Difference between revisions of "History of Sega in Mexico"

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| distributors=[[DISAM S.A. de C.V.]] (~1990-1995), [[Sega México]] (1996-2014) , [[Latam Games]] (2012-present)
 
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The videogame industry in Mexico is largely unknown, although it began in the mid-1970s and has led to companies like [[ELPRO]], [[NOVEDADES ELECTRONICAS S.A.]] with NESA pong consoles created by Mr. Morris Behar considered as the father of videogames in Mexico in that country, based on the pong games of Atari 1972. Also mention to [[Evoga entertaiment]] that has collaborated with the development of games for [[SNK]] Neo Geo.
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The videogame industry in Mexico is largely unknown, although it began in the mid-1970s and has led to companies like Elpro, Novedades Electronicas S.A with NESA pong consoles created by Mr. Morris Behar considered as the father of videogames in Mexico in that country, based on the pong games of Atari 1972. Also mention to [[Evoga entertaiment]] that has collaborated with the development of games for [[SNK]] Neo Geo.
 
However, it is also known that, as in South America, the piracy of video games was very abundant with the NES/Famicom, especially in the early 90s.
 
However, it is also known that, as in South America, the piracy of video games was very abundant with the NES/Famicom, especially in the early 90s.
  
 
==Disama S.A. de C.V. ==
 
==Disama S.A. de C.V. ==
 +
Around 1990, [[Sega]] started distributing its consoles through ''Distribuidora De Articulos Modernos S.A. de C.V.'' which took the name of ''Sega De Mexico''. Sales of the [[Sega Master System]] console began with advertising on TV in American commercials with a Spanish voice by Rubén Moya. The games could be purchased at the Videocentro store, which used the Escuadrón Videocentro Sega slogan in its advertisements. The [[Genesis]], [[Game Gear]], and Master System II were released next. All consoles were imported in the NTSC system. It is worth mentioning that many of the Sega games in Mexican territory were the US versions, however when the Master System arrived, titles in Spanish imported from the PAL versions were also distributed to save costs.
  
Interestingly not so with [[Sega Mega Drive]] it was not very popular as if I happened in South America, which at that time was dominated by Nintendo in that country with Super Nintendo that was very popular among Mexicans gamers by receiving distribution '''C.Itoh/Itochu''' which also received support from the magazine Club Nintendo by Gus Rodriguez.The company has successfully promoted Nintendo products by setting a low price. Gamela, who has been a distributor since around 1996, was not that good.<ref>http://www.clubnientiendo.com/cgi-bin/general.cgi?id=1</ref> Despite this, Mexico received distribution of SEGA consoles by the company [[DISAM S.A. de C.V.]] which presumably would be SEGA Mexico in that country obviously being part of the North American region consoles [[Sega Mega Drive]] were known as "Genesis" and also the [[Master System]] also both NTSC format but due to stiff competition Nintendo in that country the distributor went bankrupt in 1995.The company also released [[Sega Mega-CD]] and [[Sega 32X]].<ref>http://www.smspower.org/forums/15992-SMSInMexico</ref>
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Sega products did not gain popularity in Mexico. One of the main reasons was competition from [[Nintendo]] represented here since 1989 by C. Itoh/Itochu with full support in Club Nintendo magazine. Itochu successfully advertised and sold Nintendo products in Mexico thanks to the low price. The problems with Nintendo in Mexico began with Gamela, which had been a distributor since 1996.<ref>http://www.clubnientiendo.com/cgi-bin/general.cgi?id=1</ref> Before that, however, Nintendo dominated the Mexican market with Super Nintendo and Genesis was not very popular in that country. Still on the Sega Genesis Mexicans had titles exclusive as Chavez II that included a Spanish translation that was actually the Mexican version of [[Boxing Legends of the Ring]] something strange because Chavez II was conducted by the magazine Club Nintendo Mexico who Chavez conducted for Super Nintendo case of competition was the publisher SEGA. [[DISAM S.A. de C.V.]] also imported [[Sega CD]] and [[Sega 32X]], but in 1995 it went bankrupt.
  
Still on the Sega Genesis Mexicans had titles exclusive as Chavez II that included a Spanish translation that was actually the Mexican version of [[Boxing Legends of the Ring]] something strange because Chavez II was conducted by the magazine Club Nintendo Mexico who Chavez conducted for Super Nintendo case of competition was the publisher SEGA.
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== Sega México ==
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In 1996, Sega of America founded [[Sega México]]<ref>https://web.archive.org/web/19970715055450/http://www.sega-europe.com:80/SEGACOR.HTML</ref> which was behind the release of [[Sega Saturn]], [[Sega Dreamcast]] and other PC games. The last activity of the company was reported in 2014.<ref>https://twitter.com/sega_mexico?lang=es</ref>
  
== Sega México ==
 
In 1996, Sega of America founded [[Sega México]]<ref>https://web.archive.org/web/19970715055450/http://www.sega-europe.com:80/SEGACOR.HTML</ref> which was behind the release of [[Sega Saturn]], [[Sega Dreamcast]] and other PC games.The last activity of the company registered in 2014.<ref>https://twitter.com/sega_mexico?lang=es</ref>
 
 
== Latam Games  ==
 
== Latam Games  ==
 
[[Latam Games]] distributes Sega games in Mexico from 2012<ref>http://www.rolagames.com/pressrelease.php</ref>. The company also cooperated with [[NC Games]]<ref>http://www.ncgameslatam.com/sobre-nosotros</ref>.
 
[[Latam Games]] distributes Sega games in Mexico from 2012<ref>http://www.rolagames.com/pressrelease.php</ref>. The company also cooperated with [[NC Games]]<ref>http://www.ncgameslatam.com/sobre-nosotros</ref>.

Revision as of 03:18, 7 May 2021

Notavailable.svg
Mexico 
History of Sega in Mexico
Official Sega distributor(s): DISAM S.A. de C.V. (~1990-1995), Sega México (1996-2014) , Latam Games (2012-present)

This short article is in need of work. You can help Sega Retro by adding to it.



The videogame industry in Mexico is largely unknown, although it began in the mid-1970s and has led to companies like Elpro, Novedades Electronicas S.A with NESA pong consoles created by Mr. Morris Behar considered as the father of videogames in Mexico in that country, based on the pong games of Atari 1972. Also mention to Evoga entertaiment that has collaborated with the development of games for SNK Neo Geo. However, it is also known that, as in South America, the piracy of video games was very abundant with the NES/Famicom, especially in the early 90s.

Disama S.A. de C.V.

Around 1990, Sega started distributing its consoles through Distribuidora De Articulos Modernos S.A. de C.V. which took the name of Sega De Mexico. Sales of the Sega Master System console began with advertising on TV in American commercials with a Spanish voice by Rubén Moya. The games could be purchased at the Videocentro store, which used the Escuadrón Videocentro Sega slogan in its advertisements. The Genesis, Game Gear, and Master System II were released next. All consoles were imported in the NTSC system. It is worth mentioning that many of the Sega games in Mexican territory were the US versions, however when the Master System arrived, titles in Spanish imported from the PAL versions were also distributed to save costs.

Sega products did not gain popularity in Mexico. One of the main reasons was competition from Nintendo represented here since 1989 by C. Itoh/Itochu with full support in Club Nintendo magazine. Itochu successfully advertised and sold Nintendo products in Mexico thanks to the low price. The problems with Nintendo in Mexico began with Gamela, which had been a distributor since 1996.[1] Before that, however, Nintendo dominated the Mexican market with Super Nintendo and Genesis was not very popular in that country. Still on the Sega Genesis Mexicans had titles exclusive as Chavez II that included a Spanish translation that was actually the Mexican version of Boxing Legends of the Ring something strange because Chavez II was conducted by the magazine Club Nintendo Mexico who Chavez conducted for Super Nintendo case of competition was the publisher SEGA. DISAM S.A. de C.V. also imported Sega CD and Sega 32X, but in 1995 it went bankrupt.

Sega México

In 1996, Sega of America founded Sega México[2] which was behind the release of Sega Saturn, Sega Dreamcast and other PC games. The last activity of the company was reported in 2014.[3]

Latam Games

Latam Games distributes Sega games in Mexico from 2012[4]. The company also cooperated with NC Games[5].

References


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