History of Sega in Russia

From Sega Retro

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Russia 
History of Sega in Russia
Official Sega distributor(s): Forrus (1993-1995), Buka (1994-1999), Bitman (1996-1997), R-Style (1997-1999), NVT (2000-2002), 1C-SoftClub (2005-present)

The modern state of Russia (known officially as the Russian Federation), emerged as an independent state in December 1991, following the demise of the Soviet Union (USSR). The move from a one-party communist state to a more Western-style capitalist society, meant that luxary items such as video games were able to become more widespread. Sega has been involved in the region in various guises since at least 1990.

Sega Master System

Russian Sega Master System

Residents of the USSR had contact with Sega for the first time in the Yuri Antonov song called Ot pechali do radosti from 1987 which contained clips from the Hang-On Jr.

Video games had existed in Russia during the days of the Soviet Union (Tetris being the most well-known example of a Russian video game export). Consoles were also present in the Soviet Union, and one of the first was Palestra-02, produced in Ukraine since 1978, but virtually no Western video game companies chose to sell their products inside the bloc.

After Gorbachev's reforms in the second half of the 1980s, the situation changed and more Western culture began pouring into the USSR. Sega had a go at selling the Sega Master System (model no. MK-3096-19) inside the Russian SFSR in 1990. The exclusive Russian Master System outputs a SECAM signal (for compatiblity with the Soviet TV standard), lacks both a card slot and reset button and have Alex Kidd in Miracle World built in much like redesigned Master System II console seen elsewhere. Little is known about the console's fortunes, though given its rarity, it is unlikely to have been a success.

In 1994, Kunimasa Yagi, General manager of Sega admitted, that he was in Moscow in 1990 but then he saw no real conditions for effective promotion of products such as an appropriate distribution network or appropriate advertising support.[1]

Dendy

Russia's video game market is widely considered to have been created when Russian importing company, Steepler, created the "Dendy", an own-branded Nintendo Famicom sourced from Taiwanese manufacturers. At the time, no legislation existed in Russia to protect video game copyrights - while cloning games and hardware was both illegal in much of the world, the Dendy and its derivatives were perfectly legal in Russia - Nintendo could not stop the console's distribution, and didn't.

With a fully fledged marketing campaign, Steepler was able to dominate its home market, but the economical situation in Russia meant that Dendy was out of reach of most consumers, costing several months' worth of the average worker's salary (and indeed in 1993 it was estimated that 39-49% of the population was classed as being in poverty). Steepler were able to bring the costs down as the years went on however, bringing the console into a more affordable price range around 1994.[2]

Forrus

Steepler contacted with Sega of Japan about official distributon of Sega in Russia, but Sega sent him to Nissho Iwai (a Japanese firm which had operated in Russia for decades) which was a Sega partner here. Nissho Iwai wasn't hurry in negotiations and project failed.[3]

Nissho Iwai created the Forrus who became the exclusive distributor of Sega in Russia. Sega would sell stock to Nissho Iwai, who would sell it to Forrus, who would distribute to retailers across the country. In November 1993, Sega Master System I and II were released all in European PAL.[4] On November 14, Sonic - Super Hedgehog program was broadcast for the first time,[5] which was weekly television show promoting Sega products, supported by on of the main chain store selling Sega - Mikrodin. Mega Drive II was released in April 1994 in European PAL version.[6] Until August 1994, Forrus had a network of 25 dealers only in Moscow, who bought Master System 2 for $56 and sold for $68-73, Mega Drive 2 for $119 and sold for $135-145 and games sold for $25-100.[7]

In August 1994, Kunimasa Yagi arrived at the headquarters of Nissho Iwai to present Sega's plans for Russia. He announced that Sega plans to sell 1 million consoles in 3 years and intends to have a 90% share in the Russian video games market. Kunimasa Yagi also said that promotion of consoles are limited due to numerous counterfeits on the market. As he said, most of the clones can be distinguished by the fact that they are in a white box in contrast to the original in black, and by the lack of Sega marking on some elements of the set[8][9] (like controllers).

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Interview with Kunimasa Yagi (Magazina Igrushek 1/1995)
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Typical clone sold around this time, mentioned by Kunimasa Yagi
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Competition

Print advert in Video-Ace Dendy (RU) #12 (1994-10-28)

Not content with just marketing Dendy consoles, Steepler used its position of market leader to market its Mega Drive. Its distribution channels and associated Dendy brand helped drive sales across the nation - at this point the Dendy was synonymous with video games in general, leading to curious situations were consoles would be referred to as "Nintendo Dendys" or "Sega Dendys". Steepler distributed its products around former republics of the USSR with chain of more than 300 dealers, giving it a territorial advantage over Forrus which until August 1994 had only sellers in Moscow.

Steepler began Sega sells with first generation of clones resembling classic Mega Drive: Pro 16 Bit and High Quality. With the time, company imported from Southeast Asia original Mega Drive 2 which was new at the time on the market and sold it in three variants: Green box, White with triangles box and self made English-Russian box. After that, clone producers introduced new generation of clones based on Mega Drive 2, so Steepler began to sold them as well, having now in it's stores old clones, new clones and imported originals. Of course, the stores had a large assortment of games from the USA, Asia and bootleg ones and to bypass the regional lockout, Steepler promoted use of Mega Key. Another new thing was Sega Genesis CDX imported from US also with games from there, which, due to its high price, has become a prestigious product in their stores. Products were promoted in Steeplers own media like Video Ace Dendy magazine, nationwide Dendy Novaya real'nost' TV program and regional Mir Dendy TV programmes.

Only in June 1994, Steepler sold 4,000 Mega Drives but planned to increase sales in the autumn from 10,000 to 15,000 per month.[10]Steepler decided to go further and registered the Mega Drive trademark on October 06, 1994.[11] This meant that according to Russian law, they had the right to sell Mega Drive despite Sega's disagreement. The trademark case would be repeated in Sega's history in this country it will be present even today.

Its Sega operations were cut short in November 1994, when Steepler was chosen as representative of the Nintendo in all former USSR countries. In Russia and CIS countries, the newly created Dendy company was selected as an exclusive distributor. While the agreement permitted the unlicensed Dendy consoles to be sold, sales of rival products (such as Sega) was restricted. It was established that Dendy stores won’t be selling original and clones of Sega products but Steepler could sell Sega normally.[12]Steepler leader said that he think, Nintendo made that rule, because it afraid that Sega would be more widespread in Russia.[13]Price of SNES was equal to price of Mega Drive II which cost around 420 000 RUB at the time. First delivery of Super Nintendo started on November 15 and a large advertising campaign was launched which resuted in 10,000 consoles sold by the end of the year. In December 1994, there was only one Mega Drive for every three Super Nintendo consoles sold.[14] Unfortunately, only a small part of the games reached the distributor, so most customers bought only consoles without games. In January, the promised rest of the games arrived. Nintendo delayed the next delivery of consoles by up to two months. Because of this, Dendy didn't have any goods to sell, so it was decided to negotiate a new contract with Nintendo and permission to sell Sega consoles was given.[15]Lots of internal and external problems in Steepler was a reasone, why they declared bankrupt in 1996.

Second major competitor was Subor, a Chinese company that produced and distributed products in Russia itself through its representative office established with the help of the Chinese government in Moscow.[16]Subor released it's own clones of the Famicom at a price lower than the cost of production, which undermined 8-bit Dendy's sales beetwen 1994-1995.[17] They also manage to sell family of Sega clones called SB-16 and most widespread of them was SB-16C model. Of course, the company sold bootleg copies of Sega games.

Third major competitor was Kenga, another manufacturer of Famicom clones, active from autumn 1994, that released Sega clone named Mega-Ken[18] which was distributed in Russia by Kenmaster with full support from Lamport (a company that split from Steepler in 1994). Kenga promoted it's brand, creating Ken-Club, Ken-Card and it's own TV show. Like others, Kenga promoted it's own bootleg copies of games.

Fourth major competitor was Bitman, established in November 1994. In addition to marketing Famicom and Game Boy clones, the company launched its own two Mega Drives, called Super Bitman and Turbo Bitman along with bootleg copies of games. Products were sold with full support of R-Style retail chain.

Other competitors included consoles like Magic 2, Fugi Star Drive and other ones which were sold by smaller retailers without as much knowledge of advertising or market competition as the four companies above. The true number of smaller organisations selling clones, bootleg games or imported stuff is not known.

Buka

Poster/Catalog with Master System and Game Gear added to Mega Drive.

Demand for Mega Drive consoles continued to grow, as did the number of clones available. During his stay in Russia, Yagi concluded that it is still impossible to fight counterfeits with legitimate methods and admitted that Sega would fight clones by high quality and low prices. Several strategies have been taken to combat this phenomenon. In Autumn 1994, Nissho Iwai selected Buka as the official Sega distributor.[19] From now on, Sega products were distributed by 2 distributors. The second step was getting along with Steepler and Dendy to sell the original Mega Drive 2 and games. Now they sold original Sega, but they also had clones in the stores and still the original consoles were more expensive than this clones, so a Asian version of Mega Drive 2 was released. It was cheaper than the European one (this model was still on sale). In mid-1995, Steepler sold European Mega Drive II for around 627 000 RUB, Asian Mega Drive II for around 530 000 RUB[20] and clone consoles for around 430 000 RUB[21]. Super Nintendo cost around 650 000 RUB and Steepler complained that consoles and games are more expensive than bootleg or even original Sega, but on the other hand said that SNES doesn’t had competition from clones and pirate software like Mega Drive.[22]

In late 1994, Mega CD II (sold there in Asian NTSC and European PAL) and Game Gear were delivered to Russia. In March 1995 the Mega Drive 32X was released and the sale of the first Sega Saturn models imported from Japan began.[23] Until early 1997, Buka had created retail chain of 500 partners selling products in Russia and CIS.[24] Several games had a manuals in Russian, such as Sonic 2, ExoSquad, and Primal Rage.[25]

In 1995, 30% of the Sega consoles sold in Russia were clones. The consoles sold by Bitman and Kenmaster had each 10% of sells on the market.[26], but after a while, two of Sega's biggest rivals disappeared from the market. In 1995, Sega got along with Kenga to distribute Sega Multi Mega and in the late 1996, Kenga decided to move on from selling console to opening a chain store with childern toys. In Januar 1996, Bitman get an agreement with Sega Europe about an official distribution. Despite the large piracy, Sega said that Mega Drive had good sales in Russia.[27]

An interesting fact is that Sega 16-bit was used in some Russian hospitals as biofeedback (learning to control body functions that normally can't be controlled by a ill person) and was called 'Bio-Bitman' consisting of Dendy, Bitman or Mega Drive II and EMG-BOS Myotonic-03. Doctors used it for children over 5 years old and teenagers as rehabilitation, using the games like Ayrton Senna's Super Monaco GP II and Tom and Jerry. Playing these games required the involvement of the appropriate muscles, which was supposed to have a positive effect on the therapy of certain neurological diseases.[28]

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Print advert in Magazina Igrushek (RU) #1: "1/1995" (1995-xx-xx)
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Print advert in Velikiy Drakon (RU) #19 (1995-08-14)
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  • Velikiy Drakon (RU) #20 (1995-10-01)[29]
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Print advert in Strana Igr (RU) #1 (1996-xx-xx)
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Bitman and R-Style

In 1998, Monopoly was advertised as the first game for Mega Drive in Russian. This is probably the first unofficial translation into Russian.

To act even more effectively against piracy Sega has chosen a second distributor. After one year of negotiations, in January 1996, an agreement was signed under which the Russian company Bitman became the distributor No.1 of Sega Europe in Russia and the CIS countries[32] With its own chain of stores, Bitman was able to distribute the Mega Drive 2, Sega Saturn, Sega Mega-CD 2, Sega Game Gear, Mega Drive 32X and Sega Pico[32] in addition to the Super Bitman (which was called the official clone)[33] all in the European PAL system. At a joint press conference on June 6th, 1996 this fact was officially confirmed and detailed plans for distribution were presented. Press releases stated that "The Bitman-Sega strategic alliance will lead Russia into the information future."[34] At the conference, it was announced that Sega products will be available for purchase with a one-year warranty and with a certificate of the Russian State Standard. Saturn has also been announced as the main gaming system, but the demand for the affordable Mega Drive II and Pico is also strong.[35] The prices of consoles were very close to the prices of clones[36], which undoubtedly had a positive impact on the competitiveness of products. In 1996, CEO of Bitman said that 50% of consoles sold on the Russian market were from Sega, but 35% were either mostly Chinese fakes or official clones (Super Bitman).[37]

In March 1996, the Russian version of Sega Pro was released. Unofficial importers released Sega Nomad and Mega Jet in the same year.[38]

About a year or two (late 1995/early 1996) after Steepler registered the Mega Drive name, Sega Europe, which had already seriously started building its representation in the region, contacted them about the trademark seizure. The case ended up for both side neutral, with Steepler not interfering with Sega's domestic distribution, and Sega not claiming the trademark.[39] Despite the end of Steepler in mid-1996, trademark was register by Steepler Investment in April 11, 1996[40] and Dendy chain store still existed until 1998.

After the success of Mega Drive, Sega had high hopes for the distribution of Sega Saturn. The Russian and CIS markets have become a priority among former Eastern Bloc countries.[41]The European version of the console could already be bought from official distributors since January 1996, but full retail sales in other stores began in May 1996. Despite the efforts of Buka and Bitman, Sega Saturn just as in other countries of the world didn't sell as good as Mega Drive. Game Land said that Sega Saturn, PlayStation and Nintendo 64 sold only 20 000 units together in Russia in 1996.[42] Game Land and Buka said that 1996 was year that 8-bit and 16-bit were driven out from the Russian market and replaced by 32-bit systems[43], but this was only a theory. CEO of Bitman said in May 1997, that 8-bit systems were in fact pushed out from the big cities, 3DO has ended its lifespan and there is practically almost no licensed products on the Russian market for 16-bit systems like Mega Drive II.[44]

Soviet Strike is the only known game for Saturn that had translated back of the box into Russian and Dobro i Zlo was supposed to be only game for this system with Russian name.

In 1997, Bitman participated in a large-scale campaign to remove suppliers of illegal products from the Russian market. In December 1997, the company was acquired by R-Style, who extended Sega's distribution agreement.[45] R-Style continued selling the Saturn[46] (MK-80200-50 and MK-80200A-50), Mega Drive II (European PAL), Mega CD II[47] (European PAL) and Pico[48] (European PAL) in the region until 1999.

According to the Russian Great Dragon, there were several hundred thousand Mega Drive consoles in Russia in 1998.[49] While this figure most likely includes the original Mega Drive and some known clones, it isn't probably a complete picture of the number of consoles in this country especially since many of the smaller clone brands weren't sold in an organized manner.

In the late 90s, some stores began importing quite exotic Mega Drive accessories and variants like Aiwa CSD-G1M.[50]

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Text at the bottom Remember that the original SEGA MEGA DRIVE-2 should only be black, the SEGA logo is applied not only on the console itself, but also on the joystick and the AC adapter. Unfortunately, fake consoles have appeared that look very similar to the original ones. On the originals, in contrast to the fakes, the SEGA logo is applied to the plug of the joystick connection to the console, the legs of the console are made of rubber and plastic. in Sega Pro (RU) #0: "Mart 1996" (1996-03-12)
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Print advert in Magazina Igrushek (RU) #10: "6/1996" (1996-xx-xx)
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Print advert in Strana Igr (RU) #7: "Oktyabr 1996" (1996-xx-xx)
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Print advert in Velikiy Drakon (RU) #29 (1996-12-01)
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Print advert in Velikiy Drakon (RU) #38 (1998-04-12)
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Print advert in Strana Igr (RU) #24: "May 1998" (1998-xx-xx)
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Information about Mega Drive games available in stores, added to games by an unknown company around 1996/1997
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New version of the previous card from around 1997/1998. A prototype appears among the available games (during this period, pirates started selling unfinished games). Featured games: Abrams Battle Tank, Cannon Fodder, Castlevania: Bloodlines, Gauntlet IV, Hook, Micro Machines Military, No Escape
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PC Games

The Russian PC market for many years was under strong piracy pressure. Compilations that contained many games on one disk appeared as the first but then came Russian pressed bootlegs that became very popular in the former USSR countries and in former Warsaw Pact countries such as Poland. This games had covers in Russian and at the beginning many people thought that this were original games because a lot of them looked very identical. Along with their popularity, the first translations of games into Russian appeared also illegal translations of Sega games such as Sega GT by 7th Wolf.

Game crisis in Russia

In 1998, the economic crisis began in Russia. Original games began to cost huge money. This resulted in a very high level of computer piracy (95%). Pirate titles were widely available, within a few days of their release, outside of every Moscow metro station. Many realized that official distribution has no future in Russia.

As a leading software publisher in Russia, the CIS and the Baltic States, Buka has seen this problem since it was founded in 1993 and used various methods to limit its impact. They decided to take a risky step, releasing two versions of games, a full box version with instructions (and a small surprise), as well as a cheaper version in the jewel case to compete with pirates in terms of price. The customer has chosen a legal product.

In 1999 Buka also began talks with Nintendo, Sega and Sony to apply a similar solution, but none of them agreed. Therefore, it was decided to stop cooperation with these companies. R-Style also decided to focus on selling computers. Although piracy still existed, the government and other companies tried to fight it.

Mezhregional'naya obshchestvennaya organizatsiya sodeystviya proizvodstvu i realizatsii videoigr

At the beginning of 1999, Simba's Video Games, known for releasing Famicom clones and official accessories for PlayStation, started selling a Mega Drive clone called Simba's 168. Later that year, Mezhregional'naya obshchestvennaya organizatsiya sodeystviya proizvodstvu i realizatsii videoigr (Interregional public organization for the promotion of the production and sale of video games) associated with BBK Electronics[53] bought the rights to the Mega Drive name and began selling consoles and accessories under the brand Mega Drive with Simba 's like Vzlomshchik Kodov, Mega Drive 2, Mega Drive 4 (clone console) and others.

In later years, they participated in a project of translating Sega games into Russian. Until 2004, about 200 games were translated.[54]

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Print advert in 1001 igra dlya Sega (RU) #1 (1999-05-19)
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Print advert in 727 luchshikh igr dlya televizionnykh videopristavok Sega (RU) : "" (1999-09-20)

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Print advert in Velikiy Drakon (RU) #46 (1999-11-25)
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Alien 3 translation from Silver release
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Sonic 2 translation from Gold release
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Promotional card added to the consoles, informing about translated Sega video games into Russian[56]
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New Game

Around 1998, Padis has released new clones called Mega Drive 2. This were simple copies of the Asian versions of the Sega 16-bit console. They had a Mikki sticker on the package (it was a store related to Padis). The next one were Mega Drive 3 and Game VCD (with registered trademarks for Mega Drive 3 and Game VCD) [57][58]When Simba's began to manufacturing the clones of Sega with registered Mega Drive name, Padis changed to New Game and named it's clones Magistr Drive to avoid problems with the use of Mega Drive name.[59]In the next years, New Game registered trademarks for Aladdin[60], Zero Tolerance[61],Robocop[62], Chase H.Q[63], Superman[64], Bugs Banny[65], Sylvester and Tweety[66], Pirates[67], Flinstones[68], Jungle Book[69], Asterix[70], Mortal Kombat[71], World of Illusion[72], Ariel Mermaid[73], so they could sell games with these names and their sequels 'legally' on Mega Drive. In later years, New Game created its own club and organized games competitions where players could win accessories, games and consoles.[74][75]

The company also started releasing games in their packages translated into Russian from probably 1998 in the series 16 Битный картридж. The design of the boxes was created by the Virt, whose trademarked was registered by Padis.[76] The games were also translated into Russian. The first game was Monopoly which Padis translated in 1998. Padis as New Game began translation of Mega Drive games into Russian at the beginning of 2000s. Over the next few years, New Game re-released translations multiple times. Some covers say the text was made by Great Dragon magazine. New Game also distributed newly made pirate games like Iraq War 2003 and hacks like Harry Potter 2. Padis/New Game created some of their own games such as Chess (Mega Drive).

Additionally, the 16 Битный картридж series cartridges were made by TSC Dandyk. TSC Dandyk started in the 90s. Shop in Omsk called TSC Dendyk sold games and consoles. At one point, the owner started making his own cartridges for the Dendy console. The forms for these cartridges were sent from China but the Chinese made a mistake and they write TSC Dandyk. Thus, the games were produced and distributed in other regions of Russia and later other CIS countries such as Kazakhstan. The same thing happened with the Mega Drive cartridges. Although the Dendyk shopping center was closed, the form for making games was bought by another person in Omsk and the TSC Dandyk mark still existed in the 2010s.[77]

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Print advert in Velikiy Drakon (RU) #48 (2000-04-15)
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Print advert in Velikiy Drakon (RU) #54 (2001-05-01)
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Print advert in Velikiy Drakon (RU) #56 (2001-12-15)
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Comix Zone from Striped spine releases with Great Dragon info under the barcode
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BBG Electronics

BBK Electronics was founded in 1995 by Duan Yongping, former CEO of Subor. At the beginning, the company name was shortened to BBG Electronics. With its establishment, BBG released the Subor consoles under the Liko brand, which, apart from China, also reached Russia. In addition to the famiclones, there was also a Mega Drive clone called Liko BBG-688 and Mega Drive 2 (without Sega name on the console). Mezhregional'naya obshchestvennaya organizatsiya got along with BBK and in addition to buying their trademark, they started selling their electronics and BBK started producing counterfeit Mega Drive consoles for them (in most models it is written that Simba's created them). In later years, Simba's made a deal with Zoga to manufacture Mega Drive clones, so in the 2000s BBG began selling its own counterfeit Mega Drive under the brand Magic Drive.

Sega Dreamcast

Comtek 2000

The Sega Dreamcast also made it to the country. In 2000, NVT was appointed a distributor of Sega in Russia and CIS.[79]Dreamcast was presented in Russia on Comtek 2000 which took place from 17 to 21 April 2000.[80]On November 10, 2000, the distributor began selling the console pre-release and promised its official release at the end of the year.[81]

The end of 2000 was marked by a boom for DC consoles in the CIS countries, which was related to the mass distribution of Russified versions of games (pirated ones).[82] With the popularity of the console, several local distributors decided to buy official consoles directly from Sega and sell them on their own. It happened in 2001–2002 when Big Ben Interactive became a distributor in Western Europe. Local distributors bought consoles cheaply from them and began to distribute Dreamcast along with self made instructions in Russian. Despite the failure of Dreamcast in the world, in the CIS countries the console was well received and could be bought easily even in 2003 and 2004. Some specialized stores had this console and games for sale until 2007.

The Dreamcast's popularity in Russia was caused, as in the case of the Mega Drive, by piracy. When the first bootleg games appeared, they only had a box translated into Russian, but over time, translations of entire games into native languages became more and more popular. These were versions with subtitles and a translated interface, but some games also had versions with full Russian dubbing. Games were distributed with custom-made packaging and many of this bootlegs are collected here. There is a list of known companies that translated and sold pirate games:

Pirates also released a few additional programs such as emulators of other consoles like Game Boy or Mega Drive, Internet Media Disk or VCD Player. A major contribution to the creation of unofficial accessories was made by Simba's Video Games, which created devices like Memory Card (Simba's), CD Loader or Nexus. Their store sold a official Dreamcast console with bootleg games and they themselves advertised their website called Dreamarena.ru where visitors could learn for example how to run the internet on the console using telephone lines or the Dreamcast Web Browser.

Several pirates came up with the idea of ​​distributing movies for the Dreamcast console in special packages translated into Russian. One of such company was videodisc.ru.

In mid-2000s, the war against piracy in Russia intensified, and thus many companies specializing in this field decided to go underground or became legal distributors and translators of games. Of course, these changes affected the most recent software mainly for PC, PlayStation 2 and distribution of movies, the old Dreamcast wasn't affected by the changes as much unless the pirate changed its profession to a legal one which mean that it stop selling DC bootlegs. This changes for Mega Drive clones wasn't matter.

Mega Drive clones in early 2000s

When Dreamcast was distributed in Russia, Mega Drive clones could still be found on the market. Given the availability and wide selection of cheap game cartridges now translated into Russian by pirates, they were still a welcome gift for schoolchildren.[83] The most popular were Mega Drive 4, Simba 268, Magistr Drive 5 and Mega Drive X. New among these clones were educational consoles, which according to the producers, in addition to the games, taught foreign languages.[84]These consoles included a special learning software cartridge, and some stores sold additional programs. One of the first ones was created on the initiative of the New Game company and they were Magistr 16 and Magistr 16 Bakalavr with the help of BSComp Ltd who has been helping this company since Padis when they created the unlicensed game for Mega Drive called Chess. The breakthrough for Sega computers was around 2003 when BSComp released CyberShell and then CyberSmart. These consoles became the basis for other consoles of this type. New Game was first selling CyberShell and later, together with the BSComp, developed its own clones called Magistr Aspirant and Magistr Litseist. Also, sets of educational consoles from Simba's Video Games (Kibord-005 and Kibord-007) have things developed by BSComp Ltd, which means that this company also helped them. The Magic Drive series created their own version of educational console called Magic Teacher GS-200N.

Videogames Co. Ltd

In January 2000, Videogames Co. Ltd. (OOO Видеоигра) was founded,[85] which started selling Mega Drive clones under the Maniac Drive brand. In 2004, they bought the rights to the Mega Drive and Simba's name, but did not use them for too long, especially since they lost them in 2005.[86]

Game Systems

From around 2004, Game Systems began producing and distributing Sega clones such as Sega Driver, Sega Dolphin II, Sega Dream Master II, Sega Favorite and Mega Dream were created. The last one was sold in the Simba's Video Games store chain.

1C-SoftClub

In 2005 SoftClub became a distributor of Sega in Russia and CIS, which became a part of the company 1C. More modern games for the PlayStation 2 and beyond seem to be distributed in Russia legally without much concern. The country seems to have adopted the PEGI rating system and games are translated into Russian in a similar manner to other European regions however as of 2012, Russia adapted its own game rating system.

The only Sega game that distribution has been stopped in Russia was Company of Heroes 2.[87]

On March 2022, Sega suspended sales of products and services in Russia.[88]

Constanta Plus

In 2006, the rights to the name Mega Drive were sold to Constanta Plus. Company still cooperated with Simba's Video Games, whose trademark they bought[89] and with Zoga. All devices released so far such as Mega Drive 2, Mega Drive 3, Mega Drive 4, Mega Drive X, Mega Drive V, Mega Drive Extreme and Vzlomshchik Kodov have been released once again with minor changes, still with the seal of the Mezhregional'naya obshchestvennaya organizatsiya. New thing was a series of devices called Mega Drive Portable.[90] Games were placed in custom-made Game Boy Advance-style cartridges and are compatible in a number of different devices, most of whom steal design tips from Nintendo consoles. Between the end of 2000s and the beginning of 2010s, the Mega Drive Junior series was released. In 2010s, Simba's Video Games joined the Proyavlyay Emotsii group, which also sold eMote and EXEQ consoles. All consoles were exported to other CIS countries. Mega Drive Young series which was released from the beginning of 2010s was already produced by Star Games Electronics Co., Ltd.

Sega Amusement

Since 2006, the distribution of arcade machines and equipment for children produce by Sega is being carried out by KidsPlay.[91]

QubicaAMF is a strategic partner in Russia and CIS countries.

Cyber Toy

Around 2007, BSComp Ltd established Cyber Toy and began working with AtGames. Thanks to that good chunk of their consoles have been released in the region, including the Arcade Classic and the Arcade Ultimate. Blue and green versions of the Arcade Ultimate appeared in Russia before other regions of the world (namely the UK, in which Blaze Europe introduced the blue variant in 2011), suggesting strong support from AtGames in that region. Micro Drive was exclusive to Russia.

Cyber Toy also sold Sega Pico and CyberShell.[92]

DVTech

In 2008, DVTech released a competitor for the Mega Drive Portable called the DVTech Discovery.[93]The company cooperated with New Game.

Segagames.ru

In 2003, Games City created the website Segagames.ru dealing with the sale of games for Sega consoles. In the early 2010s, the site began distributing its own Super Drive consoles (also known as Sega Drive) and its own game translations, and began distributing Chinese Hamy consoles on the Russian market starting with Hamy 2.

Kartridzh Tsentr

From around 2011, AtGames began working with Kartridzh Tsentr.[94] The company continued to work with CyberToy to distribute their licensed products such as Micro Drive and Micro Drive Festa but also released licensed AtGames products such as Arcade Ultimate in 2011 as Gopher and Arcade Motion Dual in 2013 as Sega Genesis Nano Trainer.[95] In addition, since 2017, the company has been distributing its own Sega consoles under the name Retro Genesis.[96]

Srednesrochnyye finansovyye i real'nyye investitsii

In 2017, Srednesrochnyye finansovyye i real'nyye investitsii (Medium-term financial and real investments) purchased all Constanta Plus trademarks including Mega Drive. However, the company has not released any new Mega Drive clone since 2017 although older clones can still be bought. Despite this, other pirates on the market are still trying to avoid breaking Russian law and do not use the name Mega Drive in their copies.[97]

Mega Drive cartridges in 2010s

Card from Baskakov

In the 2000s, the first Sega game consoles with built-in games appeared. Initially, there were only a few games, then a dozen and the latest consoles already have several hundred built-in games, which means that the demand for cartridges is decreasing, but in the 2010s still was possible find companies producing them in Russia (such as GeymKard[98]) or importing them from China (such as Baskakov).

Mega Drive clones today

Since the end of 2010s, there has been a sharp increase in interest in Sega clones in Russia. In 2019, Sega and Dendy clones had 18% shares in sales of consoles in Russia.[99] The main reason for this may have been the growing interest in retro consoles released by Nintendo, Sega and Sony in the world.[100] It is worth mentioning that this year Sega released the Sega Mega Drive Mini, which wasn't released in Russia for legal reasons mentioned earlier in the article.[101] However, the consoles could be purchased from importers and international distributors.

In the mid 2010s, new Sega clones appeared, which in addition to built-in several hundred games for Mega Drive also have built-in games for Dendy/Famicom. Such consoles are, for example Titan, MixHD and some new versions of consoles from the Magistr Drive or Dendy brands. This trend is becoming more and more popular but simple clones that launch only Mega Drive games are still being made. Clone producers are uploading, in addition to Dendy and Sega games, also other systems, and consoles such as Nimbus Smart, which apart from 16-bit Sega and 8-bit Nintendo games also has software for Neo Geo and MAME. In 2020, the Titan 3 console took 5th place in the number of consoles sold on the Russian market in the January-September period.[102]After the Nintendo, Sony and Microsoft consoles left the Russian market, sales of the Sega and Dendy clones have increased rapidly since April 2022.[103] For example, in June 2022, many stores reported that the percentage of purchased 8-bit and 16-bit consoles increased, compared to a year earlier, and the most popular from Sega brand were Game Box, Magistr Mega Drive (250 games built-in), Retro Genesis (300 games built-in) and the choice was guided by the price of the console and the presence of an HDMI input.[104]

Sititek

Sititek is the official distributor of Sega Toys in Russia and CIS countries.[105]

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History of Sega by Country
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