Difference between revisions of "Sega AM3"

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{{CompanyBob
 
{{CompanyBob
 
| logo=
 
| logo=
| division=[[Sega of Japan]]
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| division=[[Sega Enterprises, Ltd.|Sega Enterprises]]
 
| founded=1990
 
| founded=1990
| defunct=2000-04-21
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| defunct=1999-05-11
| mergedinto=[[Hitmaker]]
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| prevdate=1990
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| prev=[[Sega R&D 1]]
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| nextdate=1999-05-11
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| next=[[Sega Software R&D Dept. 3]]
 
| headquarters=Japan
 
| headquarters=Japan
 
}}
 
}}
'''Sega Amusement Machine Research and Development Department #3''', ('''Sega AM R&D Dept. #3''') was a division within [[Sega Enterprises]]. It was formally established in April 1993, due to an internal reorganization of the arcade development section{{fileref|DCM_JP_20000922_2000-30.pdf|page=93}}, and existed primarily to create arcade (or "amusement") games. During its existence, this division was commonly referred to as '''Sega AM3''', being the "third" of several R&D divisions within Sega's Japanese operations. From May 1993 onwards, [[Hisao Oguchi]] acted as AM3's general manager{{fileref|IR EN 2003-05-19.pdf|page=2}}. AM3 existed for most of the 1990s until May 1999 when it became '''Sega Software R&D Dept. 3'''{{fileref|DCM_JP_19991119_1999-36.pdf|page=15}}.
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'''Sega Amusement Machine Research and Development Department #3''', (第三AM研究開発部), shortened to '''AM R&D Dept. #3''' or '''AM3''', was a division within [[Sega Enterprises]]. It was formally established in April 1993, due to an internal reorganization of the arcade development section{{fileref|DCM_JP_20000922_2000-30.pdf|page=93}}, and existed primarily to create arcade (or "amusement") games. During its existence, this division was commonly referred to as '''Sega AM3''', being the "third" of several R&D divisions within Sega's Japanese operations. From May 1993 onwards, [[Hisao Oguchi]] acted as AM3's general manager{{fileref|IR EN 2003-05-19.pdf|page=2}}. AM3 existed for most of the 1990s until May 1999 when it became '''Sega Software R&D Dept. 3'''{{fileref|DCM_JP_19991119_1999-36.pdf|page=15}}.
  
 
Like AM1 and AM2, AM3 brought it's own colour to Sega's amusement research and development. Most notable are rail shooters (''[[Rail Chase]], [[Gunblade NY]], [[The Lost World: Jurassic Park]]''), sports (''[[Decathlete]], [[Virtua Tennis]]'') and games that simulate real life careers in ''[[Crazy Taxi]]'', ''[[Jambo! Safari]]'' or ''[[Derby Owners Club]]''. For a brief time, the team experimented with pre-rendered 3D graphics for use in [[AM5]]'s [[AS-1]] simulator, producing ''[[Michael Jackson in Scramble Training]]'', ''[[Megalopolis: Tokyo City Battle]]'', and a number of experimental short films based around [[Sonic the Hedgehog]].{{magref|bemega|1994-10|95}} ''[[VR-1]]'' and ''[[Dragon Ball Z V.R.V.S.]]'' also saw AM3 involved with AM5 and advanced technology again.
 
Like AM1 and AM2, AM3 brought it's own colour to Sega's amusement research and development. Most notable are rail shooters (''[[Rail Chase]], [[Gunblade NY]], [[The Lost World: Jurassic Park]]''), sports (''[[Decathlete]], [[Virtua Tennis]]'') and games that simulate real life careers in ''[[Crazy Taxi]]'', ''[[Jambo! Safari]]'' or ''[[Derby Owners Club]]''. For a brief time, the team experimented with pre-rendered 3D graphics for use in [[AM5]]'s [[AS-1]] simulator, producing ''[[Michael Jackson in Scramble Training]]'', ''[[Megalopolis: Tokyo City Battle]]'', and a number of experimental short films based around [[Sonic the Hedgehog]].{{magref|bemega|1994-10|95}} ''[[VR-1]]'' and ''[[Dragon Ball Z V.R.V.S.]]'' also saw AM3 involved with AM5 and advanced technology again.
  
==Members==
+
==Sections==
 
+
*Planning Section{{magref|ssmjp|1997-35|188}}
{{multicol|
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*Software Section{{magref|ssmjp|1997-35|189}}
*[[Hisao Oguchi]]
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*Design Section{{magref|ssmjp|1997-35|188}}
*[[Juro Watari]]
 
*[[Kenji Kanno]]
 
*[[Maasaki Ito]]
 
*[[Manabu Washio]]
 
*[[Mie Kumagai]]
 
*[[Nobuyuki Yamashita]]
 
*[[Shinichi Osagawara]]
 
*[[Shintaro Ito]]
 
*[[Takeshi Goden]]
 
*[[Tetsu Okano]]
 
*[[Yoshiro Akata]]
 
*[[Satoru Okano]]
 
|cols=2}}
 
 
 
==Former members==
 
{{multicol|
 
*[[Atsushi Saito]]
 
*[[Junichi Tsuchiya]]
 
*[[Kenji Arai]]
 
*[[Kenji Sasaki]]
 
*[[Tetsuya Mizuguchi]]
 
*[[Kazunari Shimamura]]
 
*[[Masaru Takano]]
 
*[[Takeo Iwase]]
 
*[[Kyoshi Ieizumi]]
 
*[[Satoshi Kitahara]]
 
|cols=2}}
 
  
 
==Softography==
 
==Softography==
 
{{CompanyHistoryAll|Sega AM3}}
 
{{CompanyHistoryAll|Sega AM3}}
 
 
  
  
 
{{multicol|
 
{{multicol|
 
 
===[[X Board]]===
 
===[[X Board]]===
 
* ''[[Carribean Roule]]'' (1992) (with [[Sega AM6]])
 
* ''[[Carribean Roule]]'' (1992) (with [[Sega AM6]])
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=== [[Sega Model 2B CRX]] ===
 
=== [[Sega Model 2B CRX]] ===
 
* ''[[Gunblade NY]]'' (1995)
 
* ''[[Gunblade NY]]'' (1995)
 
=== [[Sega Model 2C CRX]] ===
 
* ''[[Top Skater]]'' (1997)
 
  
 
=== [[Sega Model 3 Step 2.1]] ===
 
=== [[Sega Model 3 Step 2.1]] ===
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* ''[[Cyber Troopers Virtual-On: Oratorio Tangram M.S.B.S. Ver. 5.4]]'' (2000)
 
* ''[[Cyber Troopers Virtual-On: Oratorio Tangram M.S.B.S. Ver. 5.4]]'' (2000)
 
|cols=3}}
 
|cols=3}}
 +
 +
==List of staff==
 +
{{StaffList|Sega AM3}}
  
 
==Magazine articles==
 
==Magazine articles==
{{mainArticle|{{PAGENAME}}/Magazine articles}}  
+
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 
 +
==Photo gallery==
 +
<gallery>
 +
LeMans24 developers SSM JP 1997-35.jpg|''[[Le Mans 24]]'' team
 +
</gallery>
  
 
==External links==
 
==External links==

Latest revision as of 07:13, 7 March 2024

Notavailable.svg
Sega AM3
Division of Sega Enterprises
Founded: 1990
Defunct: 1999-05-11
Headquarters:
Japan
1990
1999-05-11

Sega Amusement Machine Research and Development Department #3, (第三AM研究開発部), shortened to AM R&D Dept. #3 or AM3, was a division within Sega Enterprises. It was formally established in April 1993, due to an internal reorganization of the arcade development section[1], and existed primarily to create arcade (or "amusement") games. During its existence, this division was commonly referred to as Sega AM3, being the "third" of several R&D divisions within Sega's Japanese operations. From May 1993 onwards, Hisao Oguchi acted as AM3's general manager[2]. AM3 existed for most of the 1990s until May 1999 when it became Sega Software R&D Dept. 3[3].

Like AM1 and AM2, AM3 brought it's own colour to Sega's amusement research and development. Most notable are rail shooters (Rail Chase, Gunblade NY, The Lost World: Jurassic Park), sports (Decathlete, Virtua Tennis) and games that simulate real life careers in Crazy Taxi, Jambo! Safari or Derby Owners Club. For a brief time, the team experimented with pre-rendered 3D graphics for use in AM5's AS-1 simulator, producing Michael Jackson in Scramble Training, Megalopolis: Tokyo City Battle, and a number of experimental short films based around Sonic the Hedgehog.[4] VR-1 and Dragon Ball Z V.R.V.S. also saw AM3 involved with AM5 and advanced technology again.

Sections

  • Planning Section[5]
  • Software Section[6]
  • Design Section[5]

Softography


List of staff

Magazine articles

Main article: Sega AM3/Magazine articles.

Photo gallery

External links

References


Timeline of Sega of Japan research and development divisions








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