Difference between revisions of "Sega R&D 2"
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− | {{ | + | {{CompanyBob |
− | | logo= | + | | logo=SegaR&D2 1984.jpg |
− | | | + | | division=[[Sega Enterprises, Ltd.|Sega Enterprises]] |
− | | founded=1984 | + | | founded=1984{{ref|https://www.sega.jp/fb/album/05_fz/interview1.html}} |
− | | | + | | defunct=1991 |
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| headquarters=Japan | | headquarters=Japan | ||
+ | | nextdate=1991 | ||
+ | | next=[[Sega CS2]] | ||
}} | }} | ||
+ | {{stub}}'''Research and Development Dept. #2''' (第二研究開発部) (often shortened to '''Sega R&D2''') was a video game research and development division within [[Sega of Japan]]. It was the first department established specifically to produce console games. Several well known Sega developers got their start here, who have increasingly gained more authority in the company later on. In 1990 it became a department solely focused on developing [[Sega Master System]] and [[Sega Game Gear]] games, with other departments continuing [[Sega Mega Drive]] development. It was renamed [[Sega CS2]] in 1991 and merged with [[Sega R&D 6]]. | ||
− | + | ==History== | |
+ | According to [[Mark Cerny]], who later set up the [[Sega Technical Institute]] in [[Sega of America]], the company was a sweatshop. Most of the time, the game only had 3 months development, and 3 main developers. Hardware engineer [[Hideki Sato]] said much of the same, lacking behind the arcade experience of the company.{{ref|http://shmuplations.com/segahistory/}}{{ref|1=https://www.youtube.com/watch?v=C2Cc6Q3cJkc&t=2444s}} | ||
+ | |||
+ | As Sega gained more staff throughout the 80's, further R&D divisions were established to create console games, including [[Sega R&D 4|R&D 4]], [[Sega R&D 6|R&D 6]]. By the time [[Sega R&D 9|R&D 9]] was founded in April 1990,{{ref|https://archive.ph/IUTx2}} the name R&D 2 was being used for the department which focused on 8-bit consumer games,{{ref|https://www.sega.jp/fb/album/10_add/interview2.html}} rather than 16-bit, and therefore would likely became the primary developer for [[Sega Game Gear]] which launched 6 months later. The naming convention for these departments changed in 1991, becoming [[Sega CS1]], [[Sega CS2|CS2]] and [[Sega CS3|CS3]]. | ||
==Softography== | ==Softography== | ||
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− | + | ==List of staff== | |
− | + | {{StaffList|{{PAGENAME}}}} | |
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==References== | ==References== | ||
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{{SoJ}} | {{SoJ}} |
Latest revision as of 03:49, 14 January 2024
Sega R&D 2 Division of Sega Enterprises | ||
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Founded: 1984[1] | ||
Defunct: 1991 | ||
Headquarters:
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1991
Sega CS2 →
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This short article is in need of work. You can help Sega Retro by adding to it.
Research and Development Dept. #2 (第二研究開発部) (often shortened to Sega R&D2) was a video game research and development division within Sega of Japan. It was the first department established specifically to produce console games. Several well known Sega developers got their start here, who have increasingly gained more authority in the company later on. In 1990 it became a department solely focused on developing Sega Master System and Sega Game Gear games, with other departments continuing Sega Mega Drive development. It was renamed Sega CS2 in 1991 and merged with Sega R&D 6.
Contents
History
According to Mark Cerny, who later set up the Sega Technical Institute in Sega of America, the company was a sweatshop. Most of the time, the game only had 3 months development, and 3 main developers. Hardware engineer Hideki Sato said much of the same, lacking behind the arcade experience of the company.[2][3]
As Sega gained more staff throughout the 80's, further R&D divisions were established to create console games, including R&D 4, R&D 6. By the time R&D 9 was founded in April 1990,[4] the name R&D 2 was being used for the department which focused on 8-bit consumer games,[5] rather than 16-bit, and therefore would likely became the primary developer for Sega Game Gear which launched 6 months later. The naming convention for these departments changed in 1991, becoming Sega CS1, CS2 and CS3.
Softography
Arcade
- Bank Panic (1984)
- Champion Pro Wrestling (1985)
- Doki Doki Penguin Land (1986)
VCO Object
- Zoom 909 (1982)
System 1
- Pitfall II: The Lost Caverns (1985)
SG-1000
- Golgo 13 (1984)
- Hustle Chumy (1984)
- Champion Pro Wrestling (1985)
- Doki Doki Penguin Land (1985)
- Pitfall II: The Lost Caverns (1985)
- Bank Panic (1985)
- Chack'n Pop (1985)
- Rock n' Bolt (1985)
- Bomb Jack (1985)
- Championship Lode Runner (1985)
- The Black Onyx (1987)
Master System
- Hang-On (1985)
- Great Soccer (1985)
- Great Baseball (1985)
- Satellite 7 (1985)
- TransBot (1985)
- My Hero (1986)
- F-16 Fighter (1986)
- Comical Machine Gun Joe (1986)
- Fantasy Zone (1986)
- Hokuto no Ken (1986)
- Pro Wrestling (1986)
- Action Fighter (1986)
- Choplifter (1986)
- Spy vs Spy (1986)
- Black Belt (1986)
- Alex Kidd in Miracle World (1986)
- Secret Command (1986)
- Rambo: First Blood Part II (1986)
- High School! Kimengumi (1986)
- Great Golf (1986)
- Space Harrier (1986)
- Bank Panic (1987)
- Quartet (1987)
- Zillion (1987)
- Woody Pop (1987)
- Rocky (1987)
- Ghostbusters (1987) (production)
- OutRun (1987)
- Anmitsu Hime (1987)
- Missile Defense 3-D (1987)
- Penguin Land (1987)
- Aztec Adventure: The Golden Road to Paradise (1987)
- Fantasy Zone II: The Tears of Opa-Opa (1987)
- Miracle Warriors: Seal of the Dark Lord (1987)
- SDI: Strategic Defense Initiative (1987)
- Alex Kidd BMX Trial (1987)
- Zillion II: The Tri Formation (1987)
- Phantasy Star (1987)
- Lord of the Sword (1988)
- Maze Hunter 3D (1988)
- Rampage (1988)
- Shinobi (1988)
- Space Harrier 3D (1988)
- Wonder Boy in Monster Land (1988)
- Hoshi o Sagashite... (1988)
- Tensai Bakabon (1988)
- Super Racing (1988)
- Kujaku Ou (1988)
- Ys: Ancient Ys Vanished Omen (1988)
- Chouon Senshi Borgman (1988)
- Altered Beast (1989)
- Battle OutRun (1989)
- Cyborg Hunter (1989)
- Galaxy Force (1989)
- Golden Axe (1989)
- Poseidon Wars 3D (1989)
- SpellCaster (1989)
- OutRun 3D (1989)
- Aerial Assault (1990)
- Alex Kidd in Shinobi World (1990)
- Cyber Police ESWAT (1990) (production)
- Super Monaco GP (1990)
- Ultima IV: Quest of the Avatar (1990)
- Michael Jackson's Moonwalker (1991)
- Castle of Illusion Starring Mickey Mouse (1991)
- Golden Axe Warrior (1991)
- The Cyber Shinobi (1991)
Mega Drive
- Space Harrier II (1988)
- Altered Beast (1988)
- Osomatsu-kun Hachamecha Gekijou (1988)
- Alex Kidd in the Enchanted Castle (1989)
- Phantasy Star II (1989)
- Super League (1989)
- Super Daisenryaku (1989)
- Hokuto no Ken: Shin Seikimatsu Kyuuseishu Densetsu (1989)
- World Cup Soccer (1989)
- Ghouls'n Ghosts (1989)
- Last Battle (1989)
- Forgotten Worlds (1989)
- Kujaku Ou 2: Geneijou (1989)
- CyberBall (1990)
- Ghostbusters (1990)
- Sorcerian (1990)
- Phantasy Star III: Generations of Doom (1990)
- Super Monaco GP (1990)
- Michael Jackson's Moonwalker (1990)
- Putter Golf (1990)
- Wrestle War (1991)
- Metal Lancer (unreleased)
Game Gear
- Pengo (1990)
- Super Monaco GP (1990)
- G-LOC: Air Battle (1990)
- Dragon Crystal (1990)
- Castle of Illusion Starring Mickey Mouse (1991)
- The GG Shinobi (1991)
- Clutch Hitter (1991)
Mega-CD
- Metal Fang (unreleased)
List of staff
- Gen Adachi
- Chameleon Aki
- Chieko Aoki
- Toshinori Asai
- Hiroshi Aso
- Mark Cerny
- Cotani
- Tomozou Endo
- Mutsuhiro Fujii
- Hisato Fukumoto
- Takahiro Hamano
- Katsuhiro Hasegawa
- Kotaro Hayashida
- Ichiemon
- K.Tany
- K.Yama
- Takako Kawaguchi
- Masahide Kobayashi
- Rieko Kodama
- Tomohiro Kondo
- Kyuzou
- La-Rie
- Hiroyasu Lee
- LLG
- Sat Man
- Tatsuo Matsuda
- Yuichi Matsuoka
- Minoru Matsuura
- Hitoaki Minami
- Hiroshi Momota
- Miki Morimoto
- Yuji Naka
- Atsuhiko Nakamura
- Akinori Nishiyama
- Noriyoshi Ohba
- Naoto Ohshima
- Okaru
- Raizou
- Koki Sadamori
- Hiroto Saeki
- Daizaburou Sakurai
- Koichi Sasaki
- Manabu Sato
- Atsushi Seimiya
- Tetsuo Shinyu
- Takashi Shoji
- Yu Suzuki
- Yasushi Takeuchi
- Tamun
- Shinobu Toyoda
- Yoshihiko Toyoshima
- Junichi Tsuchiya
- Kazunari Tsukamoto
- Udi
- Naohiro Warama
- Yasushi Yamaguchi
- Hirokazu Yasuhara
- Matilda Yoko
- Chie Yoshida
- Toru Yoshida
- Yoshio Yoshida
References
Timeline of Sega of Japan research and development divisions |
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