Sega Corporation (2000-2015)

From Sega Retro

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Sega Corporation
Founded: 2000-11-01[1]
Defunct: 2015-04-01
Merged into: Sega Games, Sega Interactive
Headquarters:
Ota, Tokyo, Japan
2000-11-01
2015-04-01

Sega Corporation (株式会社セガ) was the successor (or at least, a name change) to Sega Enterprises which came into being on 1st November, 2000[1].

This iteration of Sega initially tasked itself squarely with publishing duties, as most of its development studios were spun-off into individual companies in their own right; WOW Entertainment, Sega-AM2, Hitmaker, Amusement Vision, Sega Rosso, Smilebit, Overworks, Sonic Team, United Game Artists and Wave Master. Its role was to care of production and marketing work, though would revert to a similar structure to how Sega Enterprises had looked in July 2004.

Despite the name change, the company continued to trade as "Sega", with a near-identical logo, the only difference being the addition of a registered trademark symbol (®). Overseas subsidiaries were unaffected by the change.

"Sega Corporation" existed for nearly fifteen years before a decision, coming into effect on 1st April 2015, split the company into two distinct entities; Sega Games and Sega Interactive, overseen by a newly established Sega Holdings. This structure would also be reversed in 2020, creating a "new" Sega Corporation.

Hardware produced

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Softography

Accessories produced

NAOMI

Lindbergh

Unknown/Unique

RingEdge 2

Dreamcast

Game Boy Advance

Wii

List of staff

Photo gallery

References

  1. 1.0 1.1 http://www.sega.co.jp/sega/corp/news/nr001101_2.html (Wayback Machine: 2001-07-10 20:16)


Timeline of Sega of Japan research and development divisions








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