Difference between revisions of "OziSoft"

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{{Company
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{{CompanyBob
| logo=
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| logo=Ozisoftlogo.PNG
| width=
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| founded=1982{{ref|https://web.archive.org/web/20010301191111/http://www.ozisoft.com/extra/about.asp}}
| founded=1982
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| defunct=2009
| defunct=
 
| tseries=
 
 
| mergedwith=
 
| mergedwith=
| mergedinto=
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| mergedinto=[[Infogrames]] (2002)
| headquarters=
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| headquarters= Building A, Southern Cross Industrial Estate, 200 Coward Street, Mascot, New South Wales 2020, Australia{{ref|https://web.archive.org/web/19970216123013/http://www.sega.co.jp/sega_e/corp/kaisha/group.html}}
 
}}
 
}}
{{sub-stub}}'''OziSoft''' is an Australian-based company which specialised in video games. In was formed in 1982 by Mark Dyne and Kevin Bermeister, and was responsble for the manufacturing and distribution of [[Sega]] products in Australia and New Zealand.
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{{sub-stub}}'''OziSoft Pty Ltd.''' was an Australian-based company which specialised in video games. In was formed in 1982 by Mark Dyne and Kevin Bermeister, and, from 1987{{ref|https://web.archive.org/web/20010301191111/http://www.ozisoft.com/extra/about.asp}} was responsble for the manufacturing and distribution of [[Sega]] products in Australasia.
  
In 1991 the company was sold to First Pacific Hong Kong, and in 1992, presumably impressed with their distribution efforts, the company was bought out by Sega, becoming '''Sega OziSoft'''. Dyne and Bermeister continued to have managerial control over the company and went on to start other firms, such as Packard Bell and even Sega Enterprises Pty Ltd. (now [[Sega Australia]](?)).
+
In 1991 the company was sold to First Pacific Hong Kong, and in May 1992, presumably impressed with their distribution efforts, the company was bought out by Sega, becoming '''Sega-Ozisoft Pty Ltd.'''{{ref|https://web.archive.org/web/19970216123029/http://www.sega.co.jp/sega_e/corp/kaisha/history.html}}. Dyne and Bermeister continued to have managerial control over the company and went on to start other firms, such as Packard Bell and even Sega Enterprises Pty Ltd. (now [[Sega Australia]](?)).
  
Sega relinquishing its controlling share in the company shortly before the launch of the [[Sega Dreamcast]] (March 1998), though OziSoft continued to market the console. The firm reverted back to the old name, OziSoft. In the December of 1998, [[Infogrames]] bought a 62% share in the company turning it into Infogrames '''Australia Pty Ltd.'''. They later became sole owners, turning it into '''Atari Australia Pty Ltd.''' after the parent company's successful purchase of [[Atari Corporation]].
+
Sega relinquished its controlling share in the company shortly before the launch of the [[Sega Dreamcast]] (March 1998), though Ozisoft continued to market the console. The firm reverted back to the old name, Ozisoft (now usually printed as one word, without the capital S).
  
Since then Namco Bandai Holdings have bought the company.
+
In the December of 1998, [[Infogrames]] bought a 62% share in the company, and later purchased the remainder of the business in 2002, renaming the company as '''Infogrames Australia Pty Ltd.''' The company was renamed again as '''Atari Australia Pty Ltd.''' in 2003, after the parent company's successful purchase of the Atari brand name.
 +
 
 +
In 2008, the business became part of “Distribution Partners”, a joint-venture between Atari and [[Bandai Namco Entertainment|Namco Bandai Games]]. Atari soon sold their shares in the venture to Namco Bandai, and the Australian subsidiary was renamed to '''Namco Bandai Partners Australia Pty, Ltd.''' in July 2009. Following the merger of Namco Bandai Holdings and Namco Bandai Games Europe in 2013 the business was given several more name changes - '''Namco Bandai Games Australia Pty, Ltd.''', '''Bandai Namco Games Australia Pty, Ltd.''' and currently '''Bandai Namco Entertainment Pty, Ltd.'''.
 +
 
 +
=="Sega Classics"==
 +
[[File:SegaClassics logo.png|thumb|right|Sega Classics sticker.]]
 +
Exchange rates and production costs meant that the price of new [[Sega Mega Drive]] games in 1994 had begun to reach the level at which the console was sold back in 1990. The situation was untennable, so Sega OziSoft targeted the rental market. Games could be rented first, and somewhere down the line these games would later be sold in stores under the "Sega Classics" line when manufacturing costs had been reduced (however, third party publishers in the region such as [[Electronic Arts]] and [[Sony Electronic Publishing]] opted against this method). ''[[Ecco the Dolphin]]'' was the first game to receive this treatment.
  
 
=="Silver" Releases==
 
=="Silver" Releases==
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===Mega Drive===
 
===Mega Drive===
 +
{{multicol|
 +
*''[[Astérix and the Power of the Gods]]''
 +
*''[[Atomic Runner]]''
 +
*''[[Bloodshot]]''
 
*''[[Boogerman: A Pick and Flick Adventure]]''
 
*''[[Boogerman: A Pick and Flick Adventure]]''
 
*''[[Bubba 'N' Stix]]''
 
*''[[Bubba 'N' Stix]]''
 +
*''[[Cannon Fodder]]''
 +
*''[[Champions World Class Soccer]]''
 
*''[[Daffy Duck in Hollywood]]''
 
*''[[Daffy Duck in Hollywood]]''
 
*''[[Desert Demolition Starring Road Runner and Wile E. Coyote]]''
 
*''[[Desert Demolition Starring Road Runner and Wile E. Coyote]]''
 +
*''[[Dune II: Battle for Arrakis]]''
 
*''[[The Jungle Book]]''
 
*''[[The Jungle Book]]''
 
*''[[The Lion King]]''
 
*''[[The Lion King]]''
 
*''[[Marko's Magic Football]]''
 
*''[[Marko's Magic Football]]''
 
*''[[The Ottifants]]''
 
*''[[The Ottifants]]''
 +
*''[[QuackShot Starring Donald Duck]]''
 
*''[[The Ren & Stimpy Show Presents Stimpy's Invention]]''
 
*''[[The Ren & Stimpy Show Presents Stimpy's Invention]]''
 +
*''[[Shinobi III: Return of the Ninja Master]]''
 +
*''[[Sonic the Hedgehog Spinball]]''
 
*''[[Stargate]]''
 
*''[[Stargate]]''
 
*''[[Sub-Terrania]]''
 
*''[[Sub-Terrania]]''
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*''[[Warlock]]''
 
*''[[Warlock]]''
 
*''[[X-Men 2: Clone Wars]]''
 
*''[[X-Men 2: Clone Wars]]''
 +
}}
 +
 +
==VHS Case Releases==
 +
Later on in the life of the Sega Megadrive, some games came out in Australia in different boxes than normally. Specific games would get released in plastic VHS cases, in which made the artwork requires much larger.
 +
 +
*''[[Light Crusader]]''
 +
*''[[Marsupilami]]''
 +
*''[[Mighty Morphin Power Rangers: The Movie]]''
 +
*''[[Sonic & Knuckles]] Platinum Version''
 +
*''[[Vectorman]]''
 +
 +
==Double Pack Releases==
 +
Along with the Silver cartridge re-releases, Ozisoft also released several Master System and Megadrive games in "Double Pack" packaging, featuring two titles in a VHS styled plastic box, a cardboard inner section, and their manuals. As Sega Ozisoft published several titles outside of Sega games, these double packs sometimes contained games from a variety of publishers.
 +
 +
===Master System===
 +
 +
*''[[Double Pack: Aladdin and GP Rider]]''
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*''[[Double Pack: Ayrton Senna and Tazmania]]''
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*''[[Double Pack: The Jungle Book and Jurassic Park]]''
 +
*''[[Double Pack: Lemmings and Trivial Pursuit]]''
 +
*''[[Double Pack: The Lion King and G-Loc]]''
 +
*''[[Double Pack: Mortal Kombat and Wolfchild]]''
 +
*''[[Double Pack: Road Rash and Asterix]]''
 +
*''[[Double Pack: Sonic 2 and Ayrton Senna's Super Monaco GP II]]''
 +
*''[[Double Pack: Spider Man II and Wanted]]''
 +
 +
===Mega Drive===
 +
{{multicol|
 +
*''[[Double Pack: Aladdin and Ranger X]]''
 +
*''[[Double Pack: Another World and Arcade's Revenge]]''
 +
*''[[Double Pack: Bubsy and Jewel Master]]''
 +
*''[[Double Pack: Combat Cars and World Cup Italia '90]]''
 +
*''[[Double Pack: Davis Cup World Tour and Gunstar Heroes]]''
 +
*''[[Double Pack: Ecco the Dolphin and Ariel the Little Mermaid]]''
 +
*''[[Double Pack: Fantastic Dizzy and Rocket Knight Adventures]]''
 +
*''[[Double Pack: Hulk and Spiderman]]''
 +
*''[[Double Pack: Joe Montana Football 3 and Double Clutch MD]]''
 +
*''[[Double Pack: Micro Machines and F1]]''
 +
*''[[Double Pack: Mortal Kombat II and Revenge of Shinobi]]''
 +
*''[[Double Pack: Robocop v's Terminator and Winter Olympics]]''
 +
*''[[Double Pack: Sonic 2 and Global Gladiators]]''
 +
*''[[Double Pack: Sonic 3 and Mega Games 1]]''
 +
*''[[Double Pack: The Jungle Book and Columns]]''
 +
*''[[Double Pack: X-Men and Space Harrier 2]]''
 +
*''[[Double Pack: Quackshot and Battletoads]]''
 +
}}
 +
 +
==Sega Booster Pack Releases==
 +
A rather rare oddity later in the Mega Drive's life, the Mega Booster Pack is a paint tin which contains two Sega titles, a packet of Intergalactic Sonic Bomb lollies, and a random Booster Bonus, either a watch, baseball cap or other oddities. Very little is known about them or how limited in quantity they were.
 +
 +
*''[[Mega Booster Pack: Sonic 2 and Street Fighter II]]''
 +
*''[[Mega Booster Pack: Brian Lara Cricket and Asterix and the Great Rescue]]''
 +
 +
==Softography==
 +
{{CompanyHistoryAll|OziSoft|Sega-Ozisoft}}
 +
 +
==[[Windows PC]] games==
 +
{{mainArticle|Windows PC games distributed by Sega OziSoft}}
 +
 +
==Accessories produced==
 +
{{CompanyHistoryAll|OziSoft|Sega OziSoft|type=accessories}}
 +
 +
==Gallery==
 +
<gallery>
 +
Ozisoftlogo.PNG|OziSoft logo
 +
SegaOzisoft logo.png|Sega OziSoft logo
 +
</gallery>
  
 +
==References==
 +
<references />
  
[[Category:Companies]]
+
{{DistributorsAustralasia}}

Latest revision as of 17:39, 15 November 2024

https://segaretro.org/images/d/d8/Ozisoftlogo.PNG

Ozisoftlogo.PNG
OziSoft
Founded: 1982[1]
Defunct: 2009
Merged into: Infogrames (2002)
Headquarters:
Building A, Southern Cross Industrial Estate, 200 Coward Street, Mascot, New South Wales 2020, Australia[2]

This teeny-tiny article needs some work. You can help us by expanding it.


OziSoft Pty Ltd. was an Australian-based company which specialised in video games. In was formed in 1982 by Mark Dyne and Kevin Bermeister, and, from 1987[1] was responsble for the manufacturing and distribution of Sega products in Australasia.

In 1991 the company was sold to First Pacific Hong Kong, and in May 1992, presumably impressed with their distribution efforts, the company was bought out by Sega, becoming Sega-Ozisoft Pty Ltd.[3]. Dyne and Bermeister continued to have managerial control over the company and went on to start other firms, such as Packard Bell and even Sega Enterprises Pty Ltd. (now Sega Australia(?)).

Sega relinquished its controlling share in the company shortly before the launch of the Sega Dreamcast (March 1998), though Ozisoft continued to market the console. The firm reverted back to the old name, Ozisoft (now usually printed as one word, without the capital S).

In the December of 1998, Infogrames bought a 62% share in the company, and later purchased the remainder of the business in 2002, renaming the company as Infogrames Australia Pty Ltd. The company was renamed again as Atari Australia Pty Ltd. in 2003, after the parent company's successful purchase of the Atari brand name.

In 2008, the business became part of “Distribution Partners”, a joint-venture between Atari and Namco Bandai Games. Atari soon sold their shares in the venture to Namco Bandai, and the Australian subsidiary was renamed to Namco Bandai Partners Australia Pty, Ltd. in July 2009. Following the merger of Namco Bandai Holdings and Namco Bandai Games Europe in 2013 the business was given several more name changes - Namco Bandai Games Australia Pty, Ltd., Bandai Namco Games Australia Pty, Ltd. and currently Bandai Namco Entertainment Pty, Ltd..

"Sega Classics"

Sega Classics sticker.

Exchange rates and production costs meant that the price of new Sega Mega Drive games in 1994 had begun to reach the level at which the console was sold back in 1990. The situation was untennable, so Sega OziSoft targeted the rental market. Games could be rented first, and somewhere down the line these games would later be sold in stores under the "Sega Classics" line when manufacturing costs had been reduced (however, third party publishers in the region such as Electronic Arts and Sony Electronic Publishing opted against this method). Ecco the Dolphin was the first game to receive this treatment.

"Silver" Releases

Towards the end of the Sega Master System and Sega Mega Drive's lifespan, Sega OziSoft, responsible for manufacturing much of Australia's Sega stock, began to use silver plastic for boxes and game cartridges, as opposed to the standard black. The reasoning behind this is not fully understood - the same games were also sold in black plastic and the internal contents are identical, but the silver versions are often valued at a higher price for their unusual nature and rarity. Silver plastic is also sometimes seen paired with Sega Gold Collection and Sega Platinum Collection re-releases.

Master System

Mega Drive

VHS Case Releases

Later on in the life of the Sega Megadrive, some games came out in Australia in different boxes than normally. Specific games would get released in plastic VHS cases, in which made the artwork requires much larger.

Double Pack Releases

Along with the Silver cartridge re-releases, Ozisoft also released several Master System and Megadrive games in "Double Pack" packaging, featuring two titles in a VHS styled plastic box, a cardboard inner section, and their manuals. As Sega Ozisoft published several titles outside of Sega games, these double packs sometimes contained games from a variety of publishers.

Master System

Mega Drive

Sega Booster Pack Releases

A rather rare oddity later in the Mega Drive's life, the Mega Booster Pack is a paint tin which contains two Sega titles, a packet of Intergalactic Sonic Bomb lollies, and a random Booster Bonus, either a watch, baseball cap or other oddities. Very little is known about them or how limited in quantity they were.

Softography

Master System

Mega Drive

Game Gear

Mega-CD

32X

Saturn

Dreamcast

Windows PC games

Main article: Windows PC games distributed by Sega OziSoft.

Accessories produced

Mega Drive

Game Gear

Saturn

Gallery

References

  1. 1.0 1.1 http://www.ozisoft.com/extra/about.asp (Wayback Machine: 2001-03-01 19:11)
  2. http://www.sega.co.jp/sega_e/corp/kaisha/group.html (Wayback Machine: 1997-02-16 12:30)
  3. http://www.sega.co.jp/sega_e/corp/kaisha/history.html (Wayback Machine: 1997-02-16 12:30)


Timeline of Sega distributors in Australasia








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Australia






















New Zealand