Difference between revisions of "Sega CS"

From Sega Retro

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* ''[[Sonic & Knuckles]]'' (1994) (Sonic Team presents...)
 
* ''[[Sonic & Knuckles]]'' (1994) (Sonic Team presents...)
 
* ''[[The Hybrid Front]]'' (1994)
 
* ''[[The Hybrid Front]]'' (1994)
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* ''[[Virtua Racing]]'' (1994)
 
* ''[[YuYu Hakusho Gaiden]]'' (1994) (with [[Nextech]])
 
* ''[[YuYu Hakusho Gaiden]]'' (1994) (with [[Nextech]])
 
* ''[[Yuu Yuu Hakusho: Makyou Toitsusen]]'' (1994)  (with [[Treasure]])
 
* ''[[Yuu Yuu Hakusho: Makyou Toitsusen]]'' (1994)  (with [[Treasure]])
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* ''[[Shinseiki Evangelion]]'' (1996)
 
* ''[[Shinseiki Evangelion]]'' (1996)
 
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==References==
 
==References==
 
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Revision as of 21:53, 27 March 2017

Sega CS R&D or Sega Consumer Research and Development Department was a division within Sega of Japan. Previously known as R&D2 in the eighties, it was the first department established specifically to produce console games.

This page compiles all games made by staff to have confirmed programmers, planners and designers working on Sega games during the eighties until the mid nineties. As well as games that have executive management by Mamoru Shigeta, Yoji Ishii, Makoto Oshitani, Koichi Nagata and Noriyoshi Ohba who have frequently collaborated during the nineties. By April 1996, Sega employed the system of it's AM department, by spunning off three seperate R&D departments by CS1 headed by Makoto Oshitani, CS2 headed by Noriyoshi Ohba as well as CS3, headed by Yuji Naka.

Softography

SG-1000

Master System

Mega Drive

Game Gear

Mega CD

Sega 32X

Saturn

References

https://www13.atwiki.jp/game_staff/pages/213.html#id_65c1b46a


Timeline of Sega of Japan research and development divisions








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