Difference between revisions of "Sega Mechatro"

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{{Company
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{{CompanyBob
 
| logo=Mechatronics logo.svg
 
| logo=Mechatronics logo.svg
| width=300
+
| division=[[Sega of Japan]]
 
| founded=1999
 
| founded=1999
| defunct=2009
+
| defunct=2009-09-01
| tseries=
 
 
| mergedwith=
 
| mergedwith=
| mergedinto=
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| mergedinto=[[Product R&D]]
 
| headquarters=Japan
 
| headquarters=Japan
 +
| prevdate=1999
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| prev=[[Sega AM4]]
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| prev2=[[Sega AM6]]
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| nextdate=2009
 +
| next=[[Product R&D]]
 
}}
 
}}
{{sub-stub}}'''Sega Mechatronics R&D Department''', casually known as  '''Sega Mechatronics''', '''Mechatronics''' or '''Mechatro''' was a research and development department of [[Sega]], created in 1999.
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{{sub-stub}}'''Sega Mechatro Kenkyuu Kaihatsubu''' (セガメカトロ研究開発部), or '''Mechatro R&D Department''' was a research and development department of [[Sega]], created in 1999 as a replacement for [[Sega AM4]] and [[Sega AM6]]{{fileref|DCM_JP_19991119_1999-36.pdf|page=15}}. The name is a portmanteau of "mechanics" and "electronics"{{ref|https://web.archive.org/web/20030112005943/http://www.sega-mechatro.com:80/whats/aboutus/aboutus.html}}. It appears to have been an internal term for Sega's engineering sections as early as the late 1980s,{{ref|https://web.archive.org/web/20200724150122/https://www.4gamer.net/games/999/G999905/20200704005/}} with it persisting throughout the following decade,{{magref|harmony|119|16}} and even continuing to see usage in more recent years.{{ref|https://web.archive.org/web/20200525154914/https://www.ana-cooljapan.com/contents/game/interview/gamecenter/}}
  
Mechatronics replaced [[Sega AM4]] in 1999, though continued AM4's role in developing physical arcade cabinets for AMs 1-3 to house games in. Unlike AM4, Mechatronics largely went uncredited for its work, and is thought to have been replaced with something else in 2009.
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Like its predecessors, Mechatro continued to produce the physical equipment used in arcade games (e.g. cabinets), and was often left uncredited for its work. However, it notably also made more software by itself during this period, developing ''[[Club Kart: European Session]]'' and other titles.{{magref|famitsudc|2001-07|63}}
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In April 2005, following the [[Sega Sammy Holdings]] merger, '''Mechatronics R&D Dept.''' was made a part of the '''Amusement Products R&D Group''' of '''Amusement R&D Div''', alongside [[Hardware R&D Dept.]] and [[Mechanical Products R&D Dept.]]{{fileref|IR EN 2005-03-31.pdf}}. It continued it's role as [[Product R&D]] in October of 2009.  
  
 
==Softography==
 
==Softography==
:''Note: Incomplete''
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{{CompanyHistoryAll|Sega Mechatro}}
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 +
 
 +
 
 
{{multicol|
 
{{multicol|
===UFO Board EX===
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===[[Sega Titan Video]]===
*''[[UFO Prize Stage]]'' (2000)
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*''[[Dancing Fever]]'' (2000)
 +
 
 +
===[[Sega System SP]]===
 +
*''[[Medalink]]'' (2007)
  
===[[Hikaru]]===
+
===[[NAOMI]]===
*''[[Air Trix]]'' (2001)
+
* ''[[Boat Race Ocean Heats]]'' (2001)
 +
* ''[[Oinori Daimyoujin]]'' (2002)
 +
* ''[[Prayer Daimyo God Festival]]'' (2003)
  
===[[NAOMI 2]]===
+
===[[Sega Lindbergh Blue]]===
*''[[Club Kart: European Session]]'' (2001)
+
* ''[[StarHorse 2 New Generation]]'' (2005)
*''[[Soul Surfer]]'' (2002)
+
* ''[[StarHorse 2 Second Fusion]]'' (2006)
*''[[World Club Champion Football: Serie A 2002-2003]]'' (2003)
+
* ''[[StarHorse 2 Third Evolution]]'' (2007)
 +
* ''[[StarHorse 2 Fourth Ambition]]'' (2008)
  
===[[NAOMI]]===
+
===EX BD===
*''[[Inu No Osanpo]]'' (2001)
+
*''[[UFO Prize Stage]]'' (2000)
*''[[MJ]]'' (2002)
+
*''[[Super Guru Guru Station]]'' (2000)
  
===UFO 7 Board===
+
===UFO 7 BD===
 
*''[[UFO Catcher 7]]'' (2001)
 
*''[[UFO Catcher 7]]'' (2001)
 
*''[[UFO Catcher 7 Max Edition]]'' (2003)
 
*''[[UFO Catcher 7 Max Edition]]'' (2003)
 
*''[[UFO Dream Town JP]]'' (2004)
 
*''[[UFO Dream Town JP]]'' (2004)
 
*''[[UFO Catcher 7 Second]]'' (2004)
 
*''[[UFO Catcher 7 Second]]'' (2004)
 +
*''[[UFO Colon]]'' (2004)
  
===[[Chihiro]]===
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===UFO 8 BD===
*''[[Ollie King]]'' (2003)
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*''[[UFO Catcher 8]]'' (2008)
*''[[MJ2]]'' (2004)
+
*''[[UFO Dream Catcher]]'' (2008)
*''[[Sega Golf Club Network Pro Tour]]'' (2004)
+
 
*''[[Sangokushi Taisen]]'' (2005)
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===GMB BD===
 +
*''[[Gacha Mambo!]]'' (2004)
 +
 
 +
===Dedicated===
 +
*''[[Super Guru Guru Station]]'' (2000)
 +
*''[[UFO À La Carte II]]'' (2002)
 +
*''[[Bingo Party Splash]]'' (2002)
 +
*''[[Bingo Party Splash SP]]'' (2004)
 +
*''[[Bingo Party Pirates]]'' (2007)
 +
*''[[Bingo Galaxy]]'' (2007)
 +
|cols=2}}
 +
 
 +
==List of staff==
 +
{{StaffList|Sega Mechatro}}
  
===[[Triforce]]===
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==Magazine articles==
*''[[F-Zero AX]]'' (2003)
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{{mainArticle|{{PAGENAME}}/Magazine articles}}
*''[[The Key of Avalon: The Wizard Master]]'' (2004)
 
  
===UFO Board===
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==References==
*''[[UFO Colon]]'' (2007)
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<references />
  
===UFO 8 Board===
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== External links==
*''[[UFO Catcher 8]]'' (2008)
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* [http://web.archive.org/web/20090926232128/http://www.sega-mechatro.com/ Official website (Japanese, Internet Archive)]
*''[[UFO Dream Catcher]]'' (2008)
 
}}
 
  
 
{{clear}}
 
{{clear}}
{{SegaDevs}}
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{{SoJ}}
[[Category:Sega Development Companies]]
 

Latest revision as of 09:45, 2 December 2023

https://segaretro.org/images/e/ef/Mechatronics_logo.svg

Mechatronics logo.svg
Sega Mechatro
Division of Sega of Japan
Founded: 1999
Defunct: 2009-09-01
Merged into: Product R&D
Headquarters:
Japan
1999
2009

This teeny-tiny article needs some work. You can help us by expanding it.


Sega Mechatro Kenkyuu Kaihatsubu (セガメカトロ研究開発部), or Mechatro R&D Department was a research and development department of Sega, created in 1999 as a replacement for Sega AM4 and Sega AM6[1]. The name is a portmanteau of "mechanics" and "electronics"[2]. It appears to have been an internal term for Sega's engineering sections as early as the late 1980s,[3] with it persisting throughout the following decade,[4] and even continuing to see usage in more recent years.[5]

Like its predecessors, Mechatro continued to produce the physical equipment used in arcade games (e.g. cabinets), and was often left uncredited for its work. However, it notably also made more software by itself during this period, developing Club Kart: European Session and other titles.[6]

In April 2005, following the Sega Sammy Holdings merger, Mechatronics R&D Dept. was made a part of the Amusement Products R&D Group of Amusement R&D Div, alongside Hardware R&D Dept. and Mechanical Products R&D Dept.[7]. It continued it's role as Product R&D in October of 2009.

Softography


List of staff

Magazine articles

Main article: Sega Mechatro/Magazine articles.

References

External links


Timeline of Sega of Japan research and development divisions








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