Saturn as Samsung Saturn.
In 1996 Sega formed a partnership with Hyundai, creating Hyundai-Sega Entertainment to bring arcade games and components to the country. The move was expected to produce $25 million USD in revenue for the two companies[1].
In February 1997, after poor Saturn sales Samsung exit from gaming the gaming business.In September 1997, Sega Saturn returned this time under its original name. The distributor was Kama Entertainment and Korea Data Systems. Both companies also brought Sega Mega Drive under the original name.Wooyoung Systems translated games into Korean. Some of the games released by Samsung have been released for the second time.
Sega Dreamcast also reached Korea thanks to Hyundai. 25,000 units were sent to Korea before the company refused to cooperate with Sega for unknown reasons.
Since 2003, Sega Korea is a representative of Sega in South Korea.
In 1994, Sega Digital Communications announced the launch of Sega Channel within a year, however, it is not known today whether this happened.