Difference between revisions of "History of Sega in Central Asia"
From Sega Retro
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Kyrgyzstan, Tajikistan, Turkmenistan and Uzbekistan declared independence in 1991. In the next years they all became members of the '''Commonwealth of Independent States (CIS)'''. | Kyrgyzstan, Tajikistan, Turkmenistan and Uzbekistan declared independence in 1991. In the next years they all became members of the '''Commonwealth of Independent States (CIS)'''. | ||
− | == | + | ==Sega video game consoles== |
+ | {{mainArticle|History of Sega in Russia}} | ||
+ | |||
Back in the days of the Soviet Union, [[Sega]] tried to enter the market with the special model of first [[Master System]] (SECAM signal, lack of card slot and ''[[Alex Kidd in Miracle World]]'' built in) through [https://en.wikipedia.org/wiki/Beryozka_(Russian_retail_store) Beryozka] stores selling luxury goods, but the lack of good advertising, a small distribution network and the luxurious nature of the system resulted in failure. | Back in the days of the Soviet Union, [[Sega]] tried to enter the market with the special model of first [[Master System]] (SECAM signal, lack of card slot and ''[[Alex Kidd in Miracle World]]'' built in) through [https://en.wikipedia.org/wiki/Beryozka_(Russian_retail_store) Beryozka] stores selling luxury goods, but the lack of good advertising, a small distribution network and the luxurious nature of the system resulted in failure. | ||
− | The video | + | The regional video game market began to emerge after 1991, when the first imported Western consoles (like [[NES]] or [[Atari 2600]]) and clones (such as Rambo 2600) began to reach the country. In 1993, [[Steepler]] revolutionized the market and started selling a Famicom clone called Dendy, which clones became very popular in the region. The video gaming around that time wasn’t widespread in Central Asia. Most of the people that played games around that time were from large cites or capital city. This was due to economical situation and in some of the countries, also political one like [https://en.wikipedia.org/wiki/Tajikistani_Civil_War Tajikistani Civil War]. |
− | + | The original Sega consoles ([[Mega Drive]] II, [[Master System]] II, [[Game Gear]], [[Mega CD]] II and [[Mega Drive 32X]]) were released in 1994 through the [[Nissho Iwai]] trading house and its sub-distributors, local ones and from Russia (like [[Buka]]). The Steepler company itself sold clones and original Sega consoles, but over time it began to focus on official Nintendo systems like [[Super Nintendo]] and [[Game Boy]]. | |
− | + | From mid-90s, marekt was under pressure of bootleg sellers that distributed [[Mega Drive]] clones in flea market or stores. The systems were imported from Asia or from Russia and more organized were [[Bitman]], [[Kenga]] and [[Subor]]. Even when Bitman began cooperation with [[Sega Europe]] from January 1996, replacing Nissho Iwai, bringing [[Sega Saturn]] and selling [[Super Bitman]] legally, new wave of clones appeared again. | |
− | |||
− | + | Although the [[Sega Dreamcast]] was announced for release in CIS countries in 2000 by [[NVT]], it was canceled due to Sega's problems, which resulted in a rash of pirated games translated into Russian and imports. | |
− | |||
− | + | Today all brands of clones from Asia or Russia and can be easily find in shops specialized in distribution of that kind of products. | |
==1C Company== | ==1C Company== |
Latest revision as of 15:43, 27 August 2024
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History of Sega in Central Asia |
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Official Sega distributor(s): Nissho Iwai (1994-1995), Buka (1994-1999), Bitman (1996-1997), R-Style (1996-1999), NVT (2000-2001), 1C Company (2005-present) |
Kyrgyzstan, Tajikistan, Turkmenistan and Uzbekistan declared independence in 1991. In the next years they all became members of the Commonwealth of Independent States (CIS).
Contents
Sega video game consoles
- Main article: History of Sega in Russia.
Back in the days of the Soviet Union, Sega tried to enter the market with the special model of first Master System (SECAM signal, lack of card slot and Alex Kidd in Miracle World built in) through Beryozka stores selling luxury goods, but the lack of good advertising, a small distribution network and the luxurious nature of the system resulted in failure.
The regional video game market began to emerge after 1991, when the first imported Western consoles (like NES or Atari 2600) and clones (such as Rambo 2600) began to reach the country. In 1993, Steepler revolutionized the market and started selling a Famicom clone called Dendy, which clones became very popular in the region. The video gaming around that time wasn’t widespread in Central Asia. Most of the people that played games around that time were from large cites or capital city. This was due to economical situation and in some of the countries, also political one like Tajikistani Civil War.
The original Sega consoles (Mega Drive II, Master System II, Game Gear, Mega CD II and Mega Drive 32X) were released in 1994 through the Nissho Iwai trading house and its sub-distributors, local ones and from Russia (like Buka). The Steepler company itself sold clones and original Sega consoles, but over time it began to focus on official Nintendo systems like Super Nintendo and Game Boy.
From mid-90s, marekt was under pressure of bootleg sellers that distributed Mega Drive clones in flea market or stores. The systems were imported from Asia or from Russia and more organized were Bitman, Kenga and Subor. Even when Bitman began cooperation with Sega Europe from January 1996, replacing Nissho Iwai, bringing Sega Saturn and selling Super Bitman legally, new wave of clones appeared again.
Although the Sega Dreamcast was announced for release in CIS countries in 2000 by NVT, it was canceled due to Sega's problems, which resulted in a rash of pirated games translated into Russian and imports.
Today all brands of clones from Asia or Russia and can be easily find in shops specialized in distribution of that kind of products.
1C Company
In the following years, some games were released in CIS by the 1C Company[1] with translated boxes and localized games into Russian. Sega games are also available through digital distribution and the region is part of RU-CIS-UA when it comes to digital keys. Digital game distribution platforms such as Steam suggest lower prices for the region.
Mega Drive clones from mid-2000s
In the Central Asia countries, clones of Sega Mega Drive can still be find from Asian and Russian distribution channels.
Sega Amusement
Since 2006, the distribution of arcade machines and equipment for children produce by Sega is being carried out by KidsPlay.[2]
QubicaAMF is a strategic partner in Russia and CIS countries.
Sititek
Sititek is the official distributor of Sega Toys in Russia and CIS countries.[3]