Difference between revisions of "Sega CS"

From Sega Retro

(Added rewrite)
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| headquarters=Japan
 
| headquarters=Japan
 
| prevdate=1991
 
| prevdate=1991
| prev=[[Sega R&D 2]]
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| prev=[[Sega CS1]]
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| prev2=[[Sega CS2]]
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| prev3=[[Sega CS3]]
 
| nextdate=1996-04-01
 
| nextdate=1996-04-01
| next=[[Sega CS1]]
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| next=[[Sega CS1 (1996-1999)|Sega CS1]]
| next2=[[Sega CS2]]
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| next2=[[Sega CS2 (1996-1999)|Sega CS2]]
| next3=[[Sega CS3]]
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| next3=[[Sega CS3 (1996-1999)|Sega CS3]]
 
| next4=[[Sega PC]]
 
| next4=[[Sega PC]]
 
}}
 
}}

Revision as of 08:19, 24 August 2023

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This article needs to be rewritten to split the CS division that oversaw all numbered CS divisions, from the short-lived 1995 division which merged every numbered divisions together. Maybe also spin off CS Sound as its own page.
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Sega CS
Division of Sega of Japan
Founded: 1991
Defunct: 1996-04-01
Headquarters:
Japan
1991
1996-04-01

Sega CS R&D or Sega Consumer Research and Development Department was a division within Sega Enterprises. It is a continuation of Sega R&D 2. Following the monumental success of Sonic The Hedgehog, Sega's games on console matured further, and motivated Sega to make further original games and expand their scope outside of arcade ports.

In the mid-90's, executive producers started getting credited. Mamoru Shigeta, Yoji Ishii, Makoto Oshitani, Koichi Nagata and Noriyoshi Ohba frequently collaborated during the nineties. By April 1996, Sega employed the system of its AM departments by spinning off separate R&D departments: CS1 headed by Makoto Oshitani, CS2 headed by Noriyoshi Ohba as well as CS3, headed by Yuji Naka, as well as a PC division, called Sega PC, headed by Shun Arai.

Members

Softography



Master System

Mega Drive

Game Gear

Sega 32X

Saturn

List of staff

References

https://www13.atwiki.jp/game_staff/pages/213.html#id_65c1b46a


Timeline of Sega of Japan research and development divisions








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