Winter CES 1995

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Winter CES 1995
Date: 1995-01-061995-01-09
Location: Las Vegas Convention Center, 3150 Paradise Road, Las Vegas, Nevada 89109, United States
Attendance: 103,282[1]

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The Winter International Consumer Electronics Show 1995 (WCES 1995) was the final CES event in which video games took up a large percentage of the show floor (being replaced by E3 which began later in the year). Due to declining popularity, no "summer" CES event took place in 1995 year, making Las Vegas the sole home of CES.

Sega returned to the Alexis Park hotel, which it had used for several years for WCES, hosting a press conference there prior to the main CES event, detailing the company's strategy, officially introducing the Sega Neptune and naming Deion Sanders as the "official spokesman" for Sega Sports[2].

This year, Sony's representatives were also staying at Alexis Park. Traditionally Sega would put a five-foot Sonic the Hedgehog inflatable outside the hotel's entrance, however this year Sony representatives deflated it and threw it in the swimming pool[3]. In retaliation, Sega defaced Sony's "PSX welcomes Sega" balloons with "Play Sega 32X"[3].

This was the event in which the localised "black" Sega Saturn for Western markets was first shown[4], although Sega's focus was geared around the Sega 32X. Sega also used the event to announce a letter of intent from Microsoft to create Softimage 3D development kits for Saturn developers[5][6]. They also announced an agreement to incorporate QSound technology into their consoles[5].

Acclaim Entertainment had recently signed a distribution deal with Digital Pictures, so its games appeared at the Acclaim booth (alongside some Domark titles). Electronic Arts was not officially at the show, but instead held an event at Planet Hollywood[7]. Its games have been included here for simplicity.

Magicians Penn & Teller appeared on stage to promote Absolute Entertainment's Penn & Teller's Smoke and Mirrors (or "P&T's S&M"[8]), which included a skit where Teller, with a Mega Drive Control Pad attached to his head, was "controlled" by game designer Barry Marx (before being cut in half with an electric saw)[8].

Contents

Products featured

Saturn

32X

Mega Drive

Sega

Absolute Entertainment

Acclaim Entertainment

Accolade

Capcom USA

Core Design

Electronic Arts

Fox Interactive

Namco

Ocean Software

Playmates Interactive Entertainment

Sunsoft

Taito

Tecmo

T-HQ

Time Warner Interactive

Ubi Soft

U.S. Gold

Virgin

X-Perts was meant to be shown at this event but was reportedly pulled at the last minute[4].

Mega-CD

Mega-CD 32X

Game Gear

Master System

U.S. Gold

Arcade

Floor plan

Magazine articles

Main article: Winter CES 1995/Magazine articles.

External Link

References

  1. Electronic Games (1992-1995), "March 1995" (US; 1995-0x-xx), page 16
  2. Electronic Gaming Monthly, "March 1995" (US; 1995-0x-xx), page 96
  3. 3.0 3.1 Electronic Gaming Monthly, "March 1995" (US; 1995-0x-xx), page 88
  4. 4.0 4.1 4.2 Sega Magazine, "March 1995" (UK; 1995-02-15), page 10
  5. 5.0 5.1 Electronic Gaming Monthly, "March 1995" (US; 1995-0x-xx), page 89
  6. Electronic Games (1992-1995), "March 1995" (US; 1995-0x-xx), page 18
  7. 7.0 7.1 7.2 7.3 Game Players, "Vol. 8 No. 3 March 1995" (US; 1995-0x-xx), page 47
  8. 8.0 8.1 8.2 Electronic Games (1992-1995), "March 1995" (US; 1995-0x-xx), page 22
  9. 9.00 9.01 9.02 9.03 9.04 9.05 9.06 9.07 9.08 9.09 9.10 9.11 9.12 9.13 9.14 9.15 9.16 9.17 9.18 9.19 9.20 9.21 9.22 9.23 9.24 9.25 9.26 9.27 9.28 9.29 9.30 9.31 9.32 9.33 9.34 9.35 9.36 9.37 9.38 9.39 9.40 9.41 9.42 9.43 9.44 9.45 9.46 9.47 9.48 9.49 9.50 9.51 9.52 9.53 9.54 9.55 9.56 9.57 9.58 9.59 9.60 9.61 9.62 9.63 9.64 9.65 9.66 9.67 9.68 9.69 9.70 9.71 9.72 9.73 9.74 9.75 9.76 9.77 9.78 9.79 9.80 9.81 9.82 9.83 GamePro, "März 1995" (DE; 1995-02-24), page 15
  10. 10.00 10.01 10.02 10.03 10.04 10.05 10.06 10.07 10.08 10.09 10.10 10.11 10.12 Play Time, "3/95" (DE; 1995-02-08), page 14
  11. 11.0 11.1 11.2 11.3 11.4 11.5 Play Time, "3/95" (DE; 1995-02-08), page 15
  12. 12.0 12.1 12.2 12.3 12.4 12.5 12.6 12.7 Sega Magazin, "März 1995" (DE; 1995-02-15), page 77
  13. 13.0 13.1 13.2 13.3 GamePro, "March 1995" (US; 1995-xx-xx), page 148
  14. 14.0 14.1 Mega Force, "Février 1995" (FR; 1995-0x-xx), page 16
  15. 15.0 15.1 15.2 15.3 15.4 Player One, "Février 1995" (FR; 1995-0x-xx), page 52
  16. 16.0 16.1 16.2 Joypad, "Février 1995" (FR; 1995-0x-xx), page 27
  17. 17.0 17.1 Mega Force, "Février 1995" (FR; 1995-0x-xx), page 20
  18. 18.0 18.1 18.2 18.3 18.4 18.5 18.6 18.7 18.8 Sega Magazin, "März 1995" (DE; 1995-02-15), page 86
  19. 19.0 19.1 GamePro, "March 1995" (US; 1995-xx-xx), page 144
  20. 20.0 20.1 20.2 20.3 20.4 20.5 20.6 20.7 Player One, "Février 1995" (FR; 1995-0x-xx), page 48
  21. 21.0 21.1 Mega Force, "Février 1995" (FR; 1995-0x-xx), page 8
  22. 22.0 22.1 22.2 22.3 22.4 22.5 22.6 Joypad, "Février 1995" (FR; 1995-0x-xx), page 35
  23. 23.0 23.1 Joypad, "Février 1995" (FR; 1995-0x-xx), page 32
  24. 24.00 24.01 24.02 24.03 24.04 24.05 24.06 24.07 24.08 24.09 24.10 24.11 Computer & Video Games, "March 1995" (UK; 1995-02-15), page 13
  25. 25.0 25.1 25.2 25.3 Hobby Consolas, "Febrero 1995" (ES; 1995-xx-xx), page 26
  26. 26.00 26.01 26.02 26.03 26.04 26.05 26.06 26.07 26.08 26.09 26.10 26.11 26.12 26.13 26.14 26.15 Play Time, "3/95" (DE; 1995-02-08), page 16
  27. GamePro, "March 1995" (US; 1995-xx-xx), page 143
  28. 28.00 28.01 28.02 28.03 28.04 28.05 28.06 28.07 28.08 28.09 28.10 28.11 28.12 28.13 Sega Magazin, "März 1995" (DE; 1995-02-15), page 79
  29. 29.0 29.1 29.2 29.3 29.4 29.5 29.6 29.7 Mean Machines Sega, "March 1995" (UK; 1995-01-30), page 16
  30. Sega Magazin, "März 1995" (DE; 1995-02-15), page 76
  31. 31.0 31.1 31.2 31.3 http://www.interplay.com/press/ces32x.html (Wayback Machine: 1997-06-06 00:08)
  32. Sega Magazin, "März 1995" (DE; 1995-02-15), page 80
  33. 33.0 33.1 33.2 33.3 Sega Magazin, "März 1995" (DE; 1995-02-15), page 81
  34. 34.0 34.1 34.2 34.3 34.4 Hobby Consolas, "Febrero 1995" (ES; 1995-xx-xx), page 28
  35. 35.0 35.1 35.2 35.3 35.4 35.5 Mean Machines Sega, "March 1995" (UK; 1995-01-30), page 18
  36. 36.0 36.1 36.2 Mega Force, "Février 1995" (FR; 1995-0x-xx), page 17
  37. 37.0 37.1 37.2 37.3 37.4 37.5 37.6 37.7 37.8 Joypad, "Février 1995" (FR; 1995-0x-xx), page 33
  38. 38.0 38.1 38.2 38.3 38.4 38.5 38.6 38.7 Sega Magazin, "März 1995" (DE; 1995-02-15), page 82
  39. 39.0 39.1 39.2 39.3 Mega Force, "Février 1995" (FR; 1995-0x-xx), page 11
  40. 40.0 40.1 40.2 40.3 40.4 40.5 40.6 40.7 40.8 Player One, "Février 1995" (FR; 1995-0x-xx), page 49
  41. 41.0 41.1 41.2 41.3 41.4 41.5 41.6 Joypad, "Février 1995" (FR; 1995-0x-xx), page 34
  42. 42.0 42.1 42.2 Sega Magazin, "März 1995" (DE; 1995-02-15), page 85
  43. 43.0 43.1 43.2 Computer & Video Games, "March 1995" (UK; 1995-02-15), page 12
  44. 44.0 44.1 44.2 44.3 44.4 Mega Force, "Février 1995" (FR; 1995-0x-xx), page 10
  45. Player One, "Février 1995" (FR; 1995-0x-xx), page 47
  46. 46.0 46.1 46.2 46.3 Mega Force, "Février 1995" (FR; 1995-0x-xx), page 13
  47. 47.0 47.1 47.2 Mega Force, "Février 1995" (FR; 1995-0x-xx), page 14
  48. 48.0 48.1 48.2 Super Juegos, "Febrero 1995" (ES; 1995-0x-xx), page 11
  49. 49.0 49.1 49.2 49.3 49.4 Mega Force, "Février 1995" (FR; 1995-0x-xx), page 9
  50. 50.0 50.1 Mega Force, "Février 1995" (FR; 1995-0x-xx), page 12
  51. 51.00 51.01 51.02 51.03 51.04 51.05 51.06 51.07 51.08 51.09 51.10 51.11 51.12 51.13 51.14 51.15 51.16 51.17 51.18 Play Time, "3/95" (DE; 1995-02-08), page 18
  52. 52.0 52.1 Mega Force, "Février 1995" (FR; 1995-0x-xx), page 21
  53. Mega Force, "Février 1995" (FR; 1995-0x-xx), page 22
  54. 54.0 54.1 54.2 54.3 54.4 54.5 54.6 54.7 54.8 Mean Machines Sega, "March 1995" (UK; 1995-01-30), page 15
  55. 55.0 55.1 55.2 Player One, "Février 1995" (FR; 1995-0x-xx), page 54
  56. 56.0 56.1 GamePro, "March 1995" (US; 1995-xx-xx), page 150
  57. 57.0 57.1 57.2 Mega Force, "Février 1995" (FR; 1995-0x-xx), page 18
  58. 58.0 58.1 Super Juegos, "Febrero 1995" (ES; 1995-0x-xx), page 14
  59. Joypad, "Février 1995" (FR; 1995-0x-xx), page 30
  60. 60.0 60.1 60.2 60.3 60.4 60.5 60.6 Sega Magazin, "März 1995" (DE; 1995-02-15), page 83
  61. 61.0 61.1 Mega Force, "Février 1995" (FR; 1995-0x-xx), page 23
  62. 62.0 62.1 62.2 62.3 62.4 62.5 62.6 Press release: 1995-01-04: T-HQ shows new lineup of portable video games and XBAND video game modem at 1995 Winter CES
  63. Mean Machines Sega, "March 1995" (UK; 1995-01-30), page 17
  64. Press release: 1995-01-06: TIME WARNER INTERACTIVE TEAMS WITH WAYNE GRETZKY AND THE NHL PLAYERS' ASSOCIATION FOR LINE OF INTERACTIVE HOCKEY GAMES
  65. GameFan, "Volume 3, Issue 3: March 1995" (US; 1995-xx-xx), page 106
  66. 66.0 66.1 66.2 Mega Force, "Février 1995" (FR; 1995-0x-xx), page 19
  67. GamePro, "March 1995" (US; 1995-xx-xx), page 145
  68. 68.0 68.1 68.2 68.3 VideoGames, "March 1995" (US; 1995-02-xx), page 53
  69. GamePro, "March 1995" (US; 1995-xx-xx), page 146
  70. 70.0 70.1 70.2 70.3 70.4 70.5 70.6 Play Time, "3/95" (DE; 1995-02-08), page 19
  71. Game Players, "Vol. 8 No. 3 March 1995" (US; 1995-0x-xx), page 46
  72. Mega Force, "Février 1995" (FR; 1995-0x-xx), page 7
  73. Game Players, "Vol. 8 No. 3 March 1995" (US; 1995-0x-xx), page 37


Trade events attended by Sega in the United States
"Arcade"
American Coin Machine Exposition (ACME) 90 | 91 | 92 | 93 | 94 | 95 | 96
(A)MOA Expo / Amusement Expo 67 | 68 | 69 | 70 ... 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13
International Association of Amusement Parks and Attractions (IAAPA) 95 ... 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 22
"Home"
Electronic Entertainment Expo (E3) 95 | 96 | 97 | 98 | 99 | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 21
International Consumer Electronics Show (CES) Summer 83 | Summer 86 | Winter 87 | Summer 87 | Winter 88 | Summer 88 | Winter 89 | Summer 89 | Winter 90 | Summer 90 | Winter 91 | Summer 91 | Winter 92 | Summer 92 | Winter 93 | Summer 93 | Winter 94 | Summer 94 | CES 1995 | 12
SIGGRAPH 93 | 94 | 95