Difference between revisions of "E3 1995"

From Sega Retro

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==Games featured==
 
==Games featured==
 
===[[Saturn]]===
 
===[[Saturn]]===
 +
While the console had been out in Japan since November 1994, very few Sega Saturns were on show at Winter CES 1995 in January. This time, the Saturn was positioned front and centre of Sega's marketing, not least because of its unexpected release date on the first day of E3 itself.
 +
 +
While Sega had plenty of playable games on show (as many were finished and were now available at retail), far fewer third-party games were available to play as Western developers were (until that point) expecting the console's release in September. Many Saturn games were announced (or appeared in promotional material) but were not strictly visible on the show floor.
 +
 
====[[Sega]]====
 
====[[Sega]]====
 
{{multicol|
 
{{multicol|
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===[[32X]]===
 
===[[32X]]===
 +
Having pushed the system at Winter CES 1995, few new 32X games were announced or shown at E3, with many just being updated demos of what had been seen at the earlier event (although some had been released within the four month gap). Many of these would be cancelled or moved to the Saturn in the months that followed.
 +
 
{{multicol|
 
{{multicol|
 
====[[Sega]]====
 
====[[Sega]]====
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===[[Mega Drive]]===
 
===[[Mega Drive]]===
 +
Similarly to the 32X, Sega's Mega Drive lineup was very similar to Winter CES 1995, its stand-out new title being ''[[Vectorman]]''. Much of the gaming press were starting to write off 16-bit formats, but the likes of ''[[Earthworm Jim 2]]'' and ''[[Mortal Kombat 3]]'' continued to draw interest.
 +
 
{{multicol|
 
{{multicol|
 
====[[Sega]]====
 
====[[Sega]]====
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===[[Mega-CD]]===
 
===[[Mega-CD]]===
 +
The Mega-CD offerings at the show were almost identical to Winter CES 1995, as both Sega and third-parties began moving development to the Saturn.
 
{{multicol|
 
{{multicol|
 
====[[Sega]]====
 
====[[Sega]]====
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===[[Mega-CD 32X]]===
 
===[[Mega-CD 32X]]===
 +
While several Mega-CD 32X games had been announced at Winter CES 1995, almost all of them had been cancelled in favour of the Saturn. Only Sega was talking about the platform at E3, and only in the context of games that had already been announced.
 
====[[Sega]]====
 
====[[Sega]]====
 
*''[[Fahrenheit]]''{{magref|segamagazin|20|77}}
 
*''[[Fahrenheit]]''{{magref|segamagazin|20|77}}
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===[[Game Gear]]===
 
===[[Game Gear]]===
 +
Game Gear development was passed its peak in May 1995, but many companies were still happy to support the platform, particularly [[THQ]] which after striking a deal with [[Electronic Arts]], announced a wave of handheld ports of older console titles.
 
{{multicol|
 
{{multicol|
 
====[[Sega]]====
 
====[[Sega]]====
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|cols=3}}
 
|cols=3}}
  
===PC===
+
===Windows PC===
 +
At a press event the day before Winter CES 1995, [[Tom Kalinske]] claimed, on stage, that [[Sega of America]] could not port ''[[Sonic the Hedgehog (Mega Drive)|Sonic the Hedgehog]]'' to Pentium-class PCs{{magref|gamefan|0303|106}}. Four months later, a port of the more advanced ''[[Sonic the Hedgehog CD]]'' was on show at E3, heralding what would be the start of Sega publshing older Mega Drive, Mega-CD (and later Saturn) titles to the platform.
 
*''[[Sonic the Hedgehog CD]]''
 
*''[[Sonic the Hedgehog CD]]''
  

Revision as of 17:05, 14 March 2022

E31995 logo.png
  • Outside
  • Inside
E31995.jpg
E31995 Inside.jpg
E3 1995
Date: 1995-05-111995-05-13
Location: Los Angeles Convention Center, Los Angeles, CA, United States

This short article is in need of work. You can help Sega Retro by adding to it.


The Electronic Entertainment Expo 1995 (E3 1995) was the first E3 event to take place.

E3 came into existence following the gaming industry's growing dissatisfaction with CES. While CES was happy to host gaming companies, preferential treatment was given to electronics giants, with video games relegated to outside tents away from the main hall. With the industry becoming larger and more elaborate with each passing year, a decision was made to run a gaming-specific convention in the spring. The major players still attended Winter CES 1995 (in January 1995), but big plans (namely the US launches of the Sega Saturn and PlayStation were not publicly discussed), and combined with the rainy weather that year, made for a less exciting atmosphere than in previous CES conventions.

CES was a bi-annual event at this point in time, and 1995 would be the year its "summer" expo would be pulled due to declining visitor numbers. E3 could be a considered a replacement for this, as gaming companies typically had products to show (or at least announce) in anticipation of the following Christmas season.

E3 1995 is infamous as it marks the surprise US launch of the Sega Saturn, and an immediate scramble to reduce the console's price to compete with the PlayStation, which announced a $299 price tag just hours later. Meanwhile much of the show itself contined to be dominated by the Sega 32X, which the Saturn would make obsolete.

Contents

Games featured

Saturn

While the console had been out in Japan since November 1994, very few Sega Saturns were on show at Winter CES 1995 in January. This time, the Saturn was positioned front and centre of Sega's marketing, not least because of its unexpected release date on the first day of E3 itself.

While Sega had plenty of playable games on show (as many were finished and were now available at retail), far fewer third-party games were available to play as Western developers were (until that point) expecting the console's release in September. Many Saturn games were announced (or appeared in promotional material) but were not strictly visible on the show floor.

Sega

Acclaim Entertainment

Accolade

Activision

Capcom

Crystal Dynamics

Data East

Digital Pictures

Electronic Arts

Interplay

JVC

Konami

Maxis

Namco

Ocean Software

Philips

Playmates Interactive Entertainment

Scavenger

Time Warner Interactive

Ubi Soft

Viacom New Media

Virgin Interactive Entertainment

Williams Entertainment

Unsorted

32X

Having pushed the system at Winter CES 1995, few new 32X games were announced or shown at E3, with many just being updated demos of what had been seen at the earlier event (although some had been released within the four month gap). Many of these would be cancelled or moved to the Saturn in the months that followed.

Mega Drive

Similarly to the 32X, Sega's Mega Drive lineup was very similar to Winter CES 1995, its stand-out new title being Vectorman. Much of the gaming press were starting to write off 16-bit formats, but the likes of Earthworm Jim 2 and Mortal Kombat 3 continued to draw interest.

Sega

Acclaim Entertainment

Accolade

American Softworks

Disney

Hi-Tech Expressions

Interplay

Konami

Namco

Ocean Software

Parker Brothers

Playmates Interactive Entertainment

Time Warner Interactive

U.S. Gold

Viacom New Media

Virgin Interactive Entertainment

Williams Entertainment

Unsorted

Mega-CD

The Mega-CD offerings at the show were almost identical to Winter CES 1995, as both Sega and third-parties began moving development to the Saturn.

Mega-CD 32X

While several Mega-CD 32X games had been announced at Winter CES 1995, almost all of them had been cancelled in favour of the Saturn. Only Sega was talking about the platform at E3, and only in the context of games that had already been announced.

Sega

Game Gear

Game Gear development was passed its peak in May 1995, but many companies were still happy to support the platform, particularly THQ which after striking a deal with Electronic Arts, announced a wave of handheld ports of older console titles.

Windows PC

At a press event the day before Winter CES 1995, Tom Kalinske claimed, on stage, that Sega of America could not port Sonic the Hedgehog to Pentium-class PCs[48]. Four months later, a port of the more advanced Sonic the Hedgehog CD was on show at E3, heralding what would be the start of Sega publshing older Mega Drive, Mega-CD (and later Saturn) titles to the platform.

Arcade

Floor plan

Magazine articles

Main article: E3 1995/Magazine articles.

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 GameFan, "Volume 3, Issue 7: July 1995" (US; 1995-xx-xx), page 21
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 Sega Magazin, "Juli 1995" (DE; 1995-06-14), page 78
  3. 3.0 3.1 3.2 3.3 GameFan, "Volume 3, Issue 7: July 1995" (US; 1995-xx-xx), page 19
  4. 4.0 4.1 Player One, "Juin 1995" (FR; 1995-0x-xx), page 56
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 Mean Machines Sega, "August 1995" (UK; 1995-06-26), page 8
  6. 6.0 6.1 Gamers, "Juli 1995" (DE; 1995-06-14), page 54
  7. 7.0 7.1 7.2 Player One, "Juin 1995" (FR; 1995-0x-xx), page 66
  8. 8.0 8.1 8.2 8.3 Player One, "Juin 1995" (FR; 1995-0x-xx), page 65
  9. 9.0 9.1 9.2 Player One, "Juin 1995" (FR; 1995-0x-xx), page 67
  10. GameFan, "Volume 3, Issue 7: July 1995" (US; 1995-xx-xx), page 22
  11. 11.0 11.1 11.2 Player One, "Juin 1995" (FR; 1995-0x-xx), page 63
  12. 12.0 12.1 Sega Magazine, "July 1995" (UK; 1995-06-15), page 10
  13. 13.0 13.1 13.2 13.3 13.4 13.5 13.6 13.7 13.8 13.9 Mean Machines Sega, "August 1995" (UK; 1995-06-26), page 10
  14. 14.0 14.1 Player One, "Juin 1995" (FR; 1995-0x-xx), page 64
  15. 15.0 15.1 15.2 15.3 15.4 15.5 15.6 15.7 Player One, "Juin 1995" (FR; 1995-0x-xx), page 62
  16. 16.00 16.01 16.02 16.03 16.04 16.05 16.06 16.07 16.08 16.09 16.10 16.11 16.12 16.13 16.14 16.15 16.16 16.17 16.18 16.19 16.20 16.21 16.22 16.23 16.24 16.25 Gamers, "Juli 1995" (DE; 1995-06-14), page 56
  17. Press release: 1995-05-10: ACCLAIM OBTAINS RIGHTS TO 'MYST' FOR SEGA SATURN
  18. 18.0 18.1 Sega Magazine, "July 1995" (UK; 1995-06-15), page 13
  19. 19.00 19.01 19.02 19.03 19.04 19.05 19.06 19.07 19.08 19.09 19.10 19.11 19.12 19.13 Mean Machines Sega, "August 1995" (UK; 1995-06-26), page 12
  20. 20.00 20.01 20.02 20.03 20.04 20.05 20.06 20.07 20.08 20.09 20.10 20.11 20.12 Mean Machines Sega, "August 1995" (UK; 1995-06-26), page 9
  21. 21.00 21.01 21.02 21.03 21.04 21.05 21.06 21.07 21.08 21.09 21.10 21.11 21.12 Mean Machines Sega, "August 1995" (UK; 1995-06-26), page 14
  22. 22.00 22.01 22.02 22.03 22.04 22.05 22.06 22.07 22.08 22.09 22.10 22.11 22.12 22.13 22.14 22.15 22.16 Gamers, "Juli 1995" (DE; 1995-06-14), page 57
  23. 23.0 23.1 23.2 23.3 Player One, "Juin 1995" (FR; 1995-0x-xx), page 68
  24. 24.0 24.1 24.2 24.3 24.4 24.5 24.6 GameFan, "Volume 3, Issue 7: July 1995" (US; 1995-xx-xx), page 20
  25. 25.0 25.1 25.2 25.3 25.4 25.5 25.6 25.7 25.8 Mean Machines Sega, "August 1995" (UK; 1995-06-26), page 15
  26. 26.00 26.01 26.02 26.03 26.04 26.05 26.06 26.07 26.08 26.09 26.10 26.11 Mean Machines Sega, "August 1995" (UK; 1995-06-26), page 11
  27. 27.00 27.01 27.02 27.03 27.04 27.05 27.06 27.07 27.08 27.09 27.10 27.11 27.12 27.13 27.14 27.15 27.16 27.17 27.18 27.19 27.20 27.21 27.22 27.23 27.24 27.25 27.26 27.27 27.28 27.29 Gamers, "Juli 1995" (DE; 1995-06-14), page 58
  28. 28.0 28.1 Computer & Video Games, "July 1995" (UK; 1995-06-09), page 7
  29. 29.0 29.1 Sega Magazine, "July 1995" (UK; 1995-06-15), page 20
  30. 30.00 30.01 30.02 30.03 30.04 30.05 30.06 30.07 30.08 30.09 30.10 Mean Machines Sega, "August 1995" (UK; 1995-06-26), page 16
  31. Computer & Video Games, "July 1995" (UK; 1995-06-09), page 8
  32. 32.00 32.01 32.02 32.03 32.04 32.05 32.06 32.07 32.08 32.09 32.10 32.11 32.12 32.13 32.14 32.15 32.16 GamePro, "August 1995" (US; 1995-xx-xx), page 40
  33. 33.0 33.1 GameFan, "Volume 3, Issue 7: July 1995" (US; 1995-xx-xx), page 24
  34. 34.00 34.01 34.02 34.03 34.04 34.05 34.06 34.07 34.08 34.09 34.10 34.11 34.12 34.13 34.14 34.15 34.16 Gamers, "Juli 1995" (DE; 1995-06-14), page 55
  35. 35.00 35.01 35.02 35.03 35.04 35.05 35.06 35.07 35.08 35.09 35.10 35.11 35.12 35.13 35.14 35.15 Sega Magazin, "Juli 1995" (DE; 1995-06-14), page 77
  36. 36.0 36.1 36.2 36.3 36.4 36.5 36.6 36.7 GameFan, "Volume 3, Issue 7: July 1995" (US; 1995-xx-xx), page 25
  37. Sega Magazine, "July 1995" (UK; 1995-06-15), page 21
  38. GameFan, "Volume 3, Issue 7: July 1995" (US; 1995-xx-xx), page 26
  39. 39.0 39.1 39.2 Player One, "Juin 1995" (FR; 1995-0x-xx), page 71
  40. 40.0 40.1 40.2 40.3 40.4 40.5 Sega Magazin, "Juli 1995" (DE; 1995-06-14), page 76
  41. GamePro, "August 1995" (US; 1995-xx-xx), page 37
  42. 42.0 42.1 42.2 42.3 42.4 42.5 42.6 42.7 42.8 Player One, "Juin 1995" (FR; 1995-0x-xx), page 69
  43. 43.0 43.1 43.2 43.3 43.4 43.5 43.6 43.7 GameFan, "Volume 3, Issue 7: July 1995" (US; 1995-xx-xx), page 27
  44. 44.0 44.1 44.2 44.3 Player One, "Juin 1995" (FR; 1995-0x-xx), page 70
  45. Sega Magazine, "July 1995" (UK; 1995-06-15), page 18
  46. Electronic Gaming Monthly, "July 1995" (US; 1995-0x-xx), page 60
  47. 47.0 47.1 47.2 47.3 47.4 Mean Machines Sega, "August 1995" (UK; 1995-06-26), page 18
  48. GameFan, "Volume 3, Issue 3: March 1995" (US; 1995-xx-xx), page 106


Trade events attended by Sega
"Arcade"
American Coin Machine Exposition (ACME) 90 | 91 | 92 | 93 | 94 | 95 | 96
AMOA / Amusement Expo 67 | 68 | 69 | 70 ... 75 ... 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13
Amusement Machine Show (JAA Show, JAMMA, AM Show) 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15
Amusement Trades Exhibition (ATE) 60 | 61 | 62 | 63 | 64 | 65 | 66
Amusement Trades Exhibition International (ATEI) / European Amusement and Gaming Expo International (EAG) 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16
AOU Show / Japan Amusement Expo (JAEPO) 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18
Feria Española del Recreativo (FER) 84 ... 86 ... 88
International Association of Amusement Parks and Attractions (IAAPA) 95 ... 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17
South America Leisure Exhibition (SALEX) ... SALEX-PARKEX '95 ...
Others IMA 94 | IMA 95 | IFA Berlin 1995 | EAAPA 12 | IAAPI 12 | ENADA 12 | GameNet 12 | RAPPA 12 | DEAL 12 | GTI 12 | Kiev Show 12 | EAS 12 RAAPA 13 | DEAl 13 | EAS 13 | EAS 14 | ATRAX 14 | EAS 15 | Fun & Biz Africa 15 | RAAPA 15 | ATRAX 15 | DEAL 16
"Home"
Electronic Entertainment Expo (E3) 95 | 96 | 97 | 98 | 99 | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 21
Eurogamer Expo / EGX 08 | 09 | 10 | 11 | 12 | 13 | Rezzed 14 | 14 | Rezzed 15 | 15
European Consumer Trade Show (ECTS) 89 | 90 | 91 | Autumn 92 | Spring 93 | Autumn 93 | Spring 94 | Autumn 94 | Spring 95 | Autumn 95 | Spring 96 | Autumn 96 | 97 | 98 | 99 | 00 | 01 | 02 | 03 | 04
Gamescom 09 | 10 | 11 | 12 | 13 | 14 | 15
International Consumer Electronics Show (CES) Summer 83 | Summer 86 | Winter 87 | Summer 87 | Winter 88 | Summer 88 | Winter 89 | Summer 89 | Winter 90 | Summer 90 | Winter 91 | Summer 91 | Winter 92 | Summer 92 | Winter 93 | Summer 93 | Winter 94 | Summer 94 | CES 1995 | 12
SIGGRAPH 93 | 94 | 95
Tokyo Game Show (TGS) 96 | 97 Spring | 97 Autumn | 98 Spring | 98 Autumn | 99 Spring | 99 Autumn | 00 Spring | 00 Autumn | 01 Spring | 01 Autumn | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 22
Tokyo Toy Show 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97
Gambleriada Gambleriada I | Gambleriada II | Gambleriada III | Gambleriada V | Gambleriada VI
Play Box Play Box 95 | Play Box 96 | Play Box 97
Others The Future Entertainment Show | The Second Future Entertainment Show | COFAX 92 | Sejem Sodobna Elektronika 1993 | Ucila '94 | HIT 96 | Infosystem'97 | Comtek 2000 | Nintendo Conference 2008