History of Sega in Russia

From Sega Retro

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History of Sega in Russia
Official Sega distributor(s): Forrus (1993-1995), Buka (1994-1999), Bitman (1996-1997), R-Style (1997-1999), NVT (2000-2002), 1C-SoftClub (2005-present)

The modern state of Russia (known officially as the Russian Federation), emerged as an independent state in December 1991, following the demise of the Soviet Union (USSR). The move from a one-party communist state to a more Western-style capitalist society, meant that luxary items such as video games were able to become more widespread. Sega has been involved in the region in various guises since at least 1990.

Sega Master System

Russian Sega Master System

Residents of the USSR had contact with Sega for the first time in the Yuri Antonov song called Ot pechali do radosti from 1987 which contained clips from the Hang-On Jr.

Video games had existed in Russia during the days of the Soviet Union (Tetris being the most well-known example of a Russian video game export). Consoles were also present in the Soviet Union, and one of the first was Palestra-02, produced in Ukraine since 1978, but virtually no Western video game companies chose to sell their products inside the bloc.

After Gorbachev's reforms in the second half of the 1980s, the situation changed and more Western culture began pouring into the USSR. Sega had a go at selling the Sega Master System (model no. MK-3096-19) inside the Russian SFSR in 1990. The exclusive Russian Master System outputs a SECAM signal (for compatiblity with the Soviet TV standard), lacks both a card slot and reset button and have Alex Kidd in Miracle World built in much like redesigned Master System II console seen elsewhere. Little is known about the console's fortunes, though given its rarity, it is unlikely to have been a success.


Russia's video game market is widely considered to have been created when Russian importing company, Steepler, created the "Dendy", an own-branded Nintendo Famicom sourced from Taiwanese manufacturers. At the time, no legislation existed in Russia to protect video game copyrights - while cloning games and hardware was both illegal in much of the world, the Dendy and its derivatives were perfectly legal in Russia - Nintendo could not stop the console's distribution, and didn't.

With a fully fledged marketing campaign, Steepler was able to dominate its home market, but the economical situation in Russia meant that Dendy was out of reach of most consumers, costing several months' worth of the average worker's salary (and indeed in 1993 it was estimated that 39-49% of the population was classed as being in poverty). Steepler were able to bring the costs down as the years went on however, bringing the console into a more affordable price range around 1994.[1]


In 1993 Nissho Iwai (a Japanese firm which had operated in Russia for decades) got the rights to sell Sega consoles in Russia. The company decided to look for a distributor who want to sell consoles in the country. Negotiations have started with Steepler who, seeing the success of Sega Mega Drive in Europe, also wanted to repeat it in Russia. Nissho Iwai was ready to start cooperation but the company wanted from Steepler to break all contracts with Taiwanese companies that produced Dendy. Steepler did not want to do this and the negotiations ended.

Nissho Iwai created the Forrus who became the exclusive distributor of Sega in Russia. Sega would sell stock to Nissho Iwai, who would sell it to Forrus, who would distribute to retailers across the country. In November 1993, Sega Master System I and II were released all in European PAL. On November 14, Sonic - Super Hedgehog program was created which was weekly television show promoting Sega products. Mega Drive was released in April 1994 in two variants: model I in Asian version which was distributed in limited quantity and model II in European PAL version which was more available.

In August 1994, Kunimasa Yagi arrived at the headquarters of Nissho Iwai to present Sega's plans for Russia. He announced that Sega plans to sell 1 million consoles in 3 years and intends to have a 90% share in the Russian video games market. Kunimasa Yagi also said that promotion consoles are limited due to numerous counterfeits on the market.

Migr 1 RU.pdfMigr 1 RU.pdfMigr 1 RU.pdf

Interview with Kunimasa Yagi


Print advert in Video-Ace Dendy (RU) #12 (1994-10-28)

Not content with just marketing Dendy consoles, Steepler used its position of market leader to market its Mega Drive clone, the Pro 16 Bit and High Quality. Its distribution channels and associated Dendy brand helped drive sales across the nation - at this point the Dendy was synonymous with video games in general, leading to curious situations were consoles would be referred to as "Nintendo Dendys" or "Sega Dendys". Steepler also distributed its products around former republics of the USSR giving it a territorial advantage over Forrus which in 1994 had only 25 sellers and only in Moscow.

Steepler decided to go further and registered the Mega Drive trademark on June 10, 1994. This meant that according to Russian law, they had the right to sell Mega Drive despite Sega's disagreement. The trademark case would be repeated in Sega's history in this country it will be present even today.

Steepler and Dendy sold games from USA, Asia and pirate versions. Consoles sold by them are Sega Mega Drive 2 in green box which was a clone that looked almost the same as the original consoles, Mega Drive 2 from Southeast Asia, Mega Drive 2 from Asia in self made box and Sega Genesis CDX from USA. In June 1994, Steepler sold 4,000 Sega Mega Drive but planned to increase sales in the autumn from 10,000 to 15,000 for a month.

Its Sega operations were cut short in end of 1994, however, when Steepler was chosen as representative of the Nintendo in all former USSR countries.In Russia and CIS countries, the newly created Dendy company was selected as an exclusive distributor. While the agreement permitted the unlicensed Dendy consoles to be sold, sales of rival products (such as Sega) was restricted. Sega products were sold by Dendy with restrictions but Steepler could sell Sega consoles normally.[2]SNES delivery started on November 15. A large advertising campaign was launched and 10,000 consoles were sold by the end of the year. Unfortunately, only a small part of the games reached the distributor, so customers only bought consoles without games. In January, the promised rest of the games arrived. Nintendo delayed the next delivery of consoles by up to two months. Because of this, Dendy didn't have any goods to sell, so it was decided to negotiate a new contract with Nintendo and permission to sell Sega consoles was given.[3] The high cost of importing original SNES consoles and cartridges from Germany affected the Steepler, which was declared bankrupt in 1996.

Another major competitor to Forrus was Bitman, established in November 1994. In addition to marketing NES clones, the company launched its own Mega Drive, the Super Bitman, based on the infamous KW-501 clone console and Turbo Bitman.

Other competitors included Magic 2, Kenga and its Mega-Ken Mega Drive clone, and Subor with the SB-16C. The true number of smaller organisations selling imported software or accessories is not known.


Poster/Catalog with Master System and Game Gear added to Mega Drive.

Demand for Mega Drive consoles continued to grow, as did the number of clones available. During his stay in Russia, Yagi concluded that it is still impossible to fight counterfeits with legitimate methods and admitted that Sega would fight clones by high quality and low prices. Several strategies have been taken to combat this phenomenon. In Autumn 1994, Nissho Iwai selected Buka as the official Sega distributor.[4] From now on, Sega products were distributed by 2 distributors. The second step was getting along with Steepler and Dendy to sell the original Mega Drive. Now they sold original Sega, but they also had clones in the stores and still the original consoles were more expensive than this clones, so a Asian version of Mega Drive 2 was released. It was cheaper than the European one (this model was still on sale).

At the end of 1994, Mega CD II (sold there in Asian NTSC and European PAL) and Game Gear were delivered to Russia. In March 1995 the Mega Drive 32X was released and the sale of the first Sega Saturn models imported from Japan began.

Several games have a text description in Russian, such as Sonic 2, ExoSquad, and Primal Rage.

In 1995, 30% of the Sega consoles sold in Russia were clones. The consoles sold by Bitman and Kenmaster had each 10% of sells on the market.[5] Despite the large piracy, Sega recognized Mega Drive as a success in Russia.

In 1995, Sega got along with Kenga to distribute Sega Multi Mega.

Print advert in (RU) #1: "1/1995" (1995-xx-xx)
Print advert in Velikiy Drakon (RU) #19 (1995-08-14)
also published in:
  • Velikiy Drakon (RU) #20 (1995-10-01)[6]
  • Velikiy Drakon (RU) #21 (1995-11-27)[7]
Print advert in (RU) #1: "xxxx xxxx" (1996-xx-xx)
also published in:
  • (RU) #1: "xxxx xxxx" (1996-xx-xx)[8]

Bitman and R-Style

In 1998, Monopoly was advertised as the first game for Mega Drive in Russian. This is probably the first unofficial translation into Russian.

To act even more effectively against piracy Sega has chosen a second distributor. After one year of negotiations, in January 1996, an agreement was signed under which the Russian company Bitman became the distributor No.1 of Sega Europe in Russia and the CIS countries[9] With its own chain of stores, Bitman was able to distribute the Mega Drive 2, Sega Saturn, Sega Mega-CD 2, Sega Game Gear, Mega Drive 32X and Sega Pico in addition to the Super Bitman (which was called the official clone) all in the European PAL system. At a joint press conference on June 6th, 1996 this fact was officially confirmed and detailed plans for distribution were presented. Press releases stated that "The Bitman-Sega strategic alliance will lead Russia into the information future."[10] At the conference, it was announced that Sega products will be available for purchase with a one-year warranty and with a certificate of the Russian State Standard. Saturn has also been announced as the main gaming system, but the demand for the affordable Mega Drive II and Pico is also strong.[11] The prices of consoles were very close to the prices of clones, which undoubtedly had a positive impact on the competitiveness of products, especially since clones could be found in most cities. In 1996, CEO of Bitman said that 50% of consoles sold on the Russian market were from Sega, but 35% were either mostly Chinese fakes or official clones (Super Bitman).[12]

In 1996, the Russian version of Sega Pro was created. Unofficial importers released Sega Nomad and Mega Jet in the same year. Despite the end of Steepler, trademark was register by Steepler Investment in April 11, 1996.[13]

After the success of Mega Drive, Sega had high hopes for the distribution of Sega Saturn. The Russian and CIS markets have become a priority among former Eastern Bloc countries.[14]The European version of the console could already be bought from official distributors since January 1996, but full retail sales in other stores began in May 1996. Despite the efforts of Buka and Bitman, Sega Saturn just as in other countries of the world did not sell as good as Mega Drive. This was due to a small number of pirated software that helped Mega Drive and PlayStation gain popularity in the country.

In 1997, Bitman participated in a large-scale campaign to remove suppliers of illegal products from the Russian market. In December 1997, the company was acquired by R-Style, who inherited Sega's distribution agreement. R-Style continued selling the Saturn (MK-80200-50 and MK-80200A-50), Mega Drive II (European PAL), Mega CD II (European PAL) and Pico (European PAL) in the region until the end of the 1990s.

In 1998, it was estimated that there are hundreds of thousands of Sega Mega Drive consoles in Russia (including original consoles and clones). Some stores also imported Aiwa CSD-G1M.[15]

Text at the bottom Remember that the original SEGA MEGA DRIVE-2 should only be black, the SEGA logo is applied not only on the console itself, but also on the joystick and the AC adapter. Unfortunately, fake consoles have appeared that look very similar to the original ones. On the originals, in contrast to the fakes, the SEGA logo is applied to the plug of the joystick connection to the console, the legs of the console are made of rubber and plastic. in (RU) #0: "Mart 1996" (1996-03-12)
Print advert in (RU) #10: "6/1996" (1996-xx-xx)
also published in:
  • (RU) #6: "Sentyabr 1996" (1996-xx-xx)[16]
Print advert in (RU) #7: "Oktyabr 1996" (1996-xx-xx)
Bitman RU PrintAdvert.jpeg
Print advert in Velikiy Drakon (RU) #29 (1996-12-01)
Print advert in Velikiy Drakon (RU) #38 (1998-04-12)
Print advert in (RU) #24: "May 1998" (1998-xx-xx)
also published in:
  • (RU) #25: "Iyun 1998" (1998-xx-xx)[17]

PC Games

The Russian PC market for many years was under strong piracy pressure. Compilations that contained many games on one disk appeared as the first but then came Russian pressed bootlegs that became very popular in the former USSR countries and in former Warsaw Pact countries such as Poland. This games had covers in Russian and at the beginning many people thought that this were original games because a lot of them looked very identical. Along with their popularity, the first translations of games into Russian appeared also illegal translations of Sega games such as Sega GT by 7th Wolf.

Game crisis in Russia

In 1998, the economic crisis began in Russia. Original games began to cost huge money. This resulted in a very high level of computer piracy (95%). Pirate titles were widely available, within a few days of their release, outside of every Moscow metro station. Many realized that official distribution has no future in Russia.

As a leading software publisher in Russia, the CIS and the Baltic States, Buka has seen this problem since it was founded in 1993 and used various methods to limit its impact. They decided to take a risky step, releasing two versions of games, a full box version with instructions (and a small surprise), as well as a cheaper version in the jewel case to compete with pirates in terms of price. The customer has chosen a legal product.

In 1999 Buka also began talks with Nintendo, Sega and Sony to apply a similar solution, but none of them agreed. Therefore, it was decided to stop cooperation with these companies. R-Style also decided to focus on selling computers. Although piracy still existed, the government and other companies tried to fight it.

Mezhregional'naya obshchestvennaya organizatsiya sodeystviya proizvodstvu i realizatsii videoigr

Print advert in 1001 igra dlya Sega (RU) : "" (1999-05-19))

The rights to Mega Drive in 1999 were registered by Mezhregional'naya obshchestvennaya organizatsiya sodeystviya proizvodstvu i realizatsii videoigr (Interregional public organization for the promotion of the production and sale of video games) associated with BBK Electronics[18] which produced Mega Drive clones. Sega didn't have a representative in Russia at the time, so it couldn't react.

They cooperated with Simba's Video Games (whose trademark they bought) which produced famiclones but with the acquisition of rights to Mega Drive they also began to release clones of this console. This clones became popular. Simba's also produced accessories for Mega Drive (such as Vzlomshchik Kodov) and later for Dreamcast.

In later years, they participated in a project of translating Sega games into Russian. Until 2004, about 200 games were translated.[19]

New Game

Around 1998, Padis has released new clones called Mega Drive 2. This were simple copies of the Asian versions of the Sega 16-bit console. They had a Mikki sticker on the package (it was a store related to Padis). The next one were Mega Drive 3 and Game VCD (with registered trademarks for Mega Drive 3 and Game VCD) [20][21]When Simba's began to manufacturing the clones of Sega with registered Mega Drive name, Padis changed to New Game and named it's clones Magistr Drive to avoid problems with the use of Mega Drive name.[22]In the next years, New Game registered trademarks for Aladdin[23], Zero Tolerance [24] and possibly others.

The company also began translation of Mega Drive games into Russian at the beginning of 2000s. Over the next few years, New Game re-released translations multiple times, a lot is compiled here. Some covers say the text was made by Great Dragon magazine and the box design by New Game.

Additionally, the 16 Битный картридж series cartridges were made by TSC Dandyk. TSC Dandyk started in the 90s. There was a shop in Omsk called TSC Dendyk selling games and consoles. At one point, the owner started making his own cartridges for the Dendy console. The forms for these cartridges were sent from China but the Chinese made a mistake and they write TSC Dandyk. Thus, the games were produced and distributed in other regions of Russia and later other CIS countries such as Kazakhstan. The same thing happened with the Mega Drive cartridges. Although the Dendyk shopping center was closed, the form for making games was bought by another person in Omsk and the TSC Dandyk mark still existed in the 2010s.[25]

Print advert in Velikiy Drakon (RU) #48 (2000-04-15)
Print advert in Velikiy Drakon (RU) #54 (2001-05-01)
Print advert in Velikiy Drakon (RU) #56 (2001-12-15)
also published in:
  • Velikiy Drakon (RU) #57 (2002-02-05)[26]
Bootleg Sonic2 MD RU Box NewGame Gold.jpg
Sonic 2 translation from New Game Gold release
Bootleg ComixZone MD RU Box NewGame.jpg
Comix Zone with Great Dragon info under the barcode
MD Card TSC Dandyk.jpg
TSC Dandyk

Magic Drive

The next clones were Magic Drive. Under this brand appeared not only consoles but also games.

Sega Dreamcast

Comtek 2000

The Sega Dreamcast also made it to the country. Until 2000, console wasn't officially available but it was possible to buy them from imports that bought it from Japan and later USA and Europe.

In 2000 NVT was appointed a distributor of Sega in Russia and CIS.[27]Dreamcast was presented in Russia on Comtek 2000 which took place from 17 to 21 April 2000.[28]On November 10, 2000, the distributor began selling the console pre-release and promised its official release at the end of the year. Consoles were sold along with Russian documents.

The end of 2000 was marked by a boom for DC consoles in the CIS countries, which was related to the mass distribution of Russified versions of games (pirated ones) and the decrease in prices of the console and games thanks to official distribution.[29]

Despite the failure of Dreamcast in the world, in the CIS countries the console was well received and could be bought even in 2003.

With the popularity of the console, several local distributors decided to buy consoles from Sega and sell them on their own. It happened in 2001–2002 when Big Ben Interactive became a distributor in Western Europe. Local distributors bought consoles cheaply from them and began to distribute Dreamcast along with self made instructions in Russian.

Pirate games translated into Russian were very popular on the market. After some time they became more widespread than the original games. This games were distributed with custom-made packaging. Many of them are collected here. There were a few companies that translated and sold pirate games:

There were also several unlicensed Dreamcast accessories distributed mainly by Simba's Video Games. They also created the Dreamarena.ru website and advised on how to connect to the Internet using Dreamcast Web Browser or telephone lines.

Mega Drive clones in early 2000s

When Dreamcast was distributed in Russia, Mega Drive clones could still be found on the market. The most popular were Mega Drive 4, Simba 268, Magistr Drive 5 and Mega Drive X. New among these clones were educational consoles, which according to the producers, in addition to the possibility of games, taught foreign languages.[30]These consoles included a special learning software cartridge, and some stores sold additional programs. The first in this series were CyberShell and CyberSmart developed by BSComp Ltd, which before making consoles was known from creation of an unlicensed game for Mega Drive called Chess. The company also helped New Game to create their educational consoles such as Obuchayushchiy Magistr and Obuchayushchiy Bakalavr. Also, sets of educational consoles from Simba's Video Games (Kibord-005 and Kibord-007) have things developed by BSComp Ltd, which means that this company also helped them. The Magic Drive series created their own version of educational console called Magic Teacher GS-200N.


In 2005 SoftClub became a distributor of Sega in Russia and CIS, which became a part of the company 1C. More modern games for the PlayStation 2 and beyond seem to be distributed in Russia legally without much concern. The country seems to have adopted the PEGI rating system and games are translated into Russian in a similar manner to other European regions.

The only Sega game that distribution has been stopped in Russia was Company of Heroes 2.[31]

Constanta Plus

In 2006, the rights to the name Mega Drive were sold to Constanta Plus. Company still cooperated with Simba's Video Games, whose trademark they bought[32]. They released Mega Drive 2 clone console (the first editions also have the name of Mezhregional'naya obshchestvennaya organizatsiya, which may mean that the console was released earlier and this is only a re-release with the Constanta Plus name added to the back) and a series of devices on the Russian market called Mega Drive Portable.[33] Games were placed in custom-made Game Boy Advance-style cartridges and are compatible in a number of different devices, most of whom steal design tips from Nintendo consoles. Companies such as Blek Khorns[34] and Proyavlyay Emotsii[35] which were releated to Simba's and Constanta Plus helped sell the products. This consoles were also exported to other CIS countries.

Cyber Toy

Around 2007, BSComp Ltd established Cyber Toy and began working with AtGames. Thanks to that good chunk of their consoles have been released in the region, including the Arcade Classic and the Arcade Ultimate. Blue and green versions of the Arcade Ultimate appeared in Russia before other regions of the world (namely the UK, in which Blaze Europe introduced the blue variant in 2011), suggesting strong support from AtGames in that region. Micro Drive was exclusive to Russia.

Cyber Toy also sold Sega Pico and CyberShell.[36]

Srednesrochnyye finansovyye i real'nyye investitsii

In 2017, Srednesrochnyye finansovyye i real'nyye investitsii (Medium-term financial and real investments) purchased all Constanta Plus trademarks including Mega Drive. However, the company has not released any new Mega Drive clone since 2017 although older clones can still be bought. Despite this, other pirates on the market are still trying to avoid breaking Russian law and do not use the name Mega Drive in their copies, such as Super Drive, Titan, Retro Genesis, Magistr X and others.[37]

Sega clones are still popular. In 2019, Mega Drive and Dendy clones had an 18% share of consoles sells in Russia.[38]

LLC GameCard

ООО ГеймКард produced cartridges for Mega Drive in 2010s.[39] Unfortunately, so far not much is known about this topic.

Mega Drive Mini

Sega said there are no plans to release Sega Mega Drive Mini in Russia, however, consoles can be bought from international distributors and local importers. The main reason is the difficult legal situation discussed earlier in this article. Even the 1C company sells Mega Drive clones such as Sega Retro Genesis or Magistr Drive.[40]

Homebrew Games

There appears to be a strong homebrew Mega Drive community in Russia, with many of their creations leaking into the commercial market by dodgy eBay sellers.

Sega Amusement

Since 2006, the distribution of arcade machines and equipment for children produce by Sega is being carried out by KidsPlay.[41]

QubicaAMF is a strategic partner in Russia and CIS countries.


Sititek is the official distributor of Sega Toys in Russia and CIS countries.[42]


  1. http://tv-games.ru/wiki/Companies/Steepler.html
  2. https://www.kommersant.ru/doc/94004?query=steepler
  3. https://secretmag.ru/business/trade-secret/nintendo-so-slonom-kak-viktor-savyuk-pridumal-pristavku-dendy.htm
  4. https://archive.org/details/Korona_Video-Ass_03/page/n37/mode/2up
  5. http://game-exe.org/index.php?n=Exe.Exe004HardTV
  6. Velikiy Drakon, "" (RU; 1995-10-01), page 5
  7. Velikiy Drakon, "" (RU; 1995-11-27), page 5
  8. Strana Igr, "xxxx xxxx" (RU; 1996-xx-xx), page 53
  9. File:Migr_8_RU.pdf, page 91
  10. https://www.osp.ru/cw/1996/23/12306
  11. https://www.itweek.ru/themes/detail.php?ID=38474
  12. https://www.kommersant.ru/doc/233963
  13. https://findtm.ru/card/12/120580.html
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  15. https://www.youtube.com/watch?v=gwV9bZYXQPs&t=570s
  16. Strana Igr, "Sentyabr 1996" (RU; 1996-xx-xx), page 89
  17. Strana Igr, "Iyun 1998" (RU; 1998-xx-xx), page 15
  18. https://dtf.ru/gameindustry/77844-voyna-kopiraytov-pochemu-sega-mega-drive-mini-skoree-vsego-ne-vyydet-v-rossii
  19. https://web.archive.org/web/20050405032853/http://www.simbas.ru/
  20. https://www.rbc.ru/companies/trademark/207861/mega-drive-3/
  21. https://findtm.ru/card/19/196860.html
  22. https://dtf.ru/gameindustry/77844-voyna-kopiraytov-pochemu-sega-mega-drive-mini-skoree-vsego-ne-vyydet-v-rossii
  23. https://findtm.ru/card/26/267086.html
  24. https://www.rbc.ru/companies/trademark/267087/nulevoj-dopusk-zero-tolerance/
  25. https://dendygames.wordpress.com/2012/12/11/%D0%BA%D0%B0%D1%80%D1%82%D1%80%D0%B8%D0%B4%D0%B6%D0%B8-tsc-dandyk-%D0%B2%D1%87%D0%B5%D1%80%D0%B0-%D0%B8-%D1%81%D0%B5%D0%B3%D0%BE%D0%B4%D0%BD%D1%8F/
  26. Velikiy Drakon, "" (RU; 2002-02-05), page 52
  27. https://web.archive.org/web/20010409225930/http://sega.ru:80/news.phtml
  28. https://web.archive.org/web/20001027092245/http://www.nd.ru/news/news100.shtml
  29. File:Radio 2001-12 RU Dreamcast.gif
  30. http://segadreamcast.ru/samye-rasprostranennye-pristavki-na-rossijskom-rynke-do-nachala-2000h/
  31. https://www.destructoid.com/company-of-heroes-2-removed-from-sale-in-russia-259439.phtml
  32. https://findtm.ru/card/23/231408.html
  33. https://dtf.ru/gameindustry/77844-voyna-kopiraytov-pochemu-sega-mega-drive-mini-skoree-vsego-ne-vyydet-v-rossii
  34. https://focus.kontur.ru/entity?query=1057749478170
  35. https://retrones.wordpress.com/2019/01/06/simbas-%D0%BD%D0%B0%D1%81%D0%BB%D0%B5%D0%B4%D0%B8%D0%B5-%D0%BF%D0%B8%D1%80%D0%B0%D1%82%D1%81%D0%BA%D0%B8%D1%85-%D0%BA%D0%BE%D0%BD%D1%81%D0%BE%D0%BB%D0%B5%D0%B9/
  36. https://web.archive.org/web/20110903045246/http://cybertoy.ru/joom/index.php?option=com_content&task=view&id=12&Itemid=30
  37. https://dtf.ru/gameindustry/77844-voyna-kopiraytov-pochemu-sega-mega-drive-mini-skoree-vsego-ne-vyydet-v-rossii
  38. https://app2top.ru/industry/za-yanvar-sentyabr-2019-go-v-rossii-by-lo-kupleno-400-ty-syach-konsolej-154241.html
  39. https://anikeev.com/blog/mega-drive-2-%D0%BF%D1%80%D0%B8%D1%81%D1%82%D0%B0%D0%B2%D0%BA%D0%B0-%D0%B2%D0%BE%D0%B7%D0%B2%D1%80%D0%B0%D1%89%D0%B0%D0%B5%D1%82%D1%81%D1%8F-%D0%BD%D0%BE-%D1%83%D0%B6%D0%B5-%D0%BD%D0%B5-seg/
  40. https://gamemag.ru/news/140019/sega-mega-drive-mini-russian-release-cancelled
  41. http://brunswickbowling.kz/about/sng.php
  42. https://www.fansimag.ru/tovary-dlya-detey/domashniy-planetariy/disk-proekcionnyy-sititek-dlya-planetariev-homestar-romanticheskiy-6743/
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